Index: Source/bindings/v8/ScriptController.h |
diff --git a/Source/bindings/v8/ScriptController.h b/Source/bindings/v8/ScriptController.h |
deleted file mode 100644 |
index 152427da12b6fa78c9f6cc0f8c105310151dc190..0000000000000000000000000000000000000000 |
--- a/Source/bindings/v8/ScriptController.h |
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-/* |
- * Copyright (C) 2008, 2009 Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#ifndef ScriptController_h |
-#define ScriptController_h |
- |
-#include "bindings/v8/ScriptValue.h" |
-#include "bindings/v8/SharedPersistent.h" |
- |
-#include "core/fetch/CrossOriginAccessControl.h" |
-#include "wtf/Forward.h" |
-#include "wtf/HashMap.h" |
-#include "wtf/RefCounted.h" |
-#include "wtf/Vector.h" |
-#include "wtf/text/TextPosition.h" |
-#include <v8.h> |
- |
-struct NPObject; |
- |
-namespace WebCore { |
- |
-class DOMWrapperWorld; |
-class ExecutionContext; |
-class Event; |
-class HTMLDocument; |
-class HTMLPlugInElement; |
-class KURL; |
-class LocalFrame; |
-class ScriptState; |
-class ScriptSourceCode; |
-class SecurityOrigin; |
-class V8WindowShell; |
-class Widget; |
- |
-typedef WTF::Vector<v8::Extension*> V8Extensions; |
- |
-enum ReasonForCallingCanExecuteScripts { |
- AboutToExecuteScript, |
- NotAboutToExecuteScript |
-}; |
- |
-class ScriptController { |
-public: |
- enum ExecuteScriptPolicy { |
- ExecuteScriptWhenScriptsDisabled, |
- DoNotExecuteScriptWhenScriptsDisabled |
- }; |
- |
- ScriptController(LocalFrame*); |
- ~ScriptController(); |
- |
- bool initializeMainWorld(); |
- V8WindowShell* windowShell(DOMWrapperWorld&); |
- V8WindowShell* existingWindowShell(DOMWrapperWorld&); |
- |
- // Evaluate JavaScript in the main world. |
- void executeScriptInMainWorld(const String&, ExecuteScriptPolicy = DoNotExecuteScriptWhenScriptsDisabled); |
- void executeScriptInMainWorld(const ScriptSourceCode&, AccessControlStatus = NotSharableCrossOrigin); |
- v8::Local<v8::Value> executeScriptInMainWorldAndReturnValue(const ScriptSourceCode&); |
- v8::Local<v8::Value> executeScriptAndReturnValue(v8::Handle<v8::Context>, const ScriptSourceCode&, AccessControlStatus = NotSharableCrossOrigin); |
- |
- // Executes JavaScript in an isolated world. The script gets its own global scope, |
- // its own prototypes for intrinsic JavaScript objects (String, Array, and so-on), |
- // and its own wrappers for all DOM nodes and DOM constructors. |
- // |
- // If an isolated world with the specified ID already exists, it is reused. |
- // Otherwise, a new world is created. |
- // |
- // FIXME: Get rid of extensionGroup here. |
- void executeScriptInIsolatedWorld(int worldID, const Vector<ScriptSourceCode>& sources, int extensionGroup, Vector<v8::Local<v8::Value> >* results); |
- |
- // Returns true if argument is a JavaScript URL. |
- bool executeScriptIfJavaScriptURL(const KURL&); |
- |
- v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::Value>, int argc, v8::Handle<v8::Value> argv[]); |
- static v8::Local<v8::Value> callFunction(ExecutionContext*, v8::Handle<v8::Function>, v8::Handle<v8::Value> receiver, int argc, v8::Handle<v8::Value> info[], v8::Isolate*); |
- |
- // Returns true if the current world is isolated, and has its own Content |
- // Security Policy. In this case, the policy of the main world should be |
- // ignored when evaluating resources injected into the DOM. |
- bool shouldBypassMainWorldCSP(); |
- |
- // Creates a property of the global object of a frame. |
- void bindToWindowObject(LocalFrame*, const String& key, NPObject*); |
- |
- PassRefPtr<SharedPersistent<v8::Object> > createPluginWrapper(Widget*); |
- |
- void enableEval(); |
- void disableEval(const String& errorMessage); |
- |
- static bool canAccessFromCurrentOrigin(LocalFrame*); |
- |
- static void setCaptureCallStackForUncaughtExceptions(bool); |
- void collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*> >&); |
- |
- bool canExecuteScripts(ReasonForCallingCanExecuteScripts); |
- |
- TextPosition eventHandlerPosition() const; |
- |
- void clearWindowShell(); |
- void updateDocument(); |
- |
- void namedItemAdded(HTMLDocument*, const AtomicString&); |
- void namedItemRemoved(HTMLDocument*, const AtomicString&); |
- |
- void updateSecurityOrigin(SecurityOrigin*); |
- void clearScriptObjects(); |
- void cleanupScriptObjectsForPlugin(Widget*); |
- |
- void clearForClose(); |
- |
- NPObject* createScriptObjectForPluginElement(HTMLPlugInElement*); |
- NPObject* windowScriptNPObject(); |
- |
- // Registers a v8 extension to be available on webpages. Will only |
- // affect v8 contexts initialized after this call. Takes ownership of |
- // the v8::Extension object passed. |
- static void registerExtensionIfNeeded(v8::Extension*); |
- static V8Extensions& registeredExtensions(); |
- |
- bool setContextDebugId(int); |
- static int contextDebugId(v8::Handle<v8::Context>); |
- |
- v8::Isolate* isolate() const { return m_isolate; } |
- |
-private: |
- typedef HashMap<int, OwnPtr<V8WindowShell> > IsolatedWorldMap; |
- typedef HashMap<Widget*, NPObject*> PluginObjectMap; |
- |
- v8::Local<v8::Value> evaluateScriptInMainWorld(const ScriptSourceCode&, AccessControlStatus, ExecuteScriptPolicy); |
- |
- LocalFrame* m_frame; |
- const String* m_sourceURL; |
- v8::Isolate* m_isolate; |
- |
- OwnPtr<V8WindowShell> m_windowShell; |
- IsolatedWorldMap m_isolatedWorlds; |
- |
- // A mapping between Widgets and their corresponding script object. |
- // This list is used so that when the plugin dies, we can immediately |
- // invalidate all sub-objects which are associated with that plugin. |
- // The frame keeps a NPObject reference for each item on the list. |
- PluginObjectMap m_pluginObjects; |
- |
- NPObject* m_windowScriptNPObject; |
-}; |
- |
-} // namespace WebCore |
- |
-#endif // ScriptController_h |