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Side by Side Diff: cc/resources/resource_provider.h

Issue 363563006: cc: Hide Gpu Rasterization details in Resource Provider. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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367 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable); 367 void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
368 368
369 // Indicates if we can currently lock this resource for write. 369 // Indicates if we can currently lock this resource for write.
370 bool CanLockForWrite(ResourceId id); 370 bool CanLockForWrite(ResourceId id);
371 371
372 // Copy pixels from source to destination. 372 // Copy pixels from source to destination.
373 void CopyResource(ResourceId source_id, ResourceId dest_id); 373 void CopyResource(ResourceId source_id, ResourceId dest_id);
374 374
375 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl); 375 static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl);
376 376
377 // Hide Gpu Raster implementation details.
reveman 2014/07/01 14:49:23 Please explain what these functions are used for i
sohanjg 2014/07/01 16:25:59 Done.
378 void PushGroupMarker(const char* name);
379 void PopGroupMarker();
380
381 void ResetGpuContext();
382 void FlushGpuContext();
reveman 2014/07/01 14:49:23 I think we can come up with a better API than this
sohanjg 2014/07/01 16:25:59 Done.
383
377 private: 384 private:
378 class GpuRasterBuffer; 385 class GpuRasterBuffer;
379 class ImageRasterBuffer; 386 class ImageRasterBuffer;
380 class PixelRasterBuffer; 387 class PixelRasterBuffer;
381 388
382 struct Resource { 389 struct Resource {
383 enum Origin { Internal, External, Delegated }; 390 enum Origin { Internal, External, Delegated };
384 391
385 Resource(); 392 Resource();
386 ~Resource(); 393 ~Resource();
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702 return format_gl_data_format[format]; 709 return format_gl_data_format[format];
703 } 710 }
704 711
705 inline GLenum GLInternalFormat(ResourceFormat format) { 712 inline GLenum GLInternalFormat(ResourceFormat format) {
706 return GLDataFormat(format); 713 return GLDataFormat(format);
707 } 714 }
708 715
709 } // namespace cc 716 } // namespace cc
710 717
711 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 718 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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