| Index: content/renderer/media/media_stream_audio_processor_unittest.cc
|
| diff --git a/content/renderer/media/media_stream_audio_processor_unittest.cc b/content/renderer/media/media_stream_audio_processor_unittest.cc
|
| index aede2ffb6668b39f5f03c9bf98bebe96e3adc955..267d1d2fc53567bf5d95c746b6f3710471b4bade 100644
|
| --- a/content/renderer/media/media_stream_audio_processor_unittest.cc
|
| +++ b/content/renderer/media/media_stream_audio_processor_unittest.cc
|
| @@ -336,10 +336,7 @@ TEST_F(MediaStreamAudioProcessorTest, VerifyConstraints) {
|
| }
|
| EXPECT_FALSE(audio_constraints.NeedsAudioProcessing());
|
| #if defined(OS_WIN)
|
| - // TODO(tommi): Turn this back to EXPECT_TRUE on Windows when ducking issues
|
| - // have been resolved.
|
| - // Bugs: crbug/391414, crbug/391247.
|
| - EXPECT_FALSE(audio_constraints.GetProperty(kMediaStreamAudioDucking));
|
| + EXPECT_TRUE(audio_constraints.GetProperty(kMediaStreamAudioDucking));
|
| #else
|
| EXPECT_FALSE(audio_constraints.GetProperty(kMediaStreamAudioDucking));
|
| #endif
|
|
|