Index: gpu/command_buffer/common/gpu_memory_allocation.h |
diff --git a/gpu/command_buffer/common/gpu_memory_allocation.h b/gpu/command_buffer/common/gpu_memory_allocation.h |
index 2d23298ffc60311b823efeb3a5762b017471b12d..facbd7ff8850acebc910f9c30303e7618b19360b 100644 |
--- a/gpu/command_buffer/common/gpu_memory_allocation.h |
+++ b/gpu/command_buffer/common/gpu_memory_allocation.h |
@@ -49,48 +49,6 @@ struct MemoryAllocation { |
} |
}; |
-// Memory Allocation request which is sent by a client, to help GpuMemoryManager |
-// more ideally split memory allocations across clients. |
-struct ManagedMemoryStats { |
- // Bytes required for correct rendering. |
- uint64 bytes_required; |
- |
- // Bytes that are not strictly required for correctness, but, if allocated, |
- // will provide good performance. |
- uint64 bytes_nice_to_have; |
- |
- // The number of bytes currently allocated. |
- uint64 bytes_allocated; |
- |
- // Whether or not a backbuffer is currently requested (the memory usage |
- // of the buffer is known by the GPU process). |
- bool backbuffer_requested; |
- |
- ManagedMemoryStats() |
- : bytes_required(0), |
- bytes_nice_to_have(0), |
- bytes_allocated(0), |
- backbuffer_requested(false) { |
- } |
- |
- ManagedMemoryStats(uint64 bytes_required, |
- uint64 bytes_nice_to_have, |
- uint64 bytes_allocated, |
- bool backbuffer_requested) |
- : bytes_required(bytes_required), |
- bytes_nice_to_have(bytes_nice_to_have), |
- bytes_allocated(bytes_allocated), |
- backbuffer_requested(backbuffer_requested) { |
- } |
- |
- bool Equals(const ManagedMemoryStats& other) const { |
- return bytes_required == other.bytes_required && |
- bytes_nice_to_have == other.bytes_nice_to_have && |
- bytes_allocated == other.bytes_allocated && |
- backbuffer_requested == other.backbuffer_requested; |
- } |
-}; |
- |
} // namespace content |
#endif // GPU_COMMAND_BUFFER_COMMON_GPU_MEMORY_ALLOCATION_H_ |