Index: Source/platform/graphics/StaticBitmapPattern.h |
diff --git a/Source/platform/graphics/StaticBitmapPattern.h b/Source/platform/graphics/StaticBitmapPattern.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3ed607087d4f213d57b6b0979d9abb9a6a627f37 |
--- /dev/null |
+++ b/Source/platform/graphics/StaticBitmapPattern.h |
@@ -0,0 +1,32 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef StaticBitmapPattern_h |
+#define StaticBitmapPattern_h |
+ |
+#include "platform/graphics/Pattern.h" |
+ |
+namespace blink { |
+ |
+class StaticBitmapPattern : public BitmapBackedPattern { |
+public: |
+ static PassRefPtr<Pattern> create(PassRefPtr<Image> tileImage, bool repeatX, bool repeatY); |
+ |
+ virtual ~StaticBitmapPattern(); |
+ |
+ virtual PassRefPtr<SkShader> createShader(SkShader::ShaderLocation preferredLocation) OVERRIDE; |
+ |
+protected: |
+ virtual SkImageInfo getBitmapInfo() OVERRIDE; |
+ virtual void drawBitmapToCanvas(SkCanvas&, SkPaint&) OVERRIDE; |
+ |
+private: |
+ StaticBitmapPattern(PassRefPtr<SkImage>, bool repeatX, bool repeatY); |
+ |
+ RefPtr<SkImage> m_tileImage; |
+}; |
+ |
+} // namespace |
+ |
+#endif |