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Unified Diff: src/platform-win32.cc

Issue 358363002: Move platform abstraction to base library (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: updates Created 6 years, 6 months ago
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Index: src/platform-win32.cc
diff --git a/src/platform-win32.cc b/src/platform-win32.cc
deleted file mode 100644
index f89c107aad2dec2d424343689ce595f048463900..0000000000000000000000000000000000000000
--- a/src/platform-win32.cc
+++ /dev/null
@@ -1,1423 +0,0 @@
-// Copyright 2012 the V8 project authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Platform-specific code for Win32.
-
-// Secure API functions are not available using MinGW with msvcrt.dll
-// on Windows XP. Make sure MINGW_HAS_SECURE_API is not defined to
-// disable definition of secure API functions in standard headers that
-// would conflict with our own implementation.
-#ifdef __MINGW32__
-#include <_mingw.h>
-#ifdef MINGW_HAS_SECURE_API
-#undef MINGW_HAS_SECURE_API
-#endif // MINGW_HAS_SECURE_API
-#endif // __MINGW32__
-
-#include "src/base/win32-headers.h"
-
-#include "src/base/lazy-instance.h"
-#include "src/platform.h"
-#include "src/platform/time.h"
-#include "src/utils.h"
-#include "src/utils/random-number-generator.h"
-
-#ifdef _MSC_VER
-
-// Case-insensitive bounded string comparisons. Use stricmp() on Win32. Usually
-// defined in strings.h.
-int strncasecmp(const char* s1, const char* s2, int n) {
- return _strnicmp(s1, s2, n);
-}
-
-#endif // _MSC_VER
-
-
-// Extra functions for MinGW. Most of these are the _s functions which are in
-// the Microsoft Visual Studio C++ CRT.
-#ifdef __MINGW32__
-
-
-#ifndef __MINGW64_VERSION_MAJOR
-
-#define _TRUNCATE 0
-#define STRUNCATE 80
-
-inline void MemoryBarrier() {
- int barrier = 0;
- __asm__ __volatile__("xchgl %%eax,%0 ":"=r" (barrier));
-}
-
-#endif // __MINGW64_VERSION_MAJOR
-
-
-int localtime_s(tm* out_tm, const time_t* time) {
- tm* posix_local_time_struct = localtime(time);
- if (posix_local_time_struct == NULL) return 1;
- *out_tm = *posix_local_time_struct;
- return 0;
-}
-
-
-int fopen_s(FILE** pFile, const char* filename, const char* mode) {
- *pFile = fopen(filename, mode);
- return *pFile != NULL ? 0 : 1;
-}
-
-int _vsnprintf_s(char* buffer, size_t sizeOfBuffer, size_t count,
- const char* format, va_list argptr) {
- ASSERT(count == _TRUNCATE);
- return _vsnprintf(buffer, sizeOfBuffer, format, argptr);
-}
-
-
-int strncpy_s(char* dest, size_t dest_size, const char* source, size_t count) {
- CHECK(source != NULL);
- CHECK(dest != NULL);
- CHECK_GT(dest_size, 0);
-
- if (count == _TRUNCATE) {
- while (dest_size > 0 && *source != 0) {
- *(dest++) = *(source++);
- --dest_size;
- }
- if (dest_size == 0) {
- *(dest - 1) = 0;
- return STRUNCATE;
- }
- } else {
- while (dest_size > 0 && count > 0 && *source != 0) {
- *(dest++) = *(source++);
- --dest_size;
- --count;
- }
- }
- CHECK_GT(dest_size, 0);
- *dest = 0;
- return 0;
-}
-
-#endif // __MINGW32__
-
-namespace v8 {
-namespace internal {
-
-namespace {
-
-bool g_hard_abort = false;
-
-} // namespace
-
-intptr_t OS::MaxVirtualMemory() {
- return 0;
-}
-
-
-class TimezoneCache {
- public:
- TimezoneCache() : initialized_(false) { }
-
- void Clear() {
- initialized_ = false;
- }
-
- // Initialize timezone information. The timezone information is obtained from
- // windows. If we cannot get the timezone information we fall back to CET.
- void InitializeIfNeeded() {
- // Just return if timezone information has already been initialized.
- if (initialized_) return;
-
- // Initialize POSIX time zone data.
- _tzset();
- // Obtain timezone information from operating system.
- memset(&tzinfo_, 0, sizeof(tzinfo_));
- if (GetTimeZoneInformation(&tzinfo_) == TIME_ZONE_ID_INVALID) {
- // If we cannot get timezone information we fall back to CET.
- tzinfo_.Bias = -60;
- tzinfo_.StandardDate.wMonth = 10;
- tzinfo_.StandardDate.wDay = 5;
- tzinfo_.StandardDate.wHour = 3;
- tzinfo_.StandardBias = 0;
- tzinfo_.DaylightDate.wMonth = 3;
- tzinfo_.DaylightDate.wDay = 5;
- tzinfo_.DaylightDate.wHour = 2;
- tzinfo_.DaylightBias = -60;
- }
-
- // Make standard and DST timezone names.
- WideCharToMultiByte(CP_UTF8, 0, tzinfo_.StandardName, -1,
- std_tz_name_, kTzNameSize, NULL, NULL);
- std_tz_name_[kTzNameSize - 1] = '\0';
- WideCharToMultiByte(CP_UTF8, 0, tzinfo_.DaylightName, -1,
- dst_tz_name_, kTzNameSize, NULL, NULL);
- dst_tz_name_[kTzNameSize - 1] = '\0';
-
- // If OS returned empty string or resource id (like "@tzres.dll,-211")
- // simply guess the name from the UTC bias of the timezone.
- // To properly resolve the resource identifier requires a library load,
- // which is not possible in a sandbox.
- if (std_tz_name_[0] == '\0' || std_tz_name_[0] == '@') {
- OS::SNPrintF(std_tz_name_, kTzNameSize - 1,
- "%s Standard Time",
- GuessTimezoneNameFromBias(tzinfo_.Bias));
- }
- if (dst_tz_name_[0] == '\0' || dst_tz_name_[0] == '@') {
- OS::SNPrintF(dst_tz_name_, kTzNameSize - 1,
- "%s Daylight Time",
- GuessTimezoneNameFromBias(tzinfo_.Bias));
- }
- // Timezone information initialized.
- initialized_ = true;
- }
-
- // Guess the name of the timezone from the bias.
- // The guess is very biased towards the northern hemisphere.
- const char* GuessTimezoneNameFromBias(int bias) {
- static const int kHour = 60;
- switch (-bias) {
- case -9*kHour: return "Alaska";
- case -8*kHour: return "Pacific";
- case -7*kHour: return "Mountain";
- case -6*kHour: return "Central";
- case -5*kHour: return "Eastern";
- case -4*kHour: return "Atlantic";
- case 0*kHour: return "GMT";
- case +1*kHour: return "Central Europe";
- case +2*kHour: return "Eastern Europe";
- case +3*kHour: return "Russia";
- case +5*kHour + 30: return "India";
- case +8*kHour: return "China";
- case +9*kHour: return "Japan";
- case +12*kHour: return "New Zealand";
- default: return "Local";
- }
- }
-
-
- private:
- static const int kTzNameSize = 128;
- bool initialized_;
- char std_tz_name_[kTzNameSize];
- char dst_tz_name_[kTzNameSize];
- TIME_ZONE_INFORMATION tzinfo_;
- friend class Win32Time;
-};
-
-
-// ----------------------------------------------------------------------------
-// The Time class represents time on win32. A timestamp is represented as
-// a 64-bit integer in 100 nanoseconds since January 1, 1601 (UTC). JavaScript
-// timestamps are represented as a doubles in milliseconds since 00:00:00 UTC,
-// January 1, 1970.
-
-class Win32Time {
- public:
- // Constructors.
- Win32Time();
- explicit Win32Time(double jstime);
- Win32Time(int year, int mon, int day, int hour, int min, int sec);
-
- // Convert timestamp to JavaScript representation.
- double ToJSTime();
-
- // Set timestamp to current time.
- void SetToCurrentTime();
-
- // Returns the local timezone offset in milliseconds east of UTC. This is
- // the number of milliseconds you must add to UTC to get local time, i.e.
- // LocalOffset(CET) = 3600000 and LocalOffset(PST) = -28800000. This
- // routine also takes into account whether daylight saving is effect
- // at the time.
- int64_t LocalOffset(TimezoneCache* cache);
-
- // Returns the daylight savings time offset for the time in milliseconds.
- int64_t DaylightSavingsOffset(TimezoneCache* cache);
-
- // Returns a string identifying the current timezone for the
- // timestamp taking into account daylight saving.
- char* LocalTimezone(TimezoneCache* cache);
-
- private:
- // Constants for time conversion.
- static const int64_t kTimeEpoc = 116444736000000000LL;
- static const int64_t kTimeScaler = 10000;
- static const int64_t kMsPerMinute = 60000;
-
- // Constants for timezone information.
- static const bool kShortTzNames = false;
-
- // Return whether or not daylight savings time is in effect at this time.
- bool InDST(TimezoneCache* cache);
-
- // Accessor for FILETIME representation.
- FILETIME& ft() { return time_.ft_; }
-
- // Accessor for integer representation.
- int64_t& t() { return time_.t_; }
-
- // Although win32 uses 64-bit integers for representing timestamps,
- // these are packed into a FILETIME structure. The FILETIME structure
- // is just a struct representing a 64-bit integer. The TimeStamp union
- // allows access to both a FILETIME and an integer representation of
- // the timestamp.
- union TimeStamp {
- FILETIME ft_;
- int64_t t_;
- };
-
- TimeStamp time_;
-};
-
-
-// Initialize timestamp to start of epoc.
-Win32Time::Win32Time() {
- t() = 0;
-}
-
-
-// Initialize timestamp from a JavaScript timestamp.
-Win32Time::Win32Time(double jstime) {
- t() = static_cast<int64_t>(jstime) * kTimeScaler + kTimeEpoc;
-}
-
-
-// Initialize timestamp from date/time components.
-Win32Time::Win32Time(int year, int mon, int day, int hour, int min, int sec) {
- SYSTEMTIME st;
- st.wYear = year;
- st.wMonth = mon;
- st.wDay = day;
- st.wHour = hour;
- st.wMinute = min;
- st.wSecond = sec;
- st.wMilliseconds = 0;
- SystemTimeToFileTime(&st, &ft());
-}
-
-
-// Convert timestamp to JavaScript timestamp.
-double Win32Time::ToJSTime() {
- return static_cast<double>((t() - kTimeEpoc) / kTimeScaler);
-}
-
-
-// Set timestamp to current time.
-void Win32Time::SetToCurrentTime() {
- // The default GetSystemTimeAsFileTime has a ~15.5ms resolution.
- // Because we're fast, we like fast timers which have at least a
- // 1ms resolution.
- //
- // timeGetTime() provides 1ms granularity when combined with
- // timeBeginPeriod(). If the host application for v8 wants fast
- // timers, it can use timeBeginPeriod to increase the resolution.
- //
- // Using timeGetTime() has a drawback because it is a 32bit value
- // and hence rolls-over every ~49days.
- //
- // To use the clock, we use GetSystemTimeAsFileTime as our base;
- // and then use timeGetTime to extrapolate current time from the
- // start time. To deal with rollovers, we resync the clock
- // any time when more than kMaxClockElapsedTime has passed or
- // whenever timeGetTime creates a rollover.
-
- static bool initialized = false;
- static TimeStamp init_time;
- static DWORD init_ticks;
- static const int64_t kHundredNanosecondsPerSecond = 10000000;
- static const int64_t kMaxClockElapsedTime =
- 60*kHundredNanosecondsPerSecond; // 1 minute
-
- // If we are uninitialized, we need to resync the clock.
- bool needs_resync = !initialized;
-
- // Get the current time.
- TimeStamp time_now;
- GetSystemTimeAsFileTime(&time_now.ft_);
- DWORD ticks_now = timeGetTime();
-
- // Check if we need to resync due to clock rollover.
- needs_resync |= ticks_now < init_ticks;
-
- // Check if we need to resync due to elapsed time.
- needs_resync |= (time_now.t_ - init_time.t_) > kMaxClockElapsedTime;
-
- // Check if we need to resync due to backwards time change.
- needs_resync |= time_now.t_ < init_time.t_;
-
- // Resync the clock if necessary.
- if (needs_resync) {
- GetSystemTimeAsFileTime(&init_time.ft_);
- init_ticks = ticks_now = timeGetTime();
- initialized = true;
- }
-
- // Finally, compute the actual time. Why is this so hard.
- DWORD elapsed = ticks_now - init_ticks;
- this->time_.t_ = init_time.t_ + (static_cast<int64_t>(elapsed) * 10000);
-}
-
-
-// Return the local timezone offset in milliseconds east of UTC. This
-// takes into account whether daylight saving is in effect at the time.
-// Only times in the 32-bit Unix range may be passed to this function.
-// Also, adding the time-zone offset to the input must not overflow.
-// The function EquivalentTime() in date.js guarantees this.
-int64_t Win32Time::LocalOffset(TimezoneCache* cache) {
- cache->InitializeIfNeeded();
-
- Win32Time rounded_to_second(*this);
- rounded_to_second.t() = rounded_to_second.t() / 1000 / kTimeScaler *
- 1000 * kTimeScaler;
- // Convert to local time using POSIX localtime function.
- // Windows XP Service Pack 3 made SystemTimeToTzSpecificLocalTime()
- // very slow. Other browsers use localtime().
-
- // Convert from JavaScript milliseconds past 1/1/1970 0:00:00 to
- // POSIX seconds past 1/1/1970 0:00:00.
- double unchecked_posix_time = rounded_to_second.ToJSTime() / 1000;
- if (unchecked_posix_time > INT_MAX || unchecked_posix_time < 0) {
- return 0;
- }
- // Because _USE_32BIT_TIME_T is defined, time_t is a 32-bit int.
- time_t posix_time = static_cast<time_t>(unchecked_posix_time);
-
- // Convert to local time, as struct with fields for day, hour, year, etc.
- tm posix_local_time_struct;
- if (localtime_s(&posix_local_time_struct, &posix_time)) return 0;
-
- if (posix_local_time_struct.tm_isdst > 0) {
- return (cache->tzinfo_.Bias + cache->tzinfo_.DaylightBias) * -kMsPerMinute;
- } else if (posix_local_time_struct.tm_isdst == 0) {
- return (cache->tzinfo_.Bias + cache->tzinfo_.StandardBias) * -kMsPerMinute;
- } else {
- return cache->tzinfo_.Bias * -kMsPerMinute;
- }
-}
-
-
-// Return whether or not daylight savings time is in effect at this time.
-bool Win32Time::InDST(TimezoneCache* cache) {
- cache->InitializeIfNeeded();
-
- // Determine if DST is in effect at the specified time.
- bool in_dst = false;
- if (cache->tzinfo_.StandardDate.wMonth != 0 ||
- cache->tzinfo_.DaylightDate.wMonth != 0) {
- // Get the local timezone offset for the timestamp in milliseconds.
- int64_t offset = LocalOffset(cache);
-
- // Compute the offset for DST. The bias parameters in the timezone info
- // are specified in minutes. These must be converted to milliseconds.
- int64_t dstofs =
- -(cache->tzinfo_.Bias + cache->tzinfo_.DaylightBias) * kMsPerMinute;
-
- // If the local time offset equals the timezone bias plus the daylight
- // bias then DST is in effect.
- in_dst = offset == dstofs;
- }
-
- return in_dst;
-}
-
-
-// Return the daylight savings time offset for this time.
-int64_t Win32Time::DaylightSavingsOffset(TimezoneCache* cache) {
- return InDST(cache) ? 60 * kMsPerMinute : 0;
-}
-
-
-// Returns a string identifying the current timezone for the
-// timestamp taking into account daylight saving.
-char* Win32Time::LocalTimezone(TimezoneCache* cache) {
- // Return the standard or DST time zone name based on whether daylight
- // saving is in effect at the given time.
- return InDST(cache) ? cache->dst_tz_name_ : cache->std_tz_name_;
-}
-
-
-// Returns the accumulated user time for thread.
-int OS::GetUserTime(uint32_t* secs, uint32_t* usecs) {
- FILETIME dummy;
- uint64_t usertime;
-
- // Get the amount of time that the thread has executed in user mode.
- if (!GetThreadTimes(GetCurrentThread(), &dummy, &dummy, &dummy,
- reinterpret_cast<FILETIME*>(&usertime))) return -1;
-
- // Adjust the resolution to micro-seconds.
- usertime /= 10;
-
- // Convert to seconds and microseconds
- *secs = static_cast<uint32_t>(usertime / 1000000);
- *usecs = static_cast<uint32_t>(usertime % 1000000);
- return 0;
-}
-
-
-// Returns current time as the number of milliseconds since
-// 00:00:00 UTC, January 1, 1970.
-double OS::TimeCurrentMillis() {
- return Time::Now().ToJsTime();
-}
-
-
-TimezoneCache* OS::CreateTimezoneCache() {
- return new TimezoneCache();
-}
-
-
-void OS::DisposeTimezoneCache(TimezoneCache* cache) {
- delete cache;
-}
-
-
-void OS::ClearTimezoneCache(TimezoneCache* cache) {
- cache->Clear();
-}
-
-
-// Returns a string identifying the current timezone taking into
-// account daylight saving.
-const char* OS::LocalTimezone(double time, TimezoneCache* cache) {
- return Win32Time(time).LocalTimezone(cache);
-}
-
-
-// Returns the local time offset in milliseconds east of UTC without
-// taking daylight savings time into account.
-double OS::LocalTimeOffset(TimezoneCache* cache) {
- // Use current time, rounded to the millisecond.
- Win32Time t(TimeCurrentMillis());
- // Time::LocalOffset inlcudes any daylight savings offset, so subtract it.
- return static_cast<double>(t.LocalOffset(cache) -
- t.DaylightSavingsOffset(cache));
-}
-
-
-// Returns the daylight savings offset in milliseconds for the given
-// time.
-double OS::DaylightSavingsOffset(double time, TimezoneCache* cache) {
- int64_t offset = Win32Time(time).DaylightSavingsOffset(cache);
- return static_cast<double>(offset);
-}
-
-
-int OS::GetLastError() {
- return ::GetLastError();
-}
-
-
-int OS::GetCurrentProcessId() {
- return static_cast<int>(::GetCurrentProcessId());
-}
-
-
-// ----------------------------------------------------------------------------
-// Win32 console output.
-//
-// If a Win32 application is linked as a console application it has a normal
-// standard output and standard error. In this case normal printf works fine
-// for output. However, if the application is linked as a GUI application,
-// the process doesn't have a console, and therefore (debugging) output is lost.
-// This is the case if we are embedded in a windows program (like a browser).
-// In order to be able to get debug output in this case the the debugging
-// facility using OutputDebugString. This output goes to the active debugger
-// for the process (if any). Else the output can be monitored using DBMON.EXE.
-
-enum OutputMode {
- UNKNOWN, // Output method has not yet been determined.
- CONSOLE, // Output is written to stdout.
- ODS // Output is written to debug facility.
-};
-
-static OutputMode output_mode = UNKNOWN; // Current output mode.
-
-
-// Determine if the process has a console for output.
-static bool HasConsole() {
- // Only check the first time. Eventual race conditions are not a problem,
- // because all threads will eventually determine the same mode.
- if (output_mode == UNKNOWN) {
- // We cannot just check that the standard output is attached to a console
- // because this would fail if output is redirected to a file. Therefore we
- // say that a process does not have an output console if either the
- // standard output handle is invalid or its file type is unknown.
- if (GetStdHandle(STD_OUTPUT_HANDLE) != INVALID_HANDLE_VALUE &&
- GetFileType(GetStdHandle(STD_OUTPUT_HANDLE)) != FILE_TYPE_UNKNOWN)
- output_mode = CONSOLE;
- else
- output_mode = ODS;
- }
- return output_mode == CONSOLE;
-}
-
-
-static void VPrintHelper(FILE* stream, const char* format, va_list args) {
- if ((stream == stdout || stream == stderr) && !HasConsole()) {
- // It is important to use safe print here in order to avoid
- // overflowing the buffer. We might truncate the output, but this
- // does not crash.
- char buffer[4096];
- OS::VSNPrintF(buffer, sizeof(buffer), format, args);
- OutputDebugStringA(buffer);
- } else {
- vfprintf(stream, format, args);
- }
-}
-
-
-FILE* OS::FOpen(const char* path, const char* mode) {
- FILE* result;
- if (fopen_s(&result, path, mode) == 0) {
- return result;
- } else {
- return NULL;
- }
-}
-
-
-bool OS::Remove(const char* path) {
- return (DeleteFileA(path) != 0);
-}
-
-
-FILE* OS::OpenTemporaryFile() {
- // tmpfile_s tries to use the root dir, don't use it.
- char tempPathBuffer[MAX_PATH];
- DWORD path_result = 0;
- path_result = GetTempPathA(MAX_PATH, tempPathBuffer);
- if (path_result > MAX_PATH || path_result == 0) return NULL;
- UINT name_result = 0;
- char tempNameBuffer[MAX_PATH];
- name_result = GetTempFileNameA(tempPathBuffer, "", 0, tempNameBuffer);
- if (name_result == 0) return NULL;
- FILE* result = FOpen(tempNameBuffer, "w+"); // Same mode as tmpfile uses.
- if (result != NULL) {
- Remove(tempNameBuffer); // Delete on close.
- }
- return result;
-}
-
-
-// Open log file in binary mode to avoid /n -> /r/n conversion.
-const char* const OS::LogFileOpenMode = "wb";
-
-
-// Print (debug) message to console.
-void OS::Print(const char* format, ...) {
- va_list args;
- va_start(args, format);
- VPrint(format, args);
- va_end(args);
-}
-
-
-void OS::VPrint(const char* format, va_list args) {
- VPrintHelper(stdout, format, args);
-}
-
-
-void OS::FPrint(FILE* out, const char* format, ...) {
- va_list args;
- va_start(args, format);
- VFPrint(out, format, args);
- va_end(args);
-}
-
-
-void OS::VFPrint(FILE* out, const char* format, va_list args) {
- VPrintHelper(out, format, args);
-}
-
-
-// Print error message to console.
-void OS::PrintError(const char* format, ...) {
- va_list args;
- va_start(args, format);
- VPrintError(format, args);
- va_end(args);
-}
-
-
-void OS::VPrintError(const char* format, va_list args) {
- VPrintHelper(stderr, format, args);
-}
-
-
-int OS::SNPrintF(char* str, int length, const char* format, ...) {
- va_list args;
- va_start(args, format);
- int result = VSNPrintF(str, length, format, args);
- va_end(args);
- return result;
-}
-
-
-int OS::VSNPrintF(char* str, int length, const char* format, va_list args) {
- int n = _vsnprintf_s(str, length, _TRUNCATE, format, args);
- // Make sure to zero-terminate the string if the output was
- // truncated or if there was an error.
- if (n < 0 || n >= length) {
- if (length > 0)
- str[length - 1] = '\0';
- return -1;
- } else {
- return n;
- }
-}
-
-
-char* OS::StrChr(char* str, int c) {
- return const_cast<char*>(strchr(str, c));
-}
-
-
-void OS::StrNCpy(char* dest, int length, const char* src, size_t n) {
- // Use _TRUNCATE or strncpy_s crashes (by design) if buffer is too small.
- size_t buffer_size = static_cast<size_t>(length);
- if (n + 1 > buffer_size) // count for trailing '\0'
- n = _TRUNCATE;
- int result = strncpy_s(dest, length, src, n);
- USE(result);
- ASSERT(result == 0 || (n == _TRUNCATE && result == STRUNCATE));
-}
-
-
-#undef _TRUNCATE
-#undef STRUNCATE
-
-
-// Get the system's page size used by VirtualAlloc() or the next power
-// of two. The reason for always returning a power of two is that the
-// rounding up in OS::Allocate expects that.
-static size_t GetPageSize() {
- static size_t page_size = 0;
- if (page_size == 0) {
- SYSTEM_INFO info;
- GetSystemInfo(&info);
- page_size = RoundUpToPowerOf2(info.dwPageSize);
- }
- return page_size;
-}
-
-
-// The allocation alignment is the guaranteed alignment for
-// VirtualAlloc'ed blocks of memory.
-size_t OS::AllocateAlignment() {
- static size_t allocate_alignment = 0;
- if (allocate_alignment == 0) {
- SYSTEM_INFO info;
- GetSystemInfo(&info);
- allocate_alignment = info.dwAllocationGranularity;
- }
- return allocate_alignment;
-}
-
-
-static base::LazyInstance<RandomNumberGenerator>::type
- platform_random_number_generator = LAZY_INSTANCE_INITIALIZER;
-
-
-void OS::Initialize(int64_t random_seed, bool hard_abort,
- const char* const gc_fake_mmap) {
- if (random_seed) {
- platform_random_number_generator.Pointer()->SetSeed(random_seed);
- }
- g_hard_abort = hard_abort;
-}
-
-
-void* OS::GetRandomMmapAddr() {
- // The address range used to randomize RWX allocations in OS::Allocate
- // Try not to map pages into the default range that windows loads DLLs
- // Use a multiple of 64k to prevent committing unused memory.
- // Note: This does not guarantee RWX regions will be within the
- // range kAllocationRandomAddressMin to kAllocationRandomAddressMax
-#ifdef V8_HOST_ARCH_64_BIT
- static const intptr_t kAllocationRandomAddressMin = 0x0000000080000000;
- static const intptr_t kAllocationRandomAddressMax = 0x000003FFFFFF0000;
-#else
- static const intptr_t kAllocationRandomAddressMin = 0x04000000;
- static const intptr_t kAllocationRandomAddressMax = 0x3FFF0000;
-#endif
- uintptr_t address =
- (platform_random_number_generator.Pointer()->NextInt() << kPageSizeBits) |
- kAllocationRandomAddressMin;
- address &= kAllocationRandomAddressMax;
- return reinterpret_cast<void *>(address);
-}
-
-
-static void* RandomizedVirtualAlloc(size_t size, int action, int protection) {
- LPVOID base = NULL;
-
- if (protection == PAGE_EXECUTE_READWRITE || protection == PAGE_NOACCESS) {
- // For exectutable pages try and randomize the allocation address
- for (size_t attempts = 0; base == NULL && attempts < 3; ++attempts) {
- base = VirtualAlloc(OS::GetRandomMmapAddr(), size, action, protection);
- }
- }
-
- // After three attempts give up and let the OS find an address to use.
- if (base == NULL) base = VirtualAlloc(NULL, size, action, protection);
-
- return base;
-}
-
-
-void* OS::Allocate(const size_t requested,
- size_t* allocated,
- bool is_executable) {
- // VirtualAlloc rounds allocated size to page size automatically.
- size_t msize = RoundUp(requested, static_cast<int>(GetPageSize()));
-
- // Windows XP SP2 allows Data Excution Prevention (DEP).
- int prot = is_executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
-
- LPVOID mbase = RandomizedVirtualAlloc(msize,
- MEM_COMMIT | MEM_RESERVE,
- prot);
-
- if (mbase == NULL) return NULL;
-
- ASSERT(IsAligned(reinterpret_cast<size_t>(mbase), OS::AllocateAlignment()));
-
- *allocated = msize;
- return mbase;
-}
-
-
-void OS::Free(void* address, const size_t size) {
- // TODO(1240712): VirtualFree has a return value which is ignored here.
- VirtualFree(address, 0, MEM_RELEASE);
- USE(size);
-}
-
-
-intptr_t OS::CommitPageSize() {
- return 4096;
-}
-
-
-void OS::ProtectCode(void* address, const size_t size) {
- DWORD old_protect;
- VirtualProtect(address, size, PAGE_EXECUTE_READ, &old_protect);
-}
-
-
-void OS::Guard(void* address, const size_t size) {
- DWORD oldprotect;
- VirtualProtect(address, size, PAGE_NOACCESS, &oldprotect);
-}
-
-
-void OS::Sleep(int milliseconds) {
- ::Sleep(milliseconds);
-}
-
-
-void OS::Abort() {
- if (g_hard_abort) {
- V8_IMMEDIATE_CRASH();
- }
- // Make the MSVCRT do a silent abort.
- raise(SIGABRT);
-}
-
-
-void OS::DebugBreak() {
-#ifdef _MSC_VER
- // To avoid Visual Studio runtime support the following code can be used
- // instead
- // __asm { int 3 }
- __debugbreak();
-#else
- ::DebugBreak();
-#endif
-}
-
-
-class Win32MemoryMappedFile : public OS::MemoryMappedFile {
- public:
- Win32MemoryMappedFile(HANDLE file,
- HANDLE file_mapping,
- void* memory,
- int size)
- : file_(file),
- file_mapping_(file_mapping),
- memory_(memory),
- size_(size) { }
- virtual ~Win32MemoryMappedFile();
- virtual void* memory() { return memory_; }
- virtual int size() { return size_; }
- private:
- HANDLE file_;
- HANDLE file_mapping_;
- void* memory_;
- int size_;
-};
-
-
-OS::MemoryMappedFile* OS::MemoryMappedFile::open(const char* name) {
- // Open a physical file
- HANDLE file = CreateFileA(name, GENERIC_READ | GENERIC_WRITE,
- FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL);
- if (file == INVALID_HANDLE_VALUE) return NULL;
-
- int size = static_cast<int>(GetFileSize(file, NULL));
-
- // Create a file mapping for the physical file
- HANDLE file_mapping = CreateFileMapping(file, NULL,
- PAGE_READWRITE, 0, static_cast<DWORD>(size), NULL);
- if (file_mapping == NULL) return NULL;
-
- // Map a view of the file into memory
- void* memory = MapViewOfFile(file_mapping, FILE_MAP_ALL_ACCESS, 0, 0, size);
- return new Win32MemoryMappedFile(file, file_mapping, memory, size);
-}
-
-
-OS::MemoryMappedFile* OS::MemoryMappedFile::create(const char* name, int size,
- void* initial) {
- // Open a physical file
- HANDLE file = CreateFileA(name, GENERIC_READ | GENERIC_WRITE,
- FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, 0, NULL);
- if (file == NULL) return NULL;
- // Create a file mapping for the physical file
- HANDLE file_mapping = CreateFileMapping(file, NULL,
- PAGE_READWRITE, 0, static_cast<DWORD>(size), NULL);
- if (file_mapping == NULL) return NULL;
- // Map a view of the file into memory
- void* memory = MapViewOfFile(file_mapping, FILE_MAP_ALL_ACCESS, 0, 0, size);
- if (memory) MemMove(memory, initial, size);
- return new Win32MemoryMappedFile(file, file_mapping, memory, size);
-}
-
-
-Win32MemoryMappedFile::~Win32MemoryMappedFile() {
- if (memory_ != NULL)
- UnmapViewOfFile(memory_);
- CloseHandle(file_mapping_);
- CloseHandle(file_);
-}
-
-
-// The following code loads functions defined in DbhHelp.h and TlHelp32.h
-// dynamically. This is to avoid being depending on dbghelp.dll and
-// tlhelp32.dll when running (the functions in tlhelp32.dll have been moved to
-// kernel32.dll at some point so loading functions defines in TlHelp32.h
-// dynamically might not be necessary any more - for some versions of Windows?).
-
-// Function pointers to functions dynamically loaded from dbghelp.dll.
-#define DBGHELP_FUNCTION_LIST(V) \
- V(SymInitialize) \
- V(SymGetOptions) \
- V(SymSetOptions) \
- V(SymGetSearchPath) \
- V(SymLoadModule64) \
- V(StackWalk64) \
- V(SymGetSymFromAddr64) \
- V(SymGetLineFromAddr64) \
- V(SymFunctionTableAccess64) \
- V(SymGetModuleBase64)
-
-// Function pointers to functions dynamically loaded from dbghelp.dll.
-#define TLHELP32_FUNCTION_LIST(V) \
- V(CreateToolhelp32Snapshot) \
- V(Module32FirstW) \
- V(Module32NextW)
-
-// Define the decoration to use for the type and variable name used for
-// dynamically loaded DLL function..
-#define DLL_FUNC_TYPE(name) _##name##_
-#define DLL_FUNC_VAR(name) _##name
-
-// Define the type for each dynamically loaded DLL function. The function
-// definitions are copied from DbgHelp.h and TlHelp32.h. The IN and VOID macros
-// from the Windows include files are redefined here to have the function
-// definitions to be as close to the ones in the original .h files as possible.
-#ifndef IN
-#define IN
-#endif
-#ifndef VOID
-#define VOID void
-#endif
-
-// DbgHelp isn't supported on MinGW yet
-#ifndef __MINGW32__
-// DbgHelp.h functions.
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymInitialize))(IN HANDLE hProcess,
- IN PSTR UserSearchPath,
- IN BOOL fInvadeProcess);
-typedef DWORD (__stdcall *DLL_FUNC_TYPE(SymGetOptions))(VOID);
-typedef DWORD (__stdcall *DLL_FUNC_TYPE(SymSetOptions))(IN DWORD SymOptions);
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymGetSearchPath))(
- IN HANDLE hProcess,
- OUT PSTR SearchPath,
- IN DWORD SearchPathLength);
-typedef DWORD64 (__stdcall *DLL_FUNC_TYPE(SymLoadModule64))(
- IN HANDLE hProcess,
- IN HANDLE hFile,
- IN PSTR ImageName,
- IN PSTR ModuleName,
- IN DWORD64 BaseOfDll,
- IN DWORD SizeOfDll);
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(StackWalk64))(
- DWORD MachineType,
- HANDLE hProcess,
- HANDLE hThread,
- LPSTACKFRAME64 StackFrame,
- PVOID ContextRecord,
- PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
- PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
- PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
- PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress);
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymGetSymFromAddr64))(
- IN HANDLE hProcess,
- IN DWORD64 qwAddr,
- OUT PDWORD64 pdwDisplacement,
- OUT PIMAGEHLP_SYMBOL64 Symbol);
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(SymGetLineFromAddr64))(
- IN HANDLE hProcess,
- IN DWORD64 qwAddr,
- OUT PDWORD pdwDisplacement,
- OUT PIMAGEHLP_LINE64 Line64);
-// DbgHelp.h typedefs. Implementation found in dbghelp.dll.
-typedef PVOID (__stdcall *DLL_FUNC_TYPE(SymFunctionTableAccess64))(
- HANDLE hProcess,
- DWORD64 AddrBase); // DbgHelp.h typedef PFUNCTION_TABLE_ACCESS_ROUTINE64
-typedef DWORD64 (__stdcall *DLL_FUNC_TYPE(SymGetModuleBase64))(
- HANDLE hProcess,
- DWORD64 AddrBase); // DbgHelp.h typedef PGET_MODULE_BASE_ROUTINE64
-
-// TlHelp32.h functions.
-typedef HANDLE (__stdcall *DLL_FUNC_TYPE(CreateToolhelp32Snapshot))(
- DWORD dwFlags,
- DWORD th32ProcessID);
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(Module32FirstW))(HANDLE hSnapshot,
- LPMODULEENTRY32W lpme);
-typedef BOOL (__stdcall *DLL_FUNC_TYPE(Module32NextW))(HANDLE hSnapshot,
- LPMODULEENTRY32W lpme);
-
-#undef IN
-#undef VOID
-
-// Declare a variable for each dynamically loaded DLL function.
-#define DEF_DLL_FUNCTION(name) DLL_FUNC_TYPE(name) DLL_FUNC_VAR(name) = NULL;
-DBGHELP_FUNCTION_LIST(DEF_DLL_FUNCTION)
-TLHELP32_FUNCTION_LIST(DEF_DLL_FUNCTION)
-#undef DEF_DLL_FUNCTION
-
-// Load the functions. This function has a lot of "ugly" macros in order to
-// keep down code duplication.
-
-static bool LoadDbgHelpAndTlHelp32() {
- static bool dbghelp_loaded = false;
-
- if (dbghelp_loaded) return true;
-
- HMODULE module;
-
- // Load functions from the dbghelp.dll module.
- module = LoadLibrary(TEXT("dbghelp.dll"));
- if (module == NULL) {
- return false;
- }
-
-#define LOAD_DLL_FUNC(name) \
- DLL_FUNC_VAR(name) = \
- reinterpret_cast<DLL_FUNC_TYPE(name)>(GetProcAddress(module, #name));
-
-DBGHELP_FUNCTION_LIST(LOAD_DLL_FUNC)
-
-#undef LOAD_DLL_FUNC
-
- // Load functions from the kernel32.dll module (the TlHelp32.h function used
- // to be in tlhelp32.dll but are now moved to kernel32.dll).
- module = LoadLibrary(TEXT("kernel32.dll"));
- if (module == NULL) {
- return false;
- }
-
-#define LOAD_DLL_FUNC(name) \
- DLL_FUNC_VAR(name) = \
- reinterpret_cast<DLL_FUNC_TYPE(name)>(GetProcAddress(module, #name));
-
-TLHELP32_FUNCTION_LIST(LOAD_DLL_FUNC)
-
-#undef LOAD_DLL_FUNC
-
- // Check that all functions where loaded.
- bool result =
-#define DLL_FUNC_LOADED(name) (DLL_FUNC_VAR(name) != NULL) &&
-
-DBGHELP_FUNCTION_LIST(DLL_FUNC_LOADED)
-TLHELP32_FUNCTION_LIST(DLL_FUNC_LOADED)
-
-#undef DLL_FUNC_LOADED
- true;
-
- dbghelp_loaded = result;
- return result;
- // NOTE: The modules are never unloaded and will stay around until the
- // application is closed.
-}
-
-#undef DBGHELP_FUNCTION_LIST
-#undef TLHELP32_FUNCTION_LIST
-#undef DLL_FUNC_VAR
-#undef DLL_FUNC_TYPE
-
-
-// Load the symbols for generating stack traces.
-static std::vector<OS::SharedLibraryAddress> LoadSymbols(
- HANDLE process_handle) {
- static std::vector<OS::SharedLibraryAddress> result;
-
- static bool symbols_loaded = false;
-
- if (symbols_loaded) return result;
-
- BOOL ok;
-
- // Initialize the symbol engine.
- ok = _SymInitialize(process_handle, // hProcess
- NULL, // UserSearchPath
- false); // fInvadeProcess
- if (!ok) return result;
-
- DWORD options = _SymGetOptions();
- options |= SYMOPT_LOAD_LINES;
- options |= SYMOPT_FAIL_CRITICAL_ERRORS;
- options = _SymSetOptions(options);
-
- char buf[OS::kStackWalkMaxNameLen] = {0};
- ok = _SymGetSearchPath(process_handle, buf, OS::kStackWalkMaxNameLen);
- if (!ok) {
- int err = GetLastError();
- PrintF("%d\n", err);
- return result;
- }
-
- HANDLE snapshot = _CreateToolhelp32Snapshot(
- TH32CS_SNAPMODULE, // dwFlags
- GetCurrentProcessId()); // th32ProcessId
- if (snapshot == INVALID_HANDLE_VALUE) return result;
- MODULEENTRY32W module_entry;
- module_entry.dwSize = sizeof(module_entry); // Set the size of the structure.
- BOOL cont = _Module32FirstW(snapshot, &module_entry);
- while (cont) {
- DWORD64 base;
- // NOTE the SymLoadModule64 function has the peculiarity of accepting a
- // both unicode and ASCII strings even though the parameter is PSTR.
- base = _SymLoadModule64(
- process_handle, // hProcess
- 0, // hFile
- reinterpret_cast<PSTR>(module_entry.szExePath), // ImageName
- reinterpret_cast<PSTR>(module_entry.szModule), // ModuleName
- reinterpret_cast<DWORD64>(module_entry.modBaseAddr), // BaseOfDll
- module_entry.modBaseSize); // SizeOfDll
- if (base == 0) {
- int err = GetLastError();
- if (err != ERROR_MOD_NOT_FOUND &&
- err != ERROR_INVALID_HANDLE) {
- result.clear();
- return result;
- }
- }
- int lib_name_length = WideCharToMultiByte(
- CP_UTF8, 0, module_entry.szExePath, -1, NULL, 0, NULL, NULL);
- std::string lib_name(lib_name_length, 0);
- WideCharToMultiByte(CP_UTF8, 0, module_entry.szExePath, -1, &lib_name[0],
- lib_name_length, NULL, NULL);
- result.push_back(OS::SharedLibraryAddress(
- lib_name, reinterpret_cast<unsigned int>(module_entry.modBaseAddr),
- reinterpret_cast<unsigned int>(module_entry.modBaseAddr +
- module_entry.modBaseSize)));
- cont = _Module32NextW(snapshot, &module_entry);
- }
- CloseHandle(snapshot);
-
- symbols_loaded = true;
- return result;
-}
-
-
-std::vector<OS::SharedLibraryAddress> OS::GetSharedLibraryAddresses() {
- // SharedLibraryEvents are logged when loading symbol information.
- // Only the shared libraries loaded at the time of the call to
- // GetSharedLibraryAddresses are logged. DLLs loaded after
- // initialization are not accounted for.
- if (!LoadDbgHelpAndTlHelp32()) return std::vector<OS::SharedLibraryAddress>();
- HANDLE process_handle = GetCurrentProcess();
- return LoadSymbols(process_handle);
-}
-
-
-void OS::SignalCodeMovingGC() {
-}
-
-
-uint64_t OS::TotalPhysicalMemory() {
- MEMORYSTATUSEX memory_info;
- memory_info.dwLength = sizeof(memory_info);
- if (!GlobalMemoryStatusEx(&memory_info)) {
- UNREACHABLE();
- return 0;
- }
-
- return static_cast<uint64_t>(memory_info.ullTotalPhys);
-}
-
-
-#else // __MINGW32__
-std::vector<OS::SharedLibraryAddress> OS::GetSharedLibraryAddresses() {
- return std::vector<OS::SharedLibraryAddress>();
-}
-
-
-void OS::SignalCodeMovingGC() { }
-#endif // __MINGW32__
-
-
-int OS::NumberOfProcessorsOnline() {
- SYSTEM_INFO info;
- GetSystemInfo(&info);
- return info.dwNumberOfProcessors;
-}
-
-
-double OS::nan_value() {
-#ifdef _MSC_VER
- // Positive Quiet NaN with no payload (aka. Indeterminate) has all bits
- // in mask set, so value equals mask.
- static const __int64 nanval = kQuietNaNMask;
- return *reinterpret_cast<const double*>(&nanval);
-#else // _MSC_VER
- return NAN;
-#endif // _MSC_VER
-}
-
-
-int OS::ActivationFrameAlignment() {
-#ifdef _WIN64
- return 16; // Windows 64-bit ABI requires the stack to be 16-byte aligned.
-#elif defined(__MINGW32__)
- // With gcc 4.4 the tree vectorization optimizer can generate code
- // that requires 16 byte alignment such as movdqa on x86.
- return 16;
-#else
- return 8; // Floating-point math runs faster with 8-byte alignment.
-#endif
-}
-
-
-VirtualMemory::VirtualMemory() : address_(NULL), size_(0) { }
-
-
-VirtualMemory::VirtualMemory(size_t size)
- : address_(ReserveRegion(size)), size_(size) { }
-
-
-VirtualMemory::VirtualMemory(size_t size, size_t alignment)
- : address_(NULL), size_(0) {
- ASSERT(IsAligned(alignment, static_cast<intptr_t>(OS::AllocateAlignment())));
- size_t request_size = RoundUp(size + alignment,
- static_cast<intptr_t>(OS::AllocateAlignment()));
- void* address = ReserveRegion(request_size);
- if (address == NULL) return;
- uint8_t* base = RoundUp(static_cast<uint8_t*>(address), alignment);
- // Try reducing the size by freeing and then reallocating a specific area.
- bool result = ReleaseRegion(address, request_size);
- USE(result);
- ASSERT(result);
- address = VirtualAlloc(base, size, MEM_RESERVE, PAGE_NOACCESS);
- if (address != NULL) {
- request_size = size;
- ASSERT(base == static_cast<uint8_t*>(address));
- } else {
- // Resizing failed, just go with a bigger area.
- address = ReserveRegion(request_size);
- if (address == NULL) return;
- }
- address_ = address;
- size_ = request_size;
-}
-
-
-VirtualMemory::~VirtualMemory() {
- if (IsReserved()) {
- bool result = ReleaseRegion(address(), size());
- ASSERT(result);
- USE(result);
- }
-}
-
-
-bool VirtualMemory::IsReserved() {
- return address_ != NULL;
-}
-
-
-void VirtualMemory::Reset() {
- address_ = NULL;
- size_ = 0;
-}
-
-
-bool VirtualMemory::Commit(void* address, size_t size, bool is_executable) {
- return CommitRegion(address, size, is_executable);
-}
-
-
-bool VirtualMemory::Uncommit(void* address, size_t size) {
- ASSERT(IsReserved());
- return UncommitRegion(address, size);
-}
-
-
-bool VirtualMemory::Guard(void* address) {
- if (NULL == VirtualAlloc(address,
- OS::CommitPageSize(),
- MEM_COMMIT,
- PAGE_NOACCESS)) {
- return false;
- }
- return true;
-}
-
-
-void* VirtualMemory::ReserveRegion(size_t size) {
- return RandomizedVirtualAlloc(size, MEM_RESERVE, PAGE_NOACCESS);
-}
-
-
-bool VirtualMemory::CommitRegion(void* base, size_t size, bool is_executable) {
- int prot = is_executable ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
- if (NULL == VirtualAlloc(base, size, MEM_COMMIT, prot)) {
- return false;
- }
- return true;
-}
-
-
-bool VirtualMemory::UncommitRegion(void* base, size_t size) {
- return VirtualFree(base, size, MEM_DECOMMIT) != 0;
-}
-
-
-bool VirtualMemory::ReleaseRegion(void* base, size_t size) {
- return VirtualFree(base, 0, MEM_RELEASE) != 0;
-}
-
-
-bool VirtualMemory::HasLazyCommits() {
- // TODO(alph): implement for the platform.
- return false;
-}
-
-
-// ----------------------------------------------------------------------------
-// Win32 thread support.
-
-// Definition of invalid thread handle and id.
-static const HANDLE kNoThread = INVALID_HANDLE_VALUE;
-
-// Entry point for threads. The supplied argument is a pointer to the thread
-// object. The entry function dispatches to the run method in the thread
-// object. It is important that this function has __stdcall calling
-// convention.
-static unsigned int __stdcall ThreadEntry(void* arg) {
- Thread* thread = reinterpret_cast<Thread*>(arg);
- thread->NotifyStartedAndRun();
- return 0;
-}
-
-
-class Thread::PlatformData {
- public:
- explicit PlatformData(HANDLE thread) : thread_(thread) {}
- HANDLE thread_;
- unsigned thread_id_;
-};
-
-
-// Initialize a Win32 thread object. The thread has an invalid thread
-// handle until it is started.
-
-Thread::Thread(const Options& options)
- : stack_size_(options.stack_size()),
- start_semaphore_(NULL) {
- data_ = new PlatformData(kNoThread);
- set_name(options.name());
-}
-
-
-void Thread::set_name(const char* name) {
- OS::StrNCpy(name_, sizeof(name_), name, strlen(name));
- name_[sizeof(name_) - 1] = '\0';
-}
-
-
-// Close our own handle for the thread.
-Thread::~Thread() {
- if (data_->thread_ != kNoThread) CloseHandle(data_->thread_);
- delete data_;
-}
-
-
-// Create a new thread. It is important to use _beginthreadex() instead of
-// the Win32 function CreateThread(), because the CreateThread() does not
-// initialize thread specific structures in the C runtime library.
-void Thread::Start() {
- data_->thread_ = reinterpret_cast<HANDLE>(
- _beginthreadex(NULL,
- static_cast<unsigned>(stack_size_),
- ThreadEntry,
- this,
- 0,
- &data_->thread_id_));
-}
-
-
-// Wait for thread to terminate.
-void Thread::Join() {
- if (data_->thread_id_ != GetCurrentThreadId()) {
- WaitForSingleObject(data_->thread_, INFINITE);
- }
-}
-
-
-Thread::LocalStorageKey Thread::CreateThreadLocalKey() {
- DWORD result = TlsAlloc();
- ASSERT(result != TLS_OUT_OF_INDEXES);
- return static_cast<LocalStorageKey>(result);
-}
-
-
-void Thread::DeleteThreadLocalKey(LocalStorageKey key) {
- BOOL result = TlsFree(static_cast<DWORD>(key));
- USE(result);
- ASSERT(result);
-}
-
-
-void* Thread::GetThreadLocal(LocalStorageKey key) {
- return TlsGetValue(static_cast<DWORD>(key));
-}
-
-
-void Thread::SetThreadLocal(LocalStorageKey key, void* value) {
- BOOL result = TlsSetValue(static_cast<DWORD>(key), value);
- USE(result);
- ASSERT(result);
-}
-
-
-
-void Thread::YieldCPU() {
- Sleep(0);
-}
-
-} } // namespace v8::internal

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