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Unified Diff: Source/core/html/canvas/WebGLShader.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Have Nullable<T>::trace() use TraceIfNeeded<>. Created 6 years, 5 months ago
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Index: Source/core/html/canvas/WebGLShader.h
diff --git a/Source/core/html/canvas/WebGLShader.h b/Source/core/html/canvas/WebGLShader.h
index 1551056258b217b69a7f9c8594ebdf3adec7c74c..288e67f750041a3c6b5f016104eff8d01ad3e539 100644
--- a/Source/core/html/canvas/WebGLShader.h
+++ b/Source/core/html/canvas/WebGLShader.h
@@ -37,7 +37,7 @@ class WebGLShader FINAL : public WebGLSharedObject, public ScriptWrappable {
public:
virtual ~WebGLShader();
- static PassRefPtr<WebGLShader> create(WebGLRenderingContextBase*, GLenum);
+ static PassRefPtrWillBeRawPtr<WebGLShader> create(WebGLRenderingContextBase*, GLenum);
GLenum type() const { return m_type; }
const String& source() const { return m_source; }

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