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Side by Side Diff: Source/core/html/canvas/EXTShaderTextureLOD.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Smaller adjustments Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef EXTShaderTextureLOD_h 5 #ifndef EXTShaderTextureLOD_h
6 #define EXTShaderTextureLOD_h 6 #define EXTShaderTextureLOD_h
7 7
8 #include "bindings/core/v8/ScriptWrappable.h" 8 #include "bindings/core/v8/ScriptWrappable.h"
9 #include "core/html/canvas/WebGLExtension.h" 9 #include "core/html/canvas/WebGLExtension.h"
10 #include "wtf/PassRefPtr.h" 10 #include "wtf/PassRefPtr.h"
11 11
12 namespace blink { 12 namespace blink {
13 13
14 class EXTShaderTextureLOD FINAL : public WebGLExtension, public ScriptWrappable { 14 class EXTShaderTextureLOD FINAL : public WebGLExtension, public ScriptWrappable {
15 public: 15 public:
16 static PassRefPtr<EXTShaderTextureLOD> create(WebGLRenderingContextBase*); 16 static PassRefPtrWillBeRawPtr<EXTShaderTextureLOD> create(WebGLRenderingCont extBase*);
17 static bool supported(WebGLRenderingContextBase*); 17 static bool supported(WebGLRenderingContextBase*);
18 static const char* extensionName(); 18 static const char* extensionName();
19 19
20 virtual ~EXTShaderTextureLOD(); 20 virtual ~EXTShaderTextureLOD();
21 virtual WebGLExtensionName name() const OVERRIDE; 21 virtual WebGLExtensionName name() const OVERRIDE;
22 22
23 private: 23 private:
24 EXTShaderTextureLOD(WebGLRenderingContextBase*); 24 explicit EXTShaderTextureLOD(WebGLRenderingContextBase*);
25 }; 25 };
26 26
27 } // namespace blink 27 } // namespace blink
28 28
29 #endif // EXTShaderTextureLOD_h 29 #endif // EXTShaderTextureLOD_h
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