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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 | 27 |
| 28 #include "core/html/canvas/WebGLProgram.h" | 28 #include "core/html/canvas/WebGLProgram.h" |
| 29 | 29 |
| 30 #include "core/html/canvas/WebGLContextGroup.h" |
| 30 #include "core/html/canvas/WebGLRenderingContextBase.h" | 31 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 31 | 32 |
| 32 namespace blink { | 33 namespace blink { |
| 33 | 34 |
| 34 PassRefPtr<WebGLProgram> WebGLProgram::create(WebGLRenderingContextBase* ctx) | 35 PassRefPtrWillBeRawPtr<WebGLProgram> WebGLProgram::create(WebGLRenderingContextB
ase* ctx) |
| 35 { | 36 { |
| 36 return adoptRef(new WebGLProgram(ctx)); | 37 return adoptRefWillBeNoop(new WebGLProgram(ctx)); |
| 37 } | 38 } |
| 38 | 39 |
| 39 WebGLProgram::WebGLProgram(WebGLRenderingContextBase* ctx) | 40 WebGLProgram::WebGLProgram(WebGLRenderingContextBase* ctx) |
| 40 : WebGLSharedObject(ctx) | 41 : WebGLSharedObject(ctx) |
| 41 , m_linkStatus(false) | 42 , m_linkStatus(false) |
| 42 , m_linkCount(0) | 43 , m_linkCount(0) |
| 43 , m_infoValid(true) | 44 , m_infoValid(true) |
| 44 { | 45 { |
| 45 ScriptWrappable::init(this); | 46 ScriptWrappable::init(this); |
| 46 setObject(ctx->webContext()->createProgram()); | 47 setObject(ctx->webContext()->createProgram()); |
| 47 } | 48 } |
| 48 | 49 |
| 49 WebGLProgram::~WebGLProgram() | 50 WebGLProgram::~WebGLProgram() |
| 50 { | 51 { |
| 51 deleteObject(0); | 52 #if ENABLE(OILPAN) |
| 53 // These heap objects handle detachment on their own. Clear out |
| 54 // the references to prevent deleteObjectImpl() from trying to do |
| 55 // same, as we cannot safely access other heap objects from this |
| 56 // destructor. |
| 57 m_vertexShader = nullptr; |
| 58 m_fragmentShader = nullptr; |
| 59 #endif |
| 60 // Always call detach here to ensure that platform object deletion |
| 61 // happens with Oilpan enabled. It keeps the code regular to do it |
| 62 // with or without Oilpan enabled. |
| 63 // |
| 64 // See comment in WebGLBuffer's destructor for additional |
| 65 // information on why this is done for WebGLSharedObject-derived |
| 66 // objects. |
| 67 detachAndDeleteObject(); |
| 52 } | 68 } |
| 53 | 69 |
| 54 void WebGLProgram::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Plat
form3DObject obj) | 70 void WebGLProgram::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Plat
form3DObject obj) |
| 55 { | 71 { |
| 56 context3d->deleteProgram(obj); | 72 context3d->deleteProgram(obj); |
| 57 if (m_vertexShader) { | 73 if (m_vertexShader) { |
| 58 m_vertexShader->onDetached(context3d); | 74 m_vertexShader->onDetached(context3d); |
| 59 m_vertexShader = nullptr; | 75 m_vertexShader = nullptr; |
| 60 } | 76 } |
| 61 if (m_fragmentShader) { | 77 if (m_fragmentShader) { |
| (...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 167 } | 183 } |
| 168 | 184 |
| 169 void WebGLProgram::cacheInfoIfNeeded() | 185 void WebGLProgram::cacheInfoIfNeeded() |
| 170 { | 186 { |
| 171 if (m_infoValid) | 187 if (m_infoValid) |
| 172 return; | 188 return; |
| 173 | 189 |
| 174 if (!object()) | 190 if (!object()) |
| 175 return; | 191 return; |
| 176 | 192 |
| 177 blink::WebGraphicsContext3D* context = getAWebGraphicsContext3D(); | 193 if (!contextGroup()) |
| 194 return; |
| 195 blink::WebGraphicsContext3D* context = contextGroup()->getAWebGraphicsContex
t3D(); |
| 178 if (!context) | 196 if (!context) |
| 179 return; | 197 return; |
| 180 GLint linkStatus = 0; | 198 GLint linkStatus = 0; |
| 181 context->getProgramiv(object(), GL_LINK_STATUS, &linkStatus); | 199 context->getProgramiv(object(), GL_LINK_STATUS, &linkStatus); |
| 182 m_linkStatus = linkStatus; | 200 m_linkStatus = linkStatus; |
| 183 if (m_linkStatus) | 201 if (m_linkStatus) |
| 184 cacheActiveAttribLocations(context); | 202 cacheActiveAttribLocations(context); |
| 185 m_infoValid = true; | 203 m_infoValid = true; |
| 186 } | 204 } |
| 187 | 205 |
| 206 void WebGLProgram::trace(Visitor* visitor) |
| 207 { |
| 208 visitor->trace(m_vertexShader); |
| 209 visitor->trace(m_fragmentShader); |
| 210 WebGLSharedObject::trace(visitor); |
| 188 } | 211 } |
| 212 |
| 213 } |
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