Chromium Code Reviews| Index: Source/core/html/canvas/WebGLShader.cpp |
| diff --git a/Source/core/html/canvas/WebGLShader.cpp b/Source/core/html/canvas/WebGLShader.cpp |
| index 203041e85cf66c225b4cb8e2693f455b89f450e8..461169fab33fe0c3aacda03e5c3de0d4741cdef5 100644 |
| --- a/Source/core/html/canvas/WebGLShader.cpp |
| +++ b/Source/core/html/canvas/WebGLShader.cpp |
| @@ -31,9 +31,9 @@ |
| namespace WebCore { |
| -PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContextBase* ctx, GLenum type) |
| +PassRefPtrWillBeRawPtr<WebGLShader> WebGLShader::create(WebGLRenderingContextBase* ctx, GLenum type) |
| { |
| - return adoptRef(new WebGLShader(ctx, type)); |
| + return adoptRefWillBeNoop(new WebGLShader(ctx, type)); |
| } |
| WebGLShader::WebGLShader(WebGLRenderingContextBase* ctx, GLenum type) |
| @@ -47,7 +47,7 @@ WebGLShader::WebGLShader(WebGLRenderingContextBase* ctx, GLenum type) |
| WebGLShader::~WebGLShader() |
| { |
| - deleteObject(0); |
| + detachAndDeleteObject(); |
|
Ken Russell (switch to Gerrit)
2014/07/19 00:27:16
Please add a comment about the need to manually ca
sof
2014/07/19 19:55:57
Thanks, added.
|
| } |
| void WebGLShader::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object) |