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Side by Side Diff: Source/core/html/canvas/EXTShaderTextureLOD.cpp

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Smaller adjustments Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "core/html/canvas/EXTShaderTextureLOD.h" 7 #include "core/html/canvas/EXTShaderTextureLOD.h"
8 8
9 namespace blink { 9 namespace blink {
10 10
11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context) 11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context)
12 : WebGLExtension(context) 12 : WebGLExtension(context)
13 { 13 {
14 ScriptWrappable::init(this); 14 ScriptWrappable::init(this);
15 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod "); 15 context->extensionsUtil()->ensureExtensionEnabled("GL_EXT_shader_texture_lod ");
16 } 16 }
17 17
18 EXTShaderTextureLOD::~EXTShaderTextureLOD() 18 EXTShaderTextureLOD::~EXTShaderTextureLOD()
19 { 19 {
20 } 20 }
21 21
22 WebGLExtensionName EXTShaderTextureLOD::name() const 22 WebGLExtensionName EXTShaderTextureLOD::name() const
23 { 23 {
24 return EXTShaderTextureLODName; 24 return EXTShaderTextureLODName;
25 } 25 }
26 26
27 PassRefPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRenderingContex tBase* context) 27 PassRefPtrWillBeRawPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRen deringContextBase* context)
28 { 28 {
29 return adoptRef(new EXTShaderTextureLOD(context)); 29 return adoptRefWillBeNoop(new EXTShaderTextureLOD(context));
30 } 30 }
31 31
32 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context) 32 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context)
33 { 33 {
34 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_l od"); 34 return context->extensionsUtil()->supportsExtension("GL_EXT_shader_texture_l od");
35 } 35 }
36 36
37 const char* EXTShaderTextureLOD::extensionName() 37 const char* EXTShaderTextureLOD::extensionName()
38 { 38 {
39 return "EXT_shader_texture_lod"; 39 return "EXT_shader_texture_lod";
40 } 40 }
41 41
42 } // namespace blink 42 } // namespace blink
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