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Unified Diff: content/renderer/pepper/video_decoder_shim.h

Issue 337683002: Revert of Implement software fallback for PPB_VideoDecoder. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 6 months ago
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Index: content/renderer/pepper/video_decoder_shim.h
diff --git a/content/renderer/pepper/video_decoder_shim.h b/content/renderer/pepper/video_decoder_shim.h
deleted file mode 100644
index e02af527bbaf0d41ba9cdbfac93d07eb448d2b72..0000000000000000000000000000000000000000
--- a/content/renderer/pepper/video_decoder_shim.h
+++ /dev/null
@@ -1,129 +0,0 @@
-// Copyright (c) 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
-#define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
-
-#include <queue>
-#include <vector>
-
-#include "base/basictypes.h"
-#include "base/containers/hash_tables.h"
-#include "base/memory/linked_ptr.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/memory/weak_ptr.h"
-#include "base/message_loop/message_loop_proxy.h"
-#include "gpu/command_buffer/common/mailbox.h"
-#include "media/base/video_decoder_config.h"
-#include "media/video/video_decode_accelerator.h"
-
-#include "ppapi/c/pp_codecs.h"
-
-namespace gpu {
-namespace gles2 {
-class GLES2Interface;
-}
-}
-
-namespace media {
-class DecoderBuffer;
-}
-
-namespace webkit {
-namespace gpu {
-class ContextProviderWebContext;
-}
-}
-
-namespace content {
-
-class PepperVideoDecoderHost;
-
-// This class is a shim to wrap a media::VideoDecoder so that it can be used
-// by PepperVideoDecoderHost in place of a media::VideoDecodeAccelerator.
-// This class should be constructed, used, and destructed on the main (render)
-// thread.
-class VideoDecoderShim : public media::VideoDecodeAccelerator {
- public:
- explicit VideoDecoderShim(PepperVideoDecoderHost* host);
- virtual ~VideoDecoderShim();
-
- // media::VideoDecodeAccelerator implementation.
- virtual bool Initialize(
- media::VideoCodecProfile profile,
- media::VideoDecodeAccelerator::Client* client) OVERRIDE;
- virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
- virtual void AssignPictureBuffers(
- const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
- virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
- virtual void Flush() OVERRIDE;
- virtual void Reset() OVERRIDE;
- virtual void Destroy() OVERRIDE;
-
- private:
- enum State {
- UNINITIALIZED,
- DECODING,
- FLUSHING,
- RESETTING,
- };
-
- struct PendingDecode;
- struct PendingFrame;
- class DecoderImpl;
-
- void OnInitializeComplete(int32_t result, uint32_t texture_pool_size);
- void OnDecodeComplete(int32_t result, uint32_t decode_id);
- void OnOutputComplete(scoped_ptr<PendingFrame> frame);
- void SendPictures();
- void OnResetComplete();
- void NotifyCompletedDecodes();
- void DismissTexture(uint32_t texture_id);
- void DeleteTexture(uint32_t texture_id);
- // Call this whenever we change GL state that the plugin relies on, such as
- // creating picture textures.
- void FlushCommandBuffer();
-
- scoped_ptr<DecoderImpl> decoder_impl_;
- State state_;
-
- PepperVideoDecoderHost* host_;
- scoped_refptr<base::MessageLoopProxy> media_message_loop_;
- scoped_refptr<webkit::gpu::ContextProviderWebContext> context_provider_;
-
- // The current decoded frame size.
- gfx::Size texture_size_;
- // Map that takes the plugin's GL texture id to the renderer's GL texture id.
- typedef base::hash_map<uint32_t, uint32_t> TextureIdMap;
- TextureIdMap texture_id_map_;
- // Available textures (these are plugin ids.)
- std::vector<uint32_t> available_textures_;
- // Track textures that are no longer needed (these are plugin ids.)
- typedef base::hash_set<uint32_t> TextureIdSet;
- TextureIdSet textures_to_dismiss_;
- // Mailboxes for pending texture requests, to write to plugin's textures.
- std::vector<gpu::Mailbox> pending_texture_mailboxes_;
-
- // Queue of completed decode ids, for notifying the host.
- typedef std::queue<uint32_t> CompletedDecodeQueue;
- CompletedDecodeQueue completed_decodes_;
-
- // Queue of decoded frames that have been converted to RGB and await upload to
- // a GL texture.
- typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue;
- PendingFrameQueue pending_frames_;
-
- // The optimal number of textures to allocate for decoder_impl_.
- uint32_t texture_pool_size_;
-
- uint32_t num_pending_decodes_;
-
- base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim);
-};
-
-} // namespace content
-
-#endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_
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