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Unified Diff: net/socket/ssl_client_socket_pool.h

Issue 364943002: Makes waiting SSLConnectJobs use the message loops to resume their connection. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Moved documentation and switched to use a temp var of the task_runner. Created 6 years, 5 months ago
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Index: net/socket/ssl_client_socket_pool.h
diff --git a/net/socket/ssl_client_socket_pool.h b/net/socket/ssl_client_socket_pool.h
index 1f43e95f534452721f2acebd2dda5ca3d0829044..87b1212995dffe3c212806d44325c55a6c72ec99 100644
--- a/net/socket/ssl_client_socket_pool.h
+++ b/net/socket/ssl_client_socket_pool.h
@@ -116,6 +116,8 @@ class NET_EXPORT_PRIVATE SSLConnectJobMessenger {
typedef std::vector<SocketAndCallback> SSLPendingSocketsAndCallbacks;
+ SSLConnectJobMessenger();
+
// Returns true if the given |ssl_socket| should continue its
// SSL connection.
Ryan Sleevi 2014/07/10 20:30:45 unrelated to this CL: (not sure which CL is the ma
mshelley 2014/07/10 22:49:59 Done.
bool CanProceed(SSLClientSocket* ssl_socket);
@@ -132,14 +134,20 @@ class NET_EXPORT_PRIVATE SSLConnectJobMessenger {
// its connection.
void OnJobSucceeded();
- // Processes pending callbacks when a socket encounters an error
+ // Posts a task to process pending callbacks when a socket encounters an error
// while completing its connection.
void OnJobFailed();
Ryan Sleevi 2014/07/10 20:30:45 note: OnJobSucceeded and OnJobFailed both seem to
mshelley 2014/07/10 22:49:59 OnJobFailed is called once directly in DoSSLConenc
+ // Determines which pending socket should be the next leading connection,
+ // and runs that socket's resumption callback.
+ void ConnectNewLeader();
+
private:
// Runs all callbacks stored in |pending_sockets_and_callbacks_|.
- void RunAllJobs(std::vector<SocketAndCallback>& pending_socket_and_callbacks);
+ void RunAllJobs(
+ std::vector<SocketAndCallback>& pending_sockets_and_callbacks);
+ base::WeakPtrFactory<SSLConnectJobMessenger> weak_factory_;
SSLPendingSocketsAndCallbacks pending_sockets_and_callbacks_;
std::vector<SSLClientSocket*> connecting_sockets_;
};

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