Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(711)

Unified Diff: cc/resources/tile_priority_queue.cc

Issue 367833003: cc: Start using raster/eviction iterators. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: update Created 6 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: cc/resources/tile_priority_queue.cc
diff --git a/cc/resources/tile_priority_queue.cc b/cc/resources/tile_priority_queue.cc
new file mode 100644
index 0000000000000000000000000000000000000000..6226d8066b1c97d0cb9ec87a52ac361747bc33a3
--- /dev/null
+++ b/cc/resources/tile_priority_queue.cc
@@ -0,0 +1,419 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/resources/tile_priority_queue.h"
+
+#include "cc/resources/tile.h"
+#include "cc/resources/tile_manager.h"
+
+namespace cc {
+
+PairedPictureLayer::PairedPictureLayer()
+ : active_layer(NULL), pending_layer(NULL) {
+}
+
+PairedPictureLayer::~PairedPictureLayer() {
+}
+
+RasterTileQueue::RasterTileQueue()
+ : tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES),
+ comparator_(tree_priority_) {
+}
+
+void RasterTileQueue::Prepare(
+ const std::vector<PairedPictureLayer>& paired_picture_layers,
+ TreePriority tree_priority) {
+ paired_iterators_.clear();
+ iterator_heap_.clear();
+
+ tree_priority_ = tree_priority;
+ comparator_ = RasterOrderComparator(tree_priority);
+
+ bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
+
+ paired_iterators_.reserve(paired_picture_layers.size());
+ iterator_heap_.reserve(paired_picture_layers.size());
+ for (std::vector<PairedPictureLayer>::const_iterator it =
+ paired_picture_layers.begin();
+ it != paired_picture_layers.end();
+ ++it) {
+ PairedPictureLayerIterator paired_iterator;
+ if (it->active_layer) {
+ paired_iterator.active_iterator =
+ PictureLayerImpl::LayerRasterTileIterator(it->active_layer,
+ prioritize_low_res);
+ }
+
+ if (it->pending_layer) {
+ paired_iterator.pending_iterator =
+ PictureLayerImpl::LayerRasterTileIterator(it->pending_layer,
+ prioritize_low_res);
+ }
+
+ if (paired_iterator.PeekTile(tree_priority_) != NULL) {
+ paired_iterators_.push_back(paired_iterator);
+ iterator_heap_.push_back(&paired_iterators_.back());
+ }
+ }
+
+ std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
+}
+
+RasterTileQueue::~RasterTileQueue() {
+}
+
+void RasterTileQueue::Pop() {
+ DCHECK(!IsEmpty());
+
+ std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
+ PairedPictureLayerIterator* paired_iterator = iterator_heap_.back();
+ iterator_heap_.pop_back();
+
+ paired_iterator->PopTile(tree_priority_);
+ if (paired_iterator->PeekTile(tree_priority_) != NULL) {
+ iterator_heap_.push_back(paired_iterator);
+ std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
+ }
+}
+
+bool RasterTileQueue::IsEmpty() {
+ return iterator_heap_.empty();
+}
+
+Tile* RasterTileQueue::Top() {
+ DCHECK(!IsEmpty());
+ return iterator_heap_.front()->PeekTile(tree_priority_);
+}
+
+RasterTileQueue::PairedPictureLayerIterator::PairedPictureLayerIterator() {
+}
+
+RasterTileQueue::PairedPictureLayerIterator::~PairedPictureLayerIterator() {
+}
+
+Tile* RasterTileQueue::PairedPictureLayerIterator::PeekTile(
+ TreePriority tree_priority) {
+ PictureLayerImpl::LayerRasterTileIterator* next_iterator =
+ NextTileIterator(tree_priority).first;
+ if (!next_iterator)
+ return NULL;
+
+ DCHECK(*next_iterator);
+ DCHECK(std::find(returned_shared_tiles.begin(),
+ returned_shared_tiles.end(),
+ **next_iterator) == returned_shared_tiles.end());
+ return **next_iterator;
+}
+
+void RasterTileQueue::PairedPictureLayerIterator::PopTile(
+ TreePriority tree_priority) {
+ PictureLayerImpl::LayerRasterTileIterator* next_iterator =
+ NextTileIterator(tree_priority).first;
+ DCHECK(next_iterator);
+ DCHECK(*next_iterator);
+ returned_shared_tiles.push_back(**next_iterator);
+ ++(*next_iterator);
+
+ next_iterator = NextTileIterator(tree_priority).first;
+ while (next_iterator &&
+ std::find(returned_shared_tiles.begin(),
+ returned_shared_tiles.end(),
+ **next_iterator) != returned_shared_tiles.end()) {
+ ++(*next_iterator);
+ next_iterator = NextTileIterator(tree_priority).first;
+ }
+}
+
+std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree>
+RasterTileQueue::PairedPictureLayerIterator::NextTileIterator(
+ TreePriority tree_priority) {
+ // If both iterators are out of tiles, return NULL.
+ if (!active_iterator && !pending_iterator) {
+ return std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree>(
+ NULL, ACTIVE_TREE);
+ }
+
+ // If we only have one iterator with tiles, return it.
+ if (!active_iterator)
+ return std::make_pair(&pending_iterator, PENDING_TREE);
+ if (!pending_iterator)
+ return std::make_pair(&active_iterator, ACTIVE_TREE);
+
+ // Now both iterators have tiles, so we have to decide based on tree priority.
+ switch (tree_priority) {
+ case SMOOTHNESS_TAKES_PRIORITY:
+ return std::make_pair(&active_iterator, ACTIVE_TREE);
+ case NEW_CONTENT_TAKES_PRIORITY:
+ return std::make_pair(&pending_iterator, ACTIVE_TREE);
+ case SAME_PRIORITY_FOR_BOTH_TREES: {
+ Tile* active_tile = *active_iterator;
+ Tile* pending_tile = *pending_iterator;
+ if (active_tile == pending_tile)
+ return std::make_pair(&active_iterator, ACTIVE_TREE);
+
+ const TilePriority& active_priority = active_tile->priority(ACTIVE_TREE);
+ const TilePriority& pending_priority =
+ pending_tile->priority(PENDING_TREE);
+
+ if (active_priority.IsHigherPriorityThan(pending_priority))
+ return std::make_pair(&active_iterator, ACTIVE_TREE);
+ return std::make_pair(&pending_iterator, PENDING_TREE);
+ }
+ }
+
+ NOTREACHED();
+ // Keep the compiler happy.
+ return std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree>(
+ NULL, ACTIVE_TREE);
+}
+
+RasterTileQueue::RasterOrderComparator::RasterOrderComparator(
+ TreePriority tree_priority)
+ : tree_priority_(tree_priority) {
+}
+
+bool RasterTileQueue::RasterOrderComparator::operator()(
+ PairedPictureLayerIterator* a,
+ PairedPictureLayerIterator* b) const {
+ std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree> a_pair =
+ a->NextTileIterator(tree_priority_);
+ DCHECK(a_pair.first);
+ DCHECK(*a_pair.first);
+
+ std::pair<PictureLayerImpl::LayerRasterTileIterator*, WhichTree> b_pair =
+ b->NextTileIterator(tree_priority_);
+ DCHECK(b_pair.first);
+ DCHECK(*b_pair.first);
+
+ Tile* a_tile = **a_pair.first;
+ Tile* b_tile = **b_pair.first;
+
+ const TilePriority& a_priority =
+ a_tile->priority_for_tree_priority(tree_priority_);
+ const TilePriority& b_priority =
+ b_tile->priority_for_tree_priority(tree_priority_);
+ bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
+
+ // Now we have to return true iff b is higher priority than a.
+
+ // If the bin is the same but the resolution is not, then the order will be
+ // determined by whether we prioritize low res or not.
+ // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
+ // class but instead produced by the iterators.
+ if (b_priority.priority_bin == a_priority.priority_bin &&
+ b_priority.resolution != a_priority.resolution) {
+ // Non ideal resolution should be sorted lower than other resolutions.
+ if (a_priority.resolution == NON_IDEAL_RESOLUTION)
+ return true;
+
+ if (b_priority.resolution == NON_IDEAL_RESOLUTION)
+ return false;
+
+ if (prioritize_low_res)
+ return b_priority.resolution == LOW_RESOLUTION;
+
+ return b_priority.resolution == HIGH_RESOLUTION;
+ }
+
+ return b_priority.IsHigherPriorityThan(a_priority);
+}
+
+EvictionTileQueue::EvictionTileQueue()
+ : tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES),
+ comparator_(tree_priority_),
+ initialized_(true) {
+}
+
+void EvictionTileQueue::Prepare(
+ const std::vector<PairedPictureLayer>& paired_picture_layers,
+ TreePriority tree_priority) {
+ paired_iterators_.clear();
+ iterator_heap_.clear();
+ paired_picture_layers_ = paired_picture_layers;
+ tree_priority_ = tree_priority;
+ comparator_ = EvictionOrderComparator(tree_priority);
+ initialized_ = false;
+}
+
+void EvictionTileQueue::Initialize() {
+ paired_iterators_.reserve(paired_picture_layers_.size());
+ iterator_heap_.reserve(paired_picture_layers_.size());
+ for (std::vector<PairedPictureLayer>::iterator it =
+ paired_picture_layers_.begin();
+ it != paired_picture_layers_.end();
+ ++it) {
+ PairedPictureLayerIterator paired_iterator;
+ if (it->active_layer) {
+ paired_iterator.active_iterator =
+ PictureLayerImpl::LayerEvictionTileIterator(it->active_layer,
+ tree_priority_);
+ }
+
+ if (it->pending_layer) {
+ paired_iterator.pending_iterator =
+ PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer,
+ tree_priority_);
+ }
+
+ if (paired_iterator.PeekTile(tree_priority_) != NULL) {
+ paired_iterators_.push_back(paired_iterator);
+ iterator_heap_.push_back(&paired_iterators_.back());
+ }
+ }
+
+ std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
+ initialized_ = true;
+}
+
+EvictionTileQueue::~EvictionTileQueue() {
+}
+
+void EvictionTileQueue::Pop() {
+ if (!initialized_)
+ Initialize();
+
+ std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
+ PairedPictureLayerIterator* paired_iterator = iterator_heap_.back();
+ iterator_heap_.pop_back();
+
+ paired_iterator->PopTile(tree_priority_);
+ if (paired_iterator->PeekTile(tree_priority_) != NULL) {
+ iterator_heap_.push_back(paired_iterator);
+ std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_);
+ }
+}
+
+bool EvictionTileQueue::IsEmpty() {
+ if (!initialized_)
+ Initialize();
+
+ return !iterator_heap_.empty();
+}
+
+Tile* EvictionTileQueue::Top() {
+ if (!initialized_)
+ Initialize();
+
+ DCHECK(!IsEmpty());
+ return iterator_heap_.front()->PeekTile(tree_priority_);
+}
+
+EvictionTileQueue::PairedPictureLayerIterator::PairedPictureLayerIterator() {
+}
+
+EvictionTileQueue::PairedPictureLayerIterator::~PairedPictureLayerIterator() {
+}
+
+Tile* EvictionTileQueue::PairedPictureLayerIterator::PeekTile(
+ TreePriority tree_priority) {
+ PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
+ NextTileIterator(tree_priority);
+ if (!next_iterator)
+ return NULL;
+
+ DCHECK(*next_iterator);
+ DCHECK(std::find(returned_shared_tiles.begin(),
+ returned_shared_tiles.end(),
+ **next_iterator) == returned_shared_tiles.end());
+ return **next_iterator;
+}
+
+void EvictionTileQueue::PairedPictureLayerIterator::PopTile(
+ TreePriority tree_priority) {
+ PictureLayerImpl::LayerEvictionTileIterator* next_iterator =
+ NextTileIterator(tree_priority);
+ DCHECK(next_iterator);
+ DCHECK(*next_iterator);
+ returned_shared_tiles.push_back(**next_iterator);
+ ++(*next_iterator);
+
+ next_iterator = NextTileIterator(tree_priority);
+ while (next_iterator &&
+ std::find(returned_shared_tiles.begin(),
+ returned_shared_tiles.end(),
+ **next_iterator) != returned_shared_tiles.end()) {
+ ++(*next_iterator);
+ next_iterator = NextTileIterator(tree_priority);
+ }
+}
+
+PictureLayerImpl::LayerEvictionTileIterator*
+EvictionTileQueue::PairedPictureLayerIterator::NextTileIterator(
+ TreePriority tree_priority) {
+ // If both iterators are out of tiles, return NULL.
+ if (!active_iterator && !pending_iterator)
+ return NULL;
+
+ // If we only have one iterator with tiles, return it.
+ if (!active_iterator)
+ return &pending_iterator;
+ if (!pending_iterator)
+ return &active_iterator;
+
+ Tile* active_tile = *active_iterator;
+ Tile* pending_tile = *pending_iterator;
+ if (active_tile == pending_tile)
+ return &active_iterator;
+
+ const TilePriority& active_priority =
+ active_tile->priority_for_tree_priority(tree_priority);
+ const TilePriority& pending_priority =
+ pending_tile->priority_for_tree_priority(tree_priority);
+
+ if (pending_priority.IsHigherPriorityThan(active_priority))
+ return &active_iterator;
+ return &pending_iterator;
+}
+
+EvictionTileQueue::EvictionOrderComparator::EvictionOrderComparator(
+ TreePriority tree_priority)
+ : tree_priority_(tree_priority) {
+}
+
+bool EvictionTileQueue::EvictionOrderComparator::operator()(
+ PairedPictureLayerIterator* a,
+ PairedPictureLayerIterator* b) const {
+ PictureLayerImpl::LayerEvictionTileIterator* a_iterator =
+ a->NextTileIterator(tree_priority_);
+ DCHECK(a_iterator);
+ DCHECK(*a_iterator);
+
+ PictureLayerImpl::LayerEvictionTileIterator* b_iterator =
+ b->NextTileIterator(tree_priority_);
+ DCHECK(b_iterator);
+ DCHECK(*b_iterator);
+
+ Tile* a_tile = **a_iterator;
+ Tile* b_tile = **b_iterator;
+
+ const TilePriority& a_priority =
+ a_tile->priority_for_tree_priority(tree_priority_);
+ const TilePriority& b_priority =
+ b_tile->priority_for_tree_priority(tree_priority_);
+ bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY;
+
+ // Now we have to return true iff b is lower priority than a.
+
+ // If the bin is the same but the resolution is not, then the order will be
+ // determined by whether we prioritize low res or not.
+ // TODO(vmpstr): Remove this when TilePriority is no longer a member of Tile
+ // class but instead produced by the iterators.
+ if (b_priority.priority_bin == a_priority.priority_bin &&
+ b_priority.resolution != a_priority.resolution) {
+ // Non ideal resolution should be sorted higher than other resolutions.
+ if (a_priority.resolution == NON_IDEAL_RESOLUTION)
+ return false;
+
+ if (b_priority.resolution == NON_IDEAL_RESOLUTION)
+ return true;
+
+ if (prioritize_low_res)
+ return a_priority.resolution == LOW_RESOLUTION;
+
+ return a_priority.resolution == HIGH_RESOLUTION;
+ }
+ return a_priority.IsHigherPriorityThan(b_priority);
+}
+
+} // namespace cc

Powered by Google App Engine
This is Rietveld 408576698