Index: Source/core/html/canvas/WebGLProgram.cpp |
diff --git a/Source/core/html/canvas/WebGLProgram.cpp b/Source/core/html/canvas/WebGLProgram.cpp |
index e43b387dc06f192d5d1a9e9f22ffe95640c52324..db19263ecc2bcca766175231f8c69c10ecb5bc62 100644 |
--- a/Source/core/html/canvas/WebGLProgram.cpp |
+++ b/Source/core/html/canvas/WebGLProgram.cpp |
@@ -27,13 +27,14 @@ |
#include "core/html/canvas/WebGLProgram.h" |
+#include "core/html/canvas/WebGLContextGroup.h" |
#include "core/html/canvas/WebGLRenderingContextBase.h" |
namespace blink { |
-PassRefPtr<WebGLProgram> WebGLProgram::create(WebGLRenderingContextBase* ctx) |
+PassRefPtrWillBeRawPtr<WebGLProgram> WebGLProgram::create(WebGLRenderingContextBase* ctx) |
{ |
- return adoptRef(new WebGLProgram(ctx)); |
+ return adoptRefWillBeNoop(new WebGLProgram(ctx)); |
} |
WebGLProgram::WebGLProgram(WebGLRenderingContextBase* ctx) |
@@ -48,7 +49,22 @@ WebGLProgram::WebGLProgram(WebGLRenderingContextBase* ctx) |
WebGLProgram::~WebGLProgram() |
{ |
- deleteObject(0); |
+#if ENABLE(OILPAN) |
+ // These heap objects handle detachment on their own. Clear out |
+ // the references to prevent deleteObjectImpl() from trying to do |
+ // same, as we cannot safely access other heap objects from this |
+ // destructor. |
+ m_vertexShader = nullptr; |
+ m_fragmentShader = nullptr; |
+#endif |
+ // Always call detach here to ensure that platform object deletion |
+ // happens with Oilpan enabled. It keeps the code regular to do it |
+ // with or without Oilpan enabled. |
+ // |
+ // See comment in WebGLBuffer's destructor for additional |
+ // information on why this is done for WebGLSharedObject-derived |
+ // objects. |
+ detachAndDeleteObject(); |
} |
void WebGLProgram::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject obj) |
@@ -174,7 +190,9 @@ void WebGLProgram::cacheInfoIfNeeded() |
if (!object()) |
return; |
- blink::WebGraphicsContext3D* context = getAWebGraphicsContext3D(); |
+ if (!contextGroup()) |
+ return; |
+ blink::WebGraphicsContext3D* context = contextGroup()->getAWebGraphicsContext3D(); |
if (!context) |
return; |
GLint linkStatus = 0; |
@@ -185,4 +203,11 @@ void WebGLProgram::cacheInfoIfNeeded() |
m_infoValid = true; |
} |
+void WebGLProgram::trace(Visitor* visitor) |
+{ |
+ visitor->trace(m_vertexShader); |
+ visitor->trace(m_fragmentShader); |
+ WebGLSharedObject::trace(visitor); |
+} |
+ |
} |