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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_ | 5 #ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_ |
6 #define ASH_WM_OVERVIEW_WINDOW_GRID_H_ | 6 #define ASH_WM_OVERVIEW_WINDOW_GRID_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/wm/overview/window_selector.h" | 10 #include "ash/wm/overview/window_selector.h" |
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59 // this window grid bounds. | 59 // this window grid bounds. |
60 bool Move(WindowSelector::Direction direction); | 60 bool Move(WindowSelector::Direction direction); |
61 | 61 |
62 // Returns the target selected window, or NULL if there is none selected. | 62 // Returns the target selected window, or NULL if there is none selected. |
63 WindowSelectorItem* SelectedWindow() const; | 63 WindowSelectorItem* SelectedWindow() const; |
64 | 64 |
65 // Returns true if a window is contained in any of the WindowSelectorItems | 65 // Returns true if a window is contained in any of the WindowSelectorItems |
66 // this grid owns. | 66 // this grid owns. |
67 bool Contains(const aura::Window* window) const; | 67 bool Contains(const aura::Window* window) const; |
68 | 68 |
69 // Dims the items that do not match the given pattern and prevents their | |
70 // selection. | |
71 void Filter(const base::string16& pattern); | |
tdanderson
2014/06/25 15:48:23
I'd prefer a slightly more descriptive name such a
Nina
2014/06/26 15:20:17
Done.
| |
72 | |
69 // Returns true if the grid has no more windows. | 73 // Returns true if the grid has no more windows. |
70 bool empty() const { return window_list_.empty(); } | 74 bool empty() const { return window_list_.empty(); } |
71 | 75 |
72 // Returns how many window selector items are in the grid. | 76 // Returns how many window selector items are in the grid. |
73 size_t size() const { return window_list_.size(); } | 77 size_t size() const { return window_list_.size(); } |
74 | 78 |
75 // Returns true if the selection widget is active. | 79 // Returns true if the selection widget is active. |
76 bool is_selecting() const { return selection_widget_ != NULL; } | 80 bool is_selecting() const { return selection_widget_ != NULL; } |
77 | 81 |
78 // Returns the root window in which the grid displays the windows. | 82 // Returns the root window in which the grid displays the windows. |
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117 | 121 |
118 // Vector containing the observed windows. | 122 // Vector containing the observed windows. |
119 std::set<aura::Window*> observed_windows_; | 123 std::set<aura::Window*> observed_windows_; |
120 | 124 |
121 // Widget that indicates to the user which is the selected window. | 125 // Widget that indicates to the user which is the selected window. |
122 scoped_ptr<views::Widget> selection_widget_; | 126 scoped_ptr<views::Widget> selection_widget_; |
123 | 127 |
124 // Current selected window position. | 128 // Current selected window position. |
125 size_t selected_index_; | 129 size_t selected_index_; |
126 | 130 |
131 // Indicates if there is at least one non filtered item in the overview. | |
tdanderson
2014/06/25 15:48:23
I notice that you are using four different terms i
Nina
2014/06/26 15:20:17
The echoes of my English teacher - don't repeat th
| |
132 bool item_active_; | |
tdanderson
2014/06/25 15:48:23
I would re-name to be more descriptive, e.g., some
Nina
2014/06/26 15:20:17
Done.
| |
133 | |
127 // Number of columns in the grid. | 134 // Number of columns in the grid. |
128 size_t num_columns_; | 135 size_t num_columns_; |
129 | 136 |
130 DISALLOW_COPY_AND_ASSIGN(WindowGrid); | 137 DISALLOW_COPY_AND_ASSIGN(WindowGrid); |
131 }; | 138 }; |
132 | 139 |
133 } // namespace ash | 140 } // namespace ash |
134 | 141 |
135 #endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_ | 142 #endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_ |
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