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Side by Side Diff: Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h

Issue 365653002: Oilpan: move 2D Canvas and WebGL objects to the heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Review-induced improvements + rebase Created 6 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef WebGLSharedWebGraphicsContext3D_h
6 #define WebGLSharedWebGraphicsContext3D_h
7
8 #include "wtf/Forward.h"
9 #include "wtf/RefCounted.h"
10 #include "wtf/RefPtr.h"
11
12 namespace blink {
13
14 class WebGraphicsContext3D;
15 class DrawingBuffer;
16
17 #if ENABLE(OILPAN)
18 // The attached WebGLContextObjects are finalized using the
19 // blink::WebGraphicsContext3D object of this object's DrawingBuffer.
20 // Naturally the DrawingBuffer must then be kept alive until those
21 // finalizers have run. With Oilpan, accomplish that by having the
22 // WebGLContextObjects keep a RefPtr<> to an off-heap object that
23 // safely handles the eventual release of the underlying
24 // DrawingBuffer.
25 class WebGLSharedWebGraphicsContext3D FINAL : public RefCounted<WebGLSharedWebGr aphicsContext3D> {
26 public:
27 static PassRefPtr<WebGLSharedWebGraphicsContext3D> create(PassRefPtr<Drawing Buffer>);
28
29 ~WebGLSharedWebGraphicsContext3D();
30
31 // Disposing and updating the underlying DrawingBuffer;
32 // needed when handling loss and restoration of graphics contexts.
33 void dispose();
34 void update(PassRefPtr<DrawingBuffer>);
35
36 DrawingBuffer* drawingBuffer() const;
37
38 blink::WebGraphicsContext3D* webContext() const;
39 private:
40 explicit WebGLSharedWebGraphicsContext3D(PassRefPtr<DrawingBuffer>);
41
42 RefPtr<DrawingBuffer> m_buffer;
43 };
44 #endif
45
46
47
haraken 2014/07/22 03:46:10 Unnecessary empty lines.
sof 2014/07/22 06:15:21 Removed.
48 }
49
50 #endif // WebGLSharedWebGraphicsContext3D_h
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