Index: Source/core/rendering/RenderInline.h |
diff --git a/Source/core/rendering/RenderInline.h b/Source/core/rendering/RenderInline.h |
index f676e453d9f5b23261b78ae13745f16eda95100a..0c94d57bdaf2093f84f19bd22c85158ac7b944cf 100644 |
--- a/Source/core/rendering/RenderInline.h |
+++ b/Source/core/rendering/RenderInline.h |
@@ -119,7 +119,7 @@ private: |
InlineBox* culledInlineFirstLineBox() const; |
InlineBox* culledInlineLastLineBox() const; |
- virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&) OVERRIDE FINAL; |
+ virtual void invalidateTreeAfterLayout(const InvalidationTreeWalkState&) OVERRIDE FINAL; |
template<typename GeneratorContext> |
void generateLineBoxRects(GeneratorContext& yield) const; |
@@ -147,11 +147,11 @@ private: |
virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBoundingBox().width(); } |
virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundingBox().height(); } |
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE; |
- virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL; |
- virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL; |
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const InvalidationTreeWalkState* = 0) const OVERRIDE; |
+ virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const InvalidationTreeWalkState* = 0) const OVERRIDE FINAL; |
+ virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed, const InvalidationTreeWalkState* = 0) const OVERRIDE FINAL; |
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; |
+ virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const InvalidationTreeWalkState* = 0) const OVERRIDE; |
virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE FINAL; |