| Index: Source/core/rendering/RenderObject.h
|
| diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
|
| index 0bd54dfdcb619cb822836e0c3fd5b96e09eb3fc4..342abb79a431d62d0f1c6d11b42b64a0c5768214 100644
|
| --- a/Source/core/rendering/RenderObject.h
|
| +++ b/Source/core/rendering/RenderObject.h
|
| @@ -842,7 +842,7 @@ public:
|
| // Invalidate the paint of a specific subrectangle within a given object. The rect |r| is in the object's coordinate space.
|
| void invalidatePaintRectangle(const LayoutRect&) const;
|
|
|
| - bool invalidatePaintIfNeeded(const RenderLayerModelObject* paintInvalidationContainer,
|
| + bool invalidatePaintIfNeeded(const RenderLayerModelObject& paintInvalidationContainer,
|
| const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationContainer);
|
|
|
| // Walk the tree after layout issuing paint invalidations for renderers that have changed or moved, updating bounds that have changed, and clearing paint invalidation state.
|
| @@ -1088,11 +1088,11 @@ protected:
|
| // of this renderer within the current layer that should be used for each result.
|
| virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { };
|
|
|
| - virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModelObject* paintInvalidationContainer,
|
| + virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModelObject& paintInvalidationContainer,
|
| const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationContainer,
|
| const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInvalidationContainer);
|
| - virtual void incrementallyInvalidatePaint(const RenderLayerModelObject* paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds);
|
| - void fullyInvalidatePaint(const RenderLayerModelObject* paintInvalidationContainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBounds);
|
| + virtual void incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds);
|
| + void fullyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBounds);
|
|
|
| private:
|
| const RenderLayerModelObject* enclosingCompositedContainer() const;
|
|
|