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Side by Side Diff: src/gpu/gl/GrGLProgramEffects.cpp

Issue 344233006: Remove special case gpu transforms for Identity and Translate (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove unused function Created 6 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgramEffects.h" 8 #include "GrGLProgramEffects.h"
9 #include "GrDrawEffect.h" 9 #include "GrDrawEffect.h"
10 #include "gl/GrGLEffect.h" 10 #include "gl/GrGLEffect.h"
11 #include "gl/GrGLShaderBuilder.h" 11 #include "gl/GrGLShaderBuilder.h"
12 #include "gl/GrGLVertexEffect.h" 12 #include "gl/GrGLVertexEffect.h"
13 #include "gl/GrGpuGL.h" 13 #include "gl/GrGpuGL.h"
14 14
15 typedef GrGLProgramEffects::EffectKey EffectKey; 15 typedef GrGLProgramEffects::EffectKey EffectKey;
16 typedef GrGLProgramEffects::TransformedCoords TransformedCoords; 16 typedef GrGLProgramEffects::TransformedCoords TransformedCoords;
17 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray; 17 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray;
18 typedef GrGLProgramEffects::TextureSampler TextureSampler; 18 typedef GrGLProgramEffects::TextureSampler TextureSampler;
19 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray; 19 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
20 20
21 /** 21 /**
22 * We specialize the vertex code for each of these matrix types. 22 * We specialize the vertex code for each of these matrix types.
23 */ 23 */
24 enum MatrixType { 24 enum MatrixType {
25 kIdentity_MatrixType = 0, 25 kNoPersp_MatrixType = 0,
26 kTrans_MatrixType = 1, 26 kGeneral_MatrixType = 1,
27 kNoPersp_MatrixType = 2,
28 kGeneral_MatrixType = 3,
29 }; 27 };
30 28
31 /** 29 /**
32 * The key for an individual coord transform is made up of a matrix type and a b it that 30 * The key for an individual coord transform is made up of a matrix type and a b it that
33 * indicates the source of the input coords. 31 * indicates the source of the input coords.
34 */ 32 */
35 enum { 33 enum {
36 kMatrixTypeKeyBits = 2, 34 kMatrixTypeKeyBits = 1,
37 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1, 35 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1,
38 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits), 36 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits),
39 kTransformKeyBits = kMatrixTypeKeyBits + 1, 37 kTransformKeyBits = kMatrixTypeKeyBits + 1,
40 }; 38 };
41 39
42 namespace { 40 namespace {
43 41
44 /** 42 /**
45 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic h channels are 43 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic h channels are
46 * present in the texture's config. swizzleComponentMask indicates the channels present in the 44 * present in the texture's config. swizzleComponentMask indicates the channels present in the
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 * the same coordinate set as the original GrCoordTransform if the position and local coords are 79 * the same coordinate set as the original GrCoordTransform if the position and local coords are
82 * identical for this program. 80 * identical for this program.
83 */ 81 */
84 GrCoordSet get_source_coords(EffectKey transformKey, int transformIdx) { 82 GrCoordSet get_source_coords(EffectKey transformKey, int transformIdx) {
85 return (transformKey >> (kTransformKeyBits * transformIdx)) & kPositionCoord s_Flag ? 83 return (transformKey >> (kTransformKeyBits * transformIdx)) & kPositionCoord s_Flag ?
86 kPosition_GrCoordSet : 84 kPosition_GrCoordSet :
87 kLocal_GrCoordSet; 85 kLocal_GrCoordSet;
88 } 86 }
89 87
90 /** 88 /**
91 * Retrieves the final translation that a transform needs to apply to its source coords (and
92 * verifies that a translation is all it needs).
93 */
94 void get_transform_translation(const GrDrawEffect& drawEffect,
95 int transformIdx,
96 GrGLfloat* tx,
97 GrGLfloat* ty) {
98 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf orm(transformIdx);
99 SkASSERT(!coordTransform.reverseY());
100 const SkMatrix& matrix = coordTransform.getMatrix();
101 if (kLocal_GrCoordSet == coordTransform.sourceCoords() &&
102 !drawEffect.programHasExplicitLocalCoords()) {
103 const SkMatrix& coordChangeMatrix = drawEffect.getCoordChangeMatrix();
104 SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMat rix.getType()));
105 *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX] + coordChangeMatrix[SkM atrix::kMTransX]);
106 *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY] + coordChangeMatrix[SkM atrix::kMTransY]);
107 } else {
108 SkASSERT(SkMatrix::kTranslate_Mask == matrix.getType());
109 *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX]);
110 *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY]);
111 }
112 }
113
114 /**
115 * Retrieves the final matrix that a transform needs to apply to its source coor ds. 89 * Retrieves the final matrix that a transform needs to apply to its source coor ds.
116 */ 90 */
117 SkMatrix get_transform_matrix(const GrDrawEffect& drawEffect, int transformIdx) { 91 SkMatrix get_transform_matrix(const GrDrawEffect& drawEffect, int transformIdx) {
118 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf orm(transformIdx); 92 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf orm(transformIdx);
119 SkMatrix combined; 93 SkMatrix combined;
120 if (kLocal_GrCoordSet == coordTransform.sourceCoords() && 94 if (kLocal_GrCoordSet == coordTransform.sourceCoords() &&
121 !drawEffect.programHasExplicitLocalCoords()) { 95 !drawEffect.programHasExplicitLocalCoords()) {
122 combined.setConcat(coordTransform.getMatrix(), drawEffect.getCoordChange Matrix()); 96 combined.setConcat(coordTransform.getMatrix(), drawEffect.getCoordChange Matrix());
123 } else { 97 } else {
124 combined = coordTransform.getMatrix(); 98 combined = coordTransform.getMatrix();
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
168 // We only make the key indicate that device coords are referenc ed when the local coords 142 // We only make the key indicate that device coords are referenc ed when the local coords
169 // are not actually determined by positions. Otherwise the local coords var and position 143 // are not actually determined by positions. Otherwise the local coords var and position
170 // var are identical. 144 // var are identical.
171 key |= kPositionCoords_Flag; 145 key |= kPositionCoords_Flag;
172 } 146 }
173 type1 = SkMatrix::kIdentity_Mask; 147 type1 = SkMatrix::kIdentity_Mask;
174 } 148 }
175 149
176 int combinedTypes = type0 | type1; 150 int combinedTypes = type0 | type1;
177 151
178 bool reverseY = coordTransform.reverseY();
179
180 if (SkMatrix::kPerspective_Mask & combinedTypes) { 152 if (SkMatrix::kPerspective_Mask & combinedTypes) {
181 key |= kGeneral_MatrixType; 153 key |= kGeneral_MatrixType;
182 } else if (((SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask) & combinedT ypes) || reverseY) { 154 } else {
183 key |= kNoPersp_MatrixType; 155 key |= kNoPersp_MatrixType;
184 } else if (SkMatrix::kTranslate_Mask & combinedTypes) {
185 key |= kTrans_MatrixType;
186 } else {
187 key |= kIdentity_MatrixType;
188 } 156 }
189 key <<= kTransformKeyBits * t; 157 key <<= kTransformKeyBits * t;
190 SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap 158 SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap
191 totalKey |= key; 159 totalKey |= key;
192 } 160 }
193 return totalKey; 161 return totalKey;
194 } 162 }
195 163
196 EffectKey GrGLProgramEffects::GenTextureKey(const GrDrawEffect& drawEffect, cons t GrGLCaps& caps) { 164 EffectKey GrGLProgramEffects::GenTextureKey(const GrDrawEffect& drawEffect, cons t GrGLCaps& caps) {
197 EffectKey key = 0; 165 EffectKey key = 0;
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
313 EffectKey effectKey, 281 EffectKey effectKey,
314 TransformedCoordsArray* outCoords) { 282 TransformedCoordsArray* outCoords) {
315 SkTArray<Transform, true>& transforms = fTransforms.push_back(); 283 SkTArray<Transform, true>& transforms = fTransforms.push_back();
316 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); 284 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey);
317 int numTransforms = effect->numTransforms(); 285 int numTransforms = effect->numTransforms();
318 transforms.push_back_n(numTransforms); 286 transforms.push_back_n(numTransforms);
319 for (int t = 0; t < numTransforms; t++) { 287 for (int t = 0; t < numTransforms; t++) {
320 GrSLType varyingType = kVoid_GrSLType; 288 GrSLType varyingType = kVoid_GrSLType;
321 const char* uniName; 289 const char* uniName;
322 switch (get_matrix_type(totalKey, t)) { 290 switch (get_matrix_type(totalKey, t)) {
323 case kIdentity_MatrixType:
324 transforms[t].fType = kVoid_GrSLType;
325 uniName = NULL;
326 varyingType = kVec2f_GrSLType;
327 break;
328 case kTrans_MatrixType:
329 transforms[t].fType = kVec2f_GrSLType;
330 uniName = "StageTranslate";
331 varyingType = kVec2f_GrSLType;
332 break;
333 case kNoPersp_MatrixType: 291 case kNoPersp_MatrixType:
334 transforms[t].fType = kMat33f_GrSLType;
335 uniName = "StageMatrix"; 292 uniName = "StageMatrix";
336 varyingType = kVec2f_GrSLType; 293 varyingType = kVec2f_GrSLType;
337 break; 294 break;
338 case kGeneral_MatrixType: 295 case kGeneral_MatrixType:
339 transforms[t].fType = kMat33f_GrSLType;
340 uniName = "StageMatrix"; 296 uniName = "StageMatrix";
341 varyingType = kVec3f_GrSLType; 297 varyingType = kVec3f_GrSLType;
342 break; 298 break;
343 default: 299 default:
344 SkFAIL("Unexpected key."); 300 SkFAIL("Unexpected key.");
345 } 301 }
346 SkString suffixedUniName; 302 SkString suffixedUniName;
347 if (kVoid_GrSLType != transforms[t].fType) { 303 if (0 != t) {
348 if (0 != t) { 304 suffixedUniName.append(uniName);
349 suffixedUniName.append(uniName); 305 suffixedUniName.appendf("_%i", t);
350 suffixedUniName.appendf("_%i", t); 306 uniName = suffixedUniName.c_str();
351 uniName = suffixedUniName.c_str();
352 }
353 transforms[t].fHandle = builder->addUniform(GrGLShaderBuilder::kVert ex_Visibility,
354 transforms[t].fType,
355 uniName,
356 &uniName);
357 } 307 }
308 transforms[t].fHandle = builder->addUniform(GrGLShaderBuilder::kVertex_V isibility,
309 kMat33f_GrSLType,
310 uniName,
311 &uniName);
358 312
359 const char* varyingName = "MatrixCoord"; 313 const char* varyingName = "MatrixCoord";
360 SkString suffixedVaryingName; 314 SkString suffixedVaryingName;
361 if (0 != t) { 315 if (0 != t) {
362 suffixedVaryingName.append(varyingName); 316 suffixedVaryingName.append(varyingName);
363 suffixedVaryingName.appendf("_%i", t); 317 suffixedVaryingName.appendf("_%i", t);
364 varyingName = suffixedVaryingName.c_str(); 318 varyingName = suffixedVaryingName.c_str();
365 } 319 }
366 const char* vsVaryingName; 320 const char* vsVaryingName;
367 const char* fsVaryingName; 321 const char* fsVaryingName;
368 builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVarying Name); 322 builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVarying Name);
369 323
370 const GrGLShaderVar& coords = kPosition_GrCoordSet == get_source_coords( totalKey, t) ? 324 const GrGLShaderVar& coords = kPosition_GrCoordSet == get_source_coords( totalKey, t) ?
371 builder->positionAttribute() : 325 builder->positionAttribute() :
372 builder->localCoordsAttribute(); 326 builder->localCoordsAttribute();
373 // varying = matrix * coords (logically) 327 // varying = matrix * coords (logically)
374 switch (transforms[t].fType) { 328 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingTyp e);
375 case kVoid_GrSLType: 329 if (kVec2f_GrSLType == varyingType) {
376 SkASSERT(kVec2f_GrSLType == varyingType); 330 builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
377 builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_s tr()); 331 vsVaryingName, uniName, coords.c_str());
378 break; 332 } else {
379 case kVec2f_GrSLType: 333 builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
380 SkASSERT(kVec2f_GrSLType == varyingType); 334 vsVaryingName, uniName, coords.c_str());
381 builder->vsCodeAppendf("\t%s = %s + %s;\n",
382 vsVaryingName, uniName, coords.c_str());
383 break;
384 case kMat33f_GrSLType: {
385 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == va ryingType);
386 if (kVec2f_GrSLType == varyingType) {
387 builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
388 vsVaryingName, uniName, coords.c_str( ));
389 } else {
390 builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
391 vsVaryingName, uniName, coords.c_str( ));
392 }
393 break;
394 }
395 default:
396 SkFAIL("Unexpected uniform type.");
397 } 335 }
398 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, 336 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords,
399 (SkString(fsVaryingName), varyingType)); 337 (SkString(fsVaryingName), varyingType));
400 } 338 }
401 } 339 }
402 340
403 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, 341 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu,
404 const GrGLUniformManager& uniformManager, 342 const GrGLUniformManager& uniformManager,
405 const GrEffectStage* effectStages[]) { 343 const GrEffectStage* effectStages[]) {
406 int numEffects = fGLEffects.count(); 344 int numEffects = fGLEffects.count();
407 SkASSERT(numEffects == fTransforms.count()); 345 SkASSERT(numEffects == fTransforms.count());
408 SkASSERT(numEffects == fSamplers.count()); 346 SkASSERT(numEffects == fSamplers.count());
409 for (int e = 0; e < numEffects; ++e) { 347 for (int e = 0; e < numEffects; ++e) {
410 GrDrawEffect drawEffect(*effectStages[e], fHasExplicitLocalCoords); 348 GrDrawEffect drawEffect(*effectStages[e], fHasExplicitLocalCoords);
411 fGLEffects[e]->setData(uniformManager, drawEffect); 349 fGLEffects[e]->setData(uniformManager, drawEffect);
412 this->setTransformData(uniformManager, drawEffect, e); 350 this->setTransformData(uniformManager, drawEffect, e);
413 this->bindTextures(gpu, *drawEffect.effect(), e); 351 this->bindTextures(gpu, *drawEffect.effect(), e);
414 } 352 }
415 } 353 }
416 354
417 void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor mManager, 355 void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor mManager,
418 const GrDrawEffect& drawEffect, 356 const GrDrawEffect& drawEffect,
419 int effectIdx) { 357 int effectIdx) {
420 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; 358 SkTArray<Transform, true>& transforms = fTransforms[effectIdx];
421 int numTransforms = transforms.count(); 359 int numTransforms = transforms.count();
422 SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms()); 360 SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms());
423 for (int t = 0; t < numTransforms; ++t) { 361 for (int t = 0; t < numTransforms; ++t) {
424 SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transform s[t].fType)); 362 SkASSERT(transforms[t].fHandle.isValid());
425 switch (transforms[t].fType) { 363 const SkMatrix& matrix = get_transform_matrix(drawEffect, t);
426 case kVoid_GrSLType: 364 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) {
427 SkASSERT(get_transform_matrix(drawEffect, t).isIdentity()); 365 uniformManager.setSkMatrix(transforms[t].fHandle, matrix);
428 break; 366 transforms[t].fCurrentValue = matrix;
429 case kVec2f_GrSLType: {
430 GrGLfloat tx, ty;
431 get_transform_translation(drawEffect, t, &tx, &ty);
432 if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx ||
433 transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) {
434 uniformManager.set2f(transforms[t].fHandle, tx, ty);
435 transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx);
436 transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty);
437 }
438 break;
439 }
440 case kMat33f_GrSLType: {
441 const SkMatrix& matrix = get_transform_matrix(drawEffect, t);
442 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) {
443 uniformManager.setSkMatrix(transforms[t].fHandle, matrix);
444 transforms[t].fCurrentValue = matrix;
445 }
446 break;
447 }
448 default:
449 SkFAIL("Unexpected uniform type.");
450 } 367 }
451 } 368 }
452 } 369 }
453 370
454 GrGLVertexProgramEffectsBuilder::GrGLVertexProgramEffectsBuilder(GrGLFullShaderB uilder* builder, 371 GrGLVertexProgramEffectsBuilder::GrGLVertexProgramEffectsBuilder(GrGLFullShaderB uilder* builder,
455 int reserveCoun t) 372 int reserveCoun t)
456 : fBuilder(builder) 373 : fBuilder(builder)
457 , fProgramEffects(SkNEW_ARGS(GrGLVertexProgramEffects, 374 , fProgramEffects(SkNEW_ARGS(GrGLVertexProgramEffects,
458 (reserveCount, fBuilder->hasExplicitLocalCoords ()))) { 375 (reserveCount, fBuilder->hasExplicitLocalCoords ()))) {
459 } 376 }
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
531 } 448 }
532 449
533 void GrGLPathTexGenProgramEffects::setPathTexGenState(GrGpuGL* gpu, 450 void GrGLPathTexGenProgramEffects::setPathTexGenState(GrGpuGL* gpu,
534 const GrDrawEffect& drawEffect, 451 const GrDrawEffect& drawEffect,
535 int effectIdx) { 452 int effectIdx) {
536 EffectKey totalKey = fTransforms[effectIdx].fTransformKey; 453 EffectKey totalKey = fTransforms[effectIdx].fTransformKey;
537 int texCoordIndex = fTransforms[effectIdx].fTexCoordIndex; 454 int texCoordIndex = fTransforms[effectIdx].fTexCoordIndex;
538 int numTransforms = (*drawEffect.effect())->numTransforms(); 455 int numTransforms = (*drawEffect.effect())->numTransforms();
539 for (int t = 0; t < numTransforms; ++t) { 456 for (int t = 0; t < numTransforms; ++t) {
540 switch (get_matrix_type(totalKey, t)) { 457 switch (get_matrix_type(totalKey, t)) {
541 case kIdentity_MatrixType: {
542 SkASSERT(get_transform_matrix(drawEffect, t).isIdentity());
543 GrGLfloat identity[] = {1, 0, 0,
544 0, 1, 0};
545 gpu->enablePathTexGen(texCoordIndex++,
546 GrGpuGL::kST_PathTexGenComponents,
547 identity);
548 break;
549 }
550 case kTrans_MatrixType: {
551 GrGLfloat tx, ty;
552 get_transform_translation(drawEffect, t, &tx, &ty);
553 GrGLfloat translate[] = {1, 0, tx,
554 0, 1, ty};
555 gpu->enablePathTexGen(texCoordIndex++,
556 GrGpuGL::kST_PathTexGenComponents,
557 translate);
558 break;
559 }
560 case kNoPersp_MatrixType: { 458 case kNoPersp_MatrixType: {
561 const SkMatrix& transform = get_transform_matrix(drawEffect, t); 459 const SkMatrix& transform = get_transform_matrix(drawEffect, t);
562 gpu->enablePathTexGen(texCoordIndex++, 460 gpu->enablePathTexGen(texCoordIndex++,
563 GrGpuGL::kST_PathTexGenComponents, 461 GrGpuGL::kST_PathTexGenComponents,
564 transform); 462 transform);
565 break; 463 break;
566 } 464 }
567 case kGeneral_MatrixType: { 465 case kGeneral_MatrixType: {
568 const SkMatrix& transform = get_transform_matrix(drawEffect, t); 466 const SkMatrix& transform = get_transform_matrix(drawEffect, t);
569 gpu->enablePathTexGen(texCoordIndex++, 467 gpu->enablePathTexGen(texCoordIndex++,
(...skipping 15 matching lines...) Expand all
585 } 483 }
586 484
587 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, 485 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage,
588 GrGLProgramEffects::EffectK ey key, 486 GrGLProgramEffects::EffectK ey key,
589 const char* outColor, 487 const char* outColor,
590 const char* inColor, 488 const char* inColor,
591 int stageIndex) { 489 int stageIndex) {
592 SkASSERT(NULL != fProgramEffects.get()); 490 SkASSERT(NULL != fProgramEffects.get());
593 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn dex); 491 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn dex);
594 } 492 }
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