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Side by Side Diff: dm/DMGpuSupport.h

Issue 341433007: Revert of Support using OpenGL ES context on desktop (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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1 #ifndef DMGpuSupport_DEFINED 1 #ifndef DMGpuSupport_DEFINED
2 #define DMGpuSupport_DEFINED 2 #define DMGpuSupport_DEFINED
3 3
4 // Provides Ganesh to DM, 4 // Provides Ganesh to DM,
5 // or if it's not available, fakes it enough so most code doesn't have to know t hat. 5 // or if it's not available, fakes it enough so most code doesn't have to know t hat.
6 6
7 #include "SkSurface.h" 7 #include "SkSurface.h"
8 8
9 #if SK_SUPPORT_GPU 9 #if SK_SUPPORT_GPU
10 10
11 // Ganesh is available. Yippee! 11 // Ganesh is available. Yippee!
12 12
13 # include "GrContext.h" 13 # include "GrContext.h"
14 # include "GrContextFactory.h" 14 # include "GrContextFactory.h"
15 15
16 namespace DM { 16 namespace DM {
17 17
18 static const bool kGPUDisabled = false; 18 static const bool kGPUDisabled = false;
19 19
20 static inline SkSurface* NewGpuSurface(GrContextFactory* grFactory, 20 static inline SkSurface* NewGpuSurface(GrContextFactory* grFactory,
21 GrContextFactory::GLContextType type, 21 GrContextFactory::GLContextType type,
22 GrGLStandard gpuAPI,
23 SkImageInfo info, 22 SkImageInfo info,
24 int samples) { 23 int samples) {
25 return SkSurface::NewRenderTarget(grFactory->get(type, gpuAPI), info, sample s); 24 return SkSurface::NewRenderTarget(grFactory->get(type), info, samples);
26 } 25 }
27 26
28 } // namespace DM 27 } // namespace DM
29 28
30 #else// !SK_SUPPORT_GPU 29 #else// !SK_SUPPORT_GPU
31 30
32 // Ganesh is not available. Fake it. 31 // Ganesh is not available. Fake it.
33 32
34 enum GrGLStandard {
35 kNone_GrGLStandard,
36 kGL_GrGLStandard,
37 kGLES_GrGLStandard
38 };
39
40 class GrContextFactory { 33 class GrContextFactory {
41 public: 34 public:
42 typedef int GLContextType; 35 typedef int GLContextType;
43 36
44 static const GLContextType kANGLE_GLContextType = 0, 37 static const GLContextType kANGLE_GLContextType = 0,
45 kDebug_GLContextType = 0, 38 kDebug_GLContextType = 0,
46 kMESA_GLContextType = 0, 39 kMESA_GLContextType = 0,
47 kNVPR_GLContextType = 0, 40 kNVPR_GLContextType = 0,
48 kNative_GLContextType = 0, 41 kNative_GLContextType = 0,
49 kNull_GLContextType = 0; 42 kNull_GLContextType = 0;
50 }; 43 };
51 44
52 namespace DM { 45 namespace DM {
53 46
54 static const bool kGPUDisabled = true; 47 static const bool kGPUDisabled = true;
55 48
56 static inline SkSurface* NewGpuSurface(GrContextFactory*, 49 static inline SkSurface* NewGpuSurface(GrContextFactory*,
57 GrContextFactory::GLContextType, 50 GrContextFactory::GLContextType,
58 GrGLStandard,
59 SkImageInfo, 51 SkImageInfo,
60 int) { 52 int) {
61 return NULL; 53 return NULL;
62 } 54 }
63 55
64 } // namespace DM 56 } // namespace DM
65 57
66 #endif//SK_SUPPORT_GPU 58 #endif//SK_SUPPORT_GPU
67 59
68 #endif//DMGpuSupport_DEFINED 60 #endif//DMGpuSupport_DEFINED
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