| Index: Source/core/rendering/RenderBlockFlow.cpp
|
| diff --git a/Source/core/rendering/RenderBlockFlow.cpp b/Source/core/rendering/RenderBlockFlow.cpp
|
| index 601e798dfc88fa3d61c70ce487e112bc7085dec1..05aff0f51446d875de311165d82115c55016471e 100644
|
| --- a/Source/core/rendering/RenderBlockFlow.cpp
|
| +++ b/Source/core/rendering/RenderBlockFlow.cpp
|
| @@ -1901,9 +1901,6 @@ void RenderBlockFlow::invalidatePaintForOverhangingFloats(bool paintAllDescendan
|
| if (!hasOverhangingFloats())
|
| return;
|
|
|
| - // FIXME: Avoid disabling LayoutState. At the very least, don't disable it for floats originating
|
| - // in this block. Better yet would be to push extra state for the containers of other floats.
|
| - ForceHorriblySlowRectMapping slowRectMapping(*this);
|
| const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set();
|
| FloatingObjectSetIterator end = floatingObjectSet.end();
|
| for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++it) {
|
|
|