| Index: src/gpu/GrAARectRenderer.cpp
|
| diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
|
| index b5d2db9246b6a756f589536cec40106a7fcccffb..497b3cfbb8d6b11903a5b9d741596f5e2e08081d 100644
|
| --- a/src/gpu/GrAARectRenderer.cpp
|
| +++ b/src/gpu/GrAARectRenderer.cpp
|
| @@ -200,7 +200,7 @@ public:
|
| builder->fsCodeAppend("\tfloat scaleH = min(1.0, 2.0*insetH/spanH);\n");
|
|
|
| // Compute the coverage for the rect's width
|
| - builder->fsCodeAppendf("\tvec2 offset = %s - %s.xy;\n",
|
| + builder->fsCodeAppendf("\tvec2 offset = %s.xy - %s.xy;\n",
|
| builder->fragmentPosition(), fsRectEdgeName);
|
| builder->fsCodeAppendf("\tfloat perpDot = abs(offset.x * %s.w - offset.y * %s.z);\n",
|
| fsRectEdgeName, fsRectEdgeName);
|
|
|