| Index: Source/core/rendering/style/ShadowList.h
|
| diff --git a/Source/core/rendering/style/ShadowList.h b/Source/core/rendering/style/ShadowList.h
|
| index 6a1a4c1c9ad37d813fbb026dd6f976b874c3667c..dedbbf8d149edb2e00e6317163a96222b5722afb 100644
|
| --- a/Source/core/rendering/style/ShadowList.h
|
| +++ b/Source/core/rendering/style/ShadowList.h
|
| @@ -33,6 +33,8 @@
|
|
|
| #include "core/rendering/style/ShadowData.h"
|
| #include "platform/geometry/LayoutRect.h"
|
| +#include "platform/graphics/DrawLooperBuilder.h"
|
| +#include "wtf/PassOwnPtr.h"
|
| #include "wtf/RefCounted.h"
|
| #include "wtf/Vector.h"
|
|
|
| @@ -61,6 +63,8 @@ public:
|
| void adjustRectForShadow(LayoutRect&, float additionalOutlineSize = 0) const;
|
| void adjustRectForShadow(FloatRect&, float additionalOutlineSize = 0) const;
|
|
|
| + PassOwnPtr<DrawLooperBuilder> createDrawLooper(DrawLooperBuilder::ShadowAlphaMode, bool isHorizontal = true) const;
|
| +
|
| private:
|
| ShadowList(ShadowDataVector& shadows)
|
| {
|
|
|