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Side by Side Diff: cc/layers/append_quads_data.h

Issue 364063005: Histogram to track missing and incomplete tiles (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_APPEND_QUADS_DATA_H_ 5 #ifndef CC_LAYERS_APPEND_QUADS_DATA_H_
6 #define CC_LAYERS_APPEND_QUADS_DATA_H_ 6 #define CC_LAYERS_APPEND_QUADS_DATA_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "cc/quads/render_pass.h" 9 #include "cc/quads/render_pass.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 struct AppendQuadsData { 13 struct AppendQuadsData {
14 AppendQuadsData() 14 AppendQuadsData()
15 : had_incomplete_tile(false), 15 : had_incomplete_tile(false),
danakj 2014/07/03 16:01:45 do we need this one anymore? Just check if num is
weiliangc 2014/07/04 21:35:52 Done.
16 num_incomplete_tiles(0),
16 num_missing_tiles(0), 17 num_missing_tiles(0),
17 visible_content_area(0), 18 visible_content_area(0),
18 approximated_visible_content_area(0), 19 approximated_visible_content_area(0),
19 render_pass_id(0, 0) {} 20 render_pass_id(0, 0) {}
20 21
21 explicit AppendQuadsData(RenderPass::Id render_pass_id) 22 explicit AppendQuadsData(RenderPass::Id render_pass_id)
22 : had_incomplete_tile(false), 23 : had_incomplete_tile(false),
24 num_incomplete_tiles(0),
23 num_missing_tiles(0), 25 num_missing_tiles(0),
24 visible_content_area(0), 26 visible_content_area(0),
25 approximated_visible_content_area(0), 27 approximated_visible_content_area(0),
26 render_pass_id(render_pass_id) {} 28 render_pass_id(render_pass_id) {}
27 29
28 // Set by the layer appending quads. 30 // Set by the layer appending quads.
29 bool had_incomplete_tile; 31 bool had_incomplete_tile;
30 // Set by the layer appending quads. 32 // Set by the layer appending quads.
33 int64 num_incomplete_tiles;
34 // Set by the layer appending quads.
31 int64 num_missing_tiles; 35 int64 num_missing_tiles;
32 // Set by the layer appending quads. 36 // Set by the layer appending quads.
33 int64 visible_content_area; 37 int64 visible_content_area;
34 // Set by the layer appending quads. 38 // Set by the layer appending quads.
35 int64 approximated_visible_content_area; 39 int64 approximated_visible_content_area;
36 // Given to the layer appending quads. 40 // Given to the layer appending quads.
37 const RenderPass::Id render_pass_id; 41 const RenderPass::Id render_pass_id;
38 }; 42 };
39 43
40 } // namespace cc 44 } // namespace cc
41 #endif // CC_LAYERS_APPEND_QUADS_DATA_H_ 45 #endif // CC_LAYERS_APPEND_QUADS_DATA_H_
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