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1 /* | |
2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #ifndef ScriptController_h | |
32 #define ScriptController_h | |
33 | |
34 #include "bindings/v8/ScriptValue.h" | |
35 #include "bindings/v8/SharedPersistent.h" | |
36 | |
37 #include "core/fetch/CrossOriginAccessControl.h" | |
38 #include "wtf/Forward.h" | |
39 #include "wtf/HashMap.h" | |
40 #include "wtf/RefCounted.h" | |
41 #include "wtf/Vector.h" | |
42 #include "wtf/text/TextPosition.h" | |
43 #include <v8.h> | |
44 | |
45 struct NPObject; | |
46 | |
47 namespace WebCore { | |
48 | |
49 class DOMWrapperWorld; | |
50 class ExecutionContext; | |
51 class Event; | |
52 class HTMLDocument; | |
53 class HTMLPlugInElement; | |
54 class KURL; | |
55 class LocalFrame; | |
56 class ScriptState; | |
57 class ScriptSourceCode; | |
58 class SecurityOrigin; | |
59 class V8WindowShell; | |
60 class Widget; | |
61 | |
62 typedef WTF::Vector<v8::Extension*> V8Extensions; | |
63 | |
64 enum ReasonForCallingCanExecuteScripts { | |
65 AboutToExecuteScript, | |
66 NotAboutToExecuteScript | |
67 }; | |
68 | |
69 class ScriptController { | |
70 public: | |
71 enum ExecuteScriptPolicy { | |
72 ExecuteScriptWhenScriptsDisabled, | |
73 DoNotExecuteScriptWhenScriptsDisabled | |
74 }; | |
75 | |
76 ScriptController(LocalFrame*); | |
77 ~ScriptController(); | |
78 | |
79 bool initializeMainWorld(); | |
80 V8WindowShell* windowShell(DOMWrapperWorld&); | |
81 V8WindowShell* existingWindowShell(DOMWrapperWorld&); | |
82 | |
83 // Evaluate JavaScript in the main world. | |
84 void executeScriptInMainWorld(const String&, ExecuteScriptPolicy = DoNotExec
uteScriptWhenScriptsDisabled); | |
85 void executeScriptInMainWorld(const ScriptSourceCode&, AccessControlStatus =
NotSharableCrossOrigin); | |
86 v8::Local<v8::Value> executeScriptInMainWorldAndReturnValue(const ScriptSour
ceCode&); | |
87 v8::Local<v8::Value> executeScriptAndReturnValue(v8::Handle<v8::Context>, co
nst ScriptSourceCode&, AccessControlStatus = NotSharableCrossOrigin); | |
88 | |
89 // Executes JavaScript in an isolated world. The script gets its own global
scope, | |
90 // its own prototypes for intrinsic JavaScript objects (String, Array, and s
o-on), | |
91 // and its own wrappers for all DOM nodes and DOM constructors. | |
92 // | |
93 // If an isolated world with the specified ID already exists, it is reused. | |
94 // Otherwise, a new world is created. | |
95 // | |
96 // FIXME: Get rid of extensionGroup here. | |
97 void executeScriptInIsolatedWorld(int worldID, const Vector<ScriptSourceCode
>& sources, int extensionGroup, Vector<v8::Local<v8::Value> >* results); | |
98 | |
99 // Returns true if argument is a JavaScript URL. | |
100 bool executeScriptIfJavaScriptURL(const KURL&); | |
101 | |
102 v8::Local<v8::Value> callFunction(v8::Handle<v8::Function>, v8::Handle<v8::V
alue>, int argc, v8::Handle<v8::Value> argv[]); | |
103 static v8::Local<v8::Value> callFunction(ExecutionContext*, v8::Handle<v8::F
unction>, v8::Handle<v8::Value> receiver, int argc, v8::Handle<v8::Value> info[]
, v8::Isolate*); | |
104 | |
105 // Returns true if the current world is isolated, and has its own Content | |
106 // Security Policy. In this case, the policy of the main world should be | |
107 // ignored when evaluating resources injected into the DOM. | |
108 bool shouldBypassMainWorldCSP(); | |
109 | |
110 // Creates a property of the global object of a frame. | |
111 void bindToWindowObject(LocalFrame*, const String& key, NPObject*); | |
112 | |
113 PassRefPtr<SharedPersistent<v8::Object> > createPluginWrapper(Widget*); | |
114 | |
115 void enableEval(); | |
116 void disableEval(const String& errorMessage); | |
117 | |
118 static bool canAccessFromCurrentOrigin(LocalFrame*); | |
119 | |
120 static void setCaptureCallStackForUncaughtExceptions(bool); | |
121 void collectIsolatedContexts(Vector<std::pair<ScriptState*, SecurityOrigin*>
>&); | |
122 | |
123 bool canExecuteScripts(ReasonForCallingCanExecuteScripts); | |
124 | |
125 TextPosition eventHandlerPosition() const; | |
126 | |
127 void clearWindowShell(); | |
128 void updateDocument(); | |
129 | |
130 void namedItemAdded(HTMLDocument*, const AtomicString&); | |
131 void namedItemRemoved(HTMLDocument*, const AtomicString&); | |
132 | |
133 void updateSecurityOrigin(SecurityOrigin*); | |
134 void clearScriptObjects(); | |
135 void cleanupScriptObjectsForPlugin(Widget*); | |
136 | |
137 void clearForClose(); | |
138 | |
139 NPObject* createScriptObjectForPluginElement(HTMLPlugInElement*); | |
140 NPObject* windowScriptNPObject(); | |
141 | |
142 // Registers a v8 extension to be available on webpages. Will only | |
143 // affect v8 contexts initialized after this call. Takes ownership of | |
144 // the v8::Extension object passed. | |
145 static void registerExtensionIfNeeded(v8::Extension*); | |
146 static V8Extensions& registeredExtensions(); | |
147 | |
148 bool setContextDebugId(int); | |
149 static int contextDebugId(v8::Handle<v8::Context>); | |
150 | |
151 v8::Isolate* isolate() const { return m_isolate; } | |
152 | |
153 private: | |
154 typedef HashMap<int, OwnPtr<V8WindowShell> > IsolatedWorldMap; | |
155 typedef HashMap<Widget*, NPObject*> PluginObjectMap; | |
156 | |
157 v8::Local<v8::Value> evaluateScriptInMainWorld(const ScriptSourceCode&, Acce
ssControlStatus, ExecuteScriptPolicy); | |
158 | |
159 LocalFrame* m_frame; | |
160 const String* m_sourceURL; | |
161 v8::Isolate* m_isolate; | |
162 | |
163 OwnPtr<V8WindowShell> m_windowShell; | |
164 IsolatedWorldMap m_isolatedWorlds; | |
165 | |
166 // A mapping between Widgets and their corresponding script object. | |
167 // This list is used so that when the plugin dies, we can immediately | |
168 // invalidate all sub-objects which are associated with that plugin. | |
169 // The frame keeps a NPObject reference for each item on the list. | |
170 PluginObjectMap m_pluginObjects; | |
171 | |
172 NPObject* m_windowScriptNPObject; | |
173 }; | |
174 | |
175 } // namespace WebCore | |
176 | |
177 #endif // ScriptController_h | |
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