Index: cc/resources/resource_provider.h |
diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h |
index e56f9f9a22a66f148ba4f904f1f0dcb675a0f5d9..fe572b51a0b1fca7bc8e22e082b5c78eea620a38 100644 |
--- a/cc/resources/resource_provider.h |
+++ b/cc/resources/resource_provider.h |
@@ -374,6 +374,13 @@ class CC_EXPORT ResourceProvider { |
static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); |
+ // Hide Gpu Raster implementation details. |
reveman
2014/07/01 14:49:23
Please explain what these functions are used for i
sohanjg
2014/07/01 16:25:59
Done.
|
+ void PushGroupMarker(const char* name); |
+ void PopGroupMarker(); |
+ |
+ void ResetGpuContext(); |
+ void FlushGpuContext(); |
reveman
2014/07/01 14:49:23
I think we can come up with a better API than this
sohanjg
2014/07/01 16:25:59
Done.
|
+ |
private: |
class GpuRasterBuffer; |
class ImageRasterBuffer; |