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Unified Diff: src/gpu/gl/GrGLProgramEffects.cpp

Issue 344233006: Remove special case gpu transforms for Identity and Translate (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove unused function Created 6 years, 6 months ago
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Index: src/gpu/gl/GrGLProgramEffects.cpp
diff --git a/src/gpu/gl/GrGLProgramEffects.cpp b/src/gpu/gl/GrGLProgramEffects.cpp
index 04cebf851961d36989501e5f660a3f5a33c908b4..ee8bf60955515a5b0ae5b6441e95ee58b58231c8 100644
--- a/src/gpu/gl/GrGLProgramEffects.cpp
+++ b/src/gpu/gl/GrGLProgramEffects.cpp
@@ -22,10 +22,8 @@ typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
* We specialize the vertex code for each of these matrix types.
*/
enum MatrixType {
- kIdentity_MatrixType = 0,
- kTrans_MatrixType = 1,
- kNoPersp_MatrixType = 2,
- kGeneral_MatrixType = 3,
+ kNoPersp_MatrixType = 0,
+ kGeneral_MatrixType = 1,
};
/**
@@ -33,7 +31,7 @@ enum MatrixType {
* indicates the source of the input coords.
*/
enum {
- kMatrixTypeKeyBits = 2,
+ kMatrixTypeKeyBits = 1,
kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1,
kPositionCoords_Flag = (1 << kMatrixTypeKeyBits),
kTransformKeyBits = kMatrixTypeKeyBits + 1,
@@ -88,30 +86,6 @@ GrCoordSet get_source_coords(EffectKey transformKey, int transformIdx) {
}
/**
- * Retrieves the final translation that a transform needs to apply to its source coords (and
- * verifies that a translation is all it needs).
- */
-void get_transform_translation(const GrDrawEffect& drawEffect,
- int transformIdx,
- GrGLfloat* tx,
- GrGLfloat* ty) {
- const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(transformIdx);
- SkASSERT(!coordTransform.reverseY());
- const SkMatrix& matrix = coordTransform.getMatrix();
- if (kLocal_GrCoordSet == coordTransform.sourceCoords() &&
- !drawEffect.programHasExplicitLocalCoords()) {
- const SkMatrix& coordChangeMatrix = drawEffect.getCoordChangeMatrix();
- SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType()));
- *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX] + coordChangeMatrix[SkMatrix::kMTransX]);
- *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY] + coordChangeMatrix[SkMatrix::kMTransY]);
- } else {
- SkASSERT(SkMatrix::kTranslate_Mask == matrix.getType());
- *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX]);
- *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY]);
- }
-}
-
-/**
* Retrieves the final matrix that a transform needs to apply to its source coords.
*/
SkMatrix get_transform_matrix(const GrDrawEffect& drawEffect, int transformIdx) {
@@ -175,16 +149,10 @@ EffectKey GrGLProgramEffects::GenTransformKey(const GrDrawEffect& drawEffect) {
int combinedTypes = type0 | type1;
- bool reverseY = coordTransform.reverseY();
-
if (SkMatrix::kPerspective_Mask & combinedTypes) {
key |= kGeneral_MatrixType;
- } else if (((SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask) & combinedTypes) || reverseY) {
- key |= kNoPersp_MatrixType;
- } else if (SkMatrix::kTranslate_Mask & combinedTypes) {
- key |= kTrans_MatrixType;
} else {
- key |= kIdentity_MatrixType;
+ key |= kNoPersp_MatrixType;
}
key <<= kTransformKeyBits * t;
SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap
@@ -320,23 +288,11 @@ void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder,
GrSLType varyingType = kVoid_GrSLType;
const char* uniName;
switch (get_matrix_type(totalKey, t)) {
- case kIdentity_MatrixType:
- transforms[t].fType = kVoid_GrSLType;
- uniName = NULL;
- varyingType = kVec2f_GrSLType;
- break;
- case kTrans_MatrixType:
- transforms[t].fType = kVec2f_GrSLType;
- uniName = "StageTranslate";
- varyingType = kVec2f_GrSLType;
- break;
case kNoPersp_MatrixType:
- transforms[t].fType = kMat33f_GrSLType;
uniName = "StageMatrix";
varyingType = kVec2f_GrSLType;
break;
case kGeneral_MatrixType:
- transforms[t].fType = kMat33f_GrSLType;
uniName = "StageMatrix";
varyingType = kVec3f_GrSLType;
break;
@@ -344,17 +300,15 @@ void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder,
SkFAIL("Unexpected key.");
}
SkString suffixedUniName;
- if (kVoid_GrSLType != transforms[t].fType) {
- if (0 != t) {
- suffixedUniName.append(uniName);
- suffixedUniName.appendf("_%i", t);
- uniName = suffixedUniName.c_str();
- }
- transforms[t].fHandle = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility,
- transforms[t].fType,
- uniName,
- &uniName);
+ if (0 != t) {
+ suffixedUniName.append(uniName);
+ suffixedUniName.appendf("_%i", t);
+ uniName = suffixedUniName.c_str();
}
+ transforms[t].fHandle = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility,
+ kMat33f_GrSLType,
+ uniName,
+ &uniName);
const char* varyingName = "MatrixCoord";
SkString suffixedVaryingName;
@@ -371,29 +325,13 @@ void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder,
builder->positionAttribute() :
builder->localCoordsAttribute();
// varying = matrix * coords (logically)
- switch (transforms[t].fType) {
- case kVoid_GrSLType:
- SkASSERT(kVec2f_GrSLType == varyingType);
- builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_str());
- break;
- case kVec2f_GrSLType:
- SkASSERT(kVec2f_GrSLType == varyingType);
- builder->vsCodeAppendf("\t%s = %s + %s;\n",
- vsVaryingName, uniName, coords.c_str());
- break;
- case kMat33f_GrSLType: {
- SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
- if (kVec2f_GrSLType == varyingType) {
- builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
- vsVaryingName, uniName, coords.c_str());
- } else {
- builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
- vsVaryingName, uniName, coords.c_str());
- }
- break;
- }
- default:
- SkFAIL("Unexpected uniform type.");
+ SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
+ if (kVec2f_GrSLType == varyingType) {
+ builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
+ vsVaryingName, uniName, coords.c_str());
+ } else {
+ builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
+ vsVaryingName, uniName, coords.c_str());
}
SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords,
(SkString(fsVaryingName), varyingType));
@@ -421,32 +359,11 @@ void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor
int numTransforms = transforms.count();
SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms());
for (int t = 0; t < numTransforms; ++t) {
- SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transforms[t].fType));
- switch (transforms[t].fType) {
- case kVoid_GrSLType:
- SkASSERT(get_transform_matrix(drawEffect, t).isIdentity());
- break;
- case kVec2f_GrSLType: {
- GrGLfloat tx, ty;
- get_transform_translation(drawEffect, t, &tx, &ty);
- if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx ||
- transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) {
- uniformManager.set2f(transforms[t].fHandle, tx, ty);
- transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx);
- transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty);
- }
- break;
- }
- case kMat33f_GrSLType: {
- const SkMatrix& matrix = get_transform_matrix(drawEffect, t);
- if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) {
- uniformManager.setSkMatrix(transforms[t].fHandle, matrix);
- transforms[t].fCurrentValue = matrix;
- }
- break;
- }
- default:
- SkFAIL("Unexpected uniform type.");
+ SkASSERT(transforms[t].fHandle.isValid());
+ const SkMatrix& matrix = get_transform_matrix(drawEffect, t);
+ if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) {
+ uniformManager.setSkMatrix(transforms[t].fHandle, matrix);
+ transforms[t].fCurrentValue = matrix;
}
}
}
@@ -538,25 +455,6 @@ void GrGLPathTexGenProgramEffects::setPathTexGenState(GrGpuGL* gpu,
int numTransforms = (*drawEffect.effect())->numTransforms();
for (int t = 0; t < numTransforms; ++t) {
switch (get_matrix_type(totalKey, t)) {
- case kIdentity_MatrixType: {
- SkASSERT(get_transform_matrix(drawEffect, t).isIdentity());
- GrGLfloat identity[] = {1, 0, 0,
- 0, 1, 0};
- gpu->enablePathTexGen(texCoordIndex++,
- GrGpuGL::kST_PathTexGenComponents,
- identity);
- break;
- }
- case kTrans_MatrixType: {
- GrGLfloat tx, ty;
- get_transform_translation(drawEffect, t, &tx, &ty);
- GrGLfloat translate[] = {1, 0, tx,
- 0, 1, ty};
- gpu->enablePathTexGen(texCoordIndex++,
- GrGpuGL::kST_PathTexGenComponents,
- translate);
- break;
- }
case kNoPersp_MatrixType: {
const SkMatrix& transform = get_transform_matrix(drawEffect, t);
gpu->enablePathTexGen(texCoordIndex++,
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