DescriptionMerge 59890 - Map: Guard concurrent accesses to a std::map by a lock in drawing code.
Both UI thread and displaylink thread always take the CG lock before taking this new lock, hence this shouldn't deadlock (the UI thread sometimes only takes and releases the new lock without attempting to take the CG lock).
BUG=52491
TEST=no more crashes in DrawAcceleratedSurfaceInstace
Review URL: http://codereview.chromium.org/3391011
TBR=thakis@chromium.org
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=59896
Patch Set 1 #
Messages
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