Chromium Code Reviews| Index: ash/wm/toplevel_window_event_handler_unittest.cc |
| diff --git a/ash/wm/toplevel_window_event_handler_unittest.cc b/ash/wm/toplevel_window_event_handler_unittest.cc |
| index 3aa25ba7d8b8a1ed02bcf5845b8574eedef11951..74497f7be2b21a89e3a308b432397550c586bf46 100644 |
| --- a/ash/wm/toplevel_window_event_handler_unittest.cc |
| +++ b/ash/wm/toplevel_window_event_handler_unittest.cc |
| @@ -16,6 +16,7 @@ |
| #include "ash/wm/workspace_controller.h" |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| +#include "base/message_loop/message_loop.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/test/aura_test_base.h" |
| @@ -705,6 +706,37 @@ TEST_F(ToplevelWindowEventHandlerTest, RunMoveLoopFailsDuringInProgressDrag) { |
| EXPECT_EQ("10,11 100x100", window1->bounds().ToString()); |
| } |
| +namespace { |
|
oshima
2014/07/01 17:52:01
I personally don't mind to have this here, but thi
pkotwicz
2014/07/04 14:28:41
I prefer having functions which are tightly couple
|
| + |
| +void SendMouseReleaseAndReleaseCapture(aura::test::EventGenerator* generator, |
| + aura::Window* window) { |
| + generator->ReleaseLeftButton(); |
| + window->ReleaseCapture(); |
| +} |
| + |
| +} // namespace |
| + |
| +// Test that a drag is successful even if ET_MOUSE_CAPTURE_CHANGED is sent |
| +// immediately after the mouse release. views::Widget has this behavior. |
| +TEST_F(ToplevelWindowEventHandlerTest, CaptureLossAfterMouseRelease) { |
| + scoped_ptr<aura::Window> window(CreateWindow(HTNOWHERE)); |
| + aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
| + window.get()); |
| + generator.PressLeftButton(); |
| + window->SetCapture(); |
| + |
| + aura::client::WindowMoveClient* move_client = |
| + aura::client::GetWindowMoveClient(window->GetRootWindow()); |
| + base::MessageLoopForUI::current()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&SendMouseReleaseAndReleaseCapture, |
| + base::Unretained(&generator), |
| + base::Unretained(window.get()))); |
| + EXPECT_EQ(aura::client::MOVE_SUCCESSFUL, |
| + move_client->RunMoveLoop(window.get(), gfx::Vector2d(), |
| + aura::client::WINDOW_MOVE_SOURCE_MOUSE)); |
| +} |
| + |
| // Showing the resize shadows when the mouse is over the window edges is tested |
| // in resize_shadow_and_cursor_test.cc |