| Index: Source/core/rendering/RenderFlowThread.h
|
| diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h
|
| index c6106041319b259626fd4f587a466cf5d3998d98..4f1e3faf5a3c054b643b0a81fcde6a95a84a3cea 100644
|
| --- a/Source/core/rendering/RenderFlowThread.h
|
| +++ b/Source/core/rendering/RenderFlowThread.h
|
| @@ -291,20 +291,7 @@ private:
|
|
|
| };
|
|
|
| -inline RenderFlowThread* toRenderFlowThread(RenderObject* object)
|
| -{
|
| - ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderFlowThread());
|
| - return static_cast<RenderFlowThread*>(object);
|
| -}
|
| -
|
| -inline const RenderFlowThread* toRenderFlowThread(const RenderObject* object)
|
| -{
|
| - ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderFlowThread());
|
| - return static_cast<const RenderFlowThread*>(object);
|
| -}
|
| -
|
| -// This will catch anyone doing an unnecessary cast.
|
| -void toRenderFlowThread(const RenderFlowThread*);
|
| +DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFlowThread, isRenderFlowThread());
|
|
|
| class CurrentRenderFlowThreadMaintainer {
|
| WTF_MAKE_NONCOPYABLE(CurrentRenderFlowThreadMaintainer);
|
|
|