Index: bench/BenchGpuTimer_gl.cpp |
diff --git a/bench/BenchGpuTimer_gl.cpp b/bench/BenchGpuTimer_gl.cpp |
deleted file mode 100644 |
index 349fc1529de6ac32754950f20c1ab5bd6037ecb2..0000000000000000000000000000000000000000 |
--- a/bench/BenchGpuTimer_gl.cpp |
+++ /dev/null |
@@ -1,74 +0,0 @@ |
- |
-/* |
- * Copyright 2011 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
-#include "BenchGpuTimer_gl.h" |
-#include "gl/SkGLContextHelper.h" |
-#include "gl/GrGLUtil.h" |
- |
-BenchGpuTimer::BenchGpuTimer(const SkGLContextHelper* glctx) { |
- fContext = glctx; |
- glctx->ref(); |
- glctx->makeCurrent(); |
- fStarted = false; |
- fSupported = GrGLGetVersion(glctx->gl()) > GR_GL_VER(3,3) || |
- glctx->hasExtension("GL_ARB_timer_query") || |
- glctx->hasExtension("GL_EXT_timer_query"); |
- |
- if (fSupported) { |
- SK_GL(*glctx, GenQueries(1, &fQuery)); |
- } |
-} |
- |
-BenchGpuTimer::~BenchGpuTimer() { |
- if (fSupported) { |
- fContext->makeCurrent(); |
- SK_GL(*fContext, DeleteQueries(1, &fQuery)); |
- } |
- fContext->unref(); |
-} |
- |
-void BenchGpuTimer::startGpu() { |
- if (fSupported) { |
- fContext->makeCurrent(); |
- fStarted = true; |
- SK_GL(*fContext, BeginQuery(GR_GL_TIME_ELAPSED, fQuery)); |
- } |
-} |
- |
-/** |
- * It is important to stop the cpu clocks first, |
- * as this will cpu wait for the gpu to finish. |
- */ |
-double BenchGpuTimer::endGpu() { |
- if (fSupported) { |
- fStarted = false; |
- fContext->makeCurrent(); |
- SK_GL(*fContext, EndQuery(GR_GL_TIME_ELAPSED)); |
- |
- GrGLint available = 0; |
- while (!available) { |
- SK_GL_NOERRCHECK(*fContext, GetQueryObjectiv(fQuery, |
- GR_GL_QUERY_RESULT_AVAILABLE, |
- &available)); |
- // If GetQueryObjectiv is erroring out we need some alternative |
- // means of breaking out of this loop |
- GrGLenum error; |
- SK_GL_RET_NOERRCHECK(*fContext, error, GetError()); |
- if (GR_GL_NO_ERROR != error) { |
- break; |
- } |
- } |
- GrGLuint64 totalGPUTimeElapsed = 0; |
- SK_GL(*fContext, GetQueryObjectui64v(fQuery, |
- GR_GL_QUERY_RESULT, |
- &totalGPUTimeElapsed)); |
- |
- return totalGPUTimeElapsed / 1000000.0; |
- } else { |
- return 0; |
- } |
-} |