Index: src/gpu/effects/GrDitherEffect.cpp |
diff --git a/src/gpu/effects/GrDitherEffect.cpp b/src/gpu/effects/GrDitherEffect.cpp |
index be226570fab1b9542b5d8fe9390aaad26e0e6d6a..7409e5ff7151818442b74ed68938d27ec38cd9b0 100644 |
--- a/src/gpu/effects/GrDitherEffect.cpp |
+++ b/src/gpu/effects/GrDitherEffect.cpp |
@@ -104,7 +104,7 @@ void GLDitherEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\t\tfloat r = " |
"fract(sin(dot(%s.xy ,vec2(12.9898,78.233))) * 43758.5453);\n", |
builder->fragmentPosition()); |
- builder->fsCodeAppendf("\t\t%s = (1.0f/255.0f) * vec4(r, r, r, r) + %s;\n", |
+ builder->fsCodeAppendf("\t\t%s = (1.0/255.0) * vec4(r, r, r, r) + %s;\n", |
outputColor, GrGLSLExpr4(inputColor).c_str()); |
} |