| Index: gpu/command_buffer/common/gpu_memory_allocation.h
|
| diff --git a/gpu/command_buffer/common/gpu_memory_allocation.h b/gpu/command_buffer/common/gpu_memory_allocation.h
|
| index 2d23298ffc60311b823efeb3a5762b017471b12d..facbd7ff8850acebc910f9c30303e7618b19360b 100644
|
| --- a/gpu/command_buffer/common/gpu_memory_allocation.h
|
| +++ b/gpu/command_buffer/common/gpu_memory_allocation.h
|
| @@ -49,48 +49,6 @@ struct MemoryAllocation {
|
| }
|
| };
|
|
|
| -// Memory Allocation request which is sent by a client, to help GpuMemoryManager
|
| -// more ideally split memory allocations across clients.
|
| -struct ManagedMemoryStats {
|
| - // Bytes required for correct rendering.
|
| - uint64 bytes_required;
|
| -
|
| - // Bytes that are not strictly required for correctness, but, if allocated,
|
| - // will provide good performance.
|
| - uint64 bytes_nice_to_have;
|
| -
|
| - // The number of bytes currently allocated.
|
| - uint64 bytes_allocated;
|
| -
|
| - // Whether or not a backbuffer is currently requested (the memory usage
|
| - // of the buffer is known by the GPU process).
|
| - bool backbuffer_requested;
|
| -
|
| - ManagedMemoryStats()
|
| - : bytes_required(0),
|
| - bytes_nice_to_have(0),
|
| - bytes_allocated(0),
|
| - backbuffer_requested(false) {
|
| - }
|
| -
|
| - ManagedMemoryStats(uint64 bytes_required,
|
| - uint64 bytes_nice_to_have,
|
| - uint64 bytes_allocated,
|
| - bool backbuffer_requested)
|
| - : bytes_required(bytes_required),
|
| - bytes_nice_to_have(bytes_nice_to_have),
|
| - bytes_allocated(bytes_allocated),
|
| - backbuffer_requested(backbuffer_requested) {
|
| - }
|
| -
|
| - bool Equals(const ManagedMemoryStats& other) const {
|
| - return bytes_required == other.bytes_required &&
|
| - bytes_nice_to_have == other.bytes_nice_to_have &&
|
| - bytes_allocated == other.bytes_allocated &&
|
| - backbuffer_requested == other.backbuffer_requested;
|
| - }
|
| -};
|
| -
|
| } // namespace content
|
|
|
| #endif // GPU_COMMAND_BUFFER_COMMON_GPU_MEMORY_ALLOCATION_H_
|
|
|