| Index: content/renderer/pepper/video_decoder_shim.cc
|
| diff --git a/content/renderer/pepper/video_decoder_shim.cc b/content/renderer/pepper/video_decoder_shim.cc
|
| deleted file mode 100644
|
| index a82932cae8150d0f67d2eb05151eb8c5c52eced5..0000000000000000000000000000000000000000
|
| --- a/content/renderer/pepper/video_decoder_shim.cc
|
| +++ /dev/null
|
| @@ -1,576 +0,0 @@
|
| -// Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/renderer/pepper/video_decoder_shim.h"
|
| -
|
| -#include <GLES2/gl2.h>
|
| -#include <GLES2/gl2ext.h>
|
| -#include <GLES2/gl2extchromium.h>
|
| -
|
| -#include "base/bind.h"
|
| -#include "base/numerics/safe_conversions.h"
|
| -#include "content/public/renderer/render_thread.h"
|
| -#include "content/renderer/pepper/pepper_video_decoder_host.h"
|
| -#include "content/renderer/render_thread_impl.h"
|
| -#include "gpu/command_buffer/client/gles2_implementation.h"
|
| -#include "media/base/decoder_buffer.h"
|
| -#include "media/base/limits.h"
|
| -#include "media/base/video_decoder.h"
|
| -#include "media/filters/ffmpeg_video_decoder.h"
|
| -#include "media/video/picture.h"
|
| -#include "media/video/video_decode_accelerator.h"
|
| -#include "ppapi/c/pp_errors.h"
|
| -#include "third_party/libyuv/include/libyuv.h"
|
| -#include "webkit/common/gpu/context_provider_web_context.h"
|
| -
|
| -namespace content {
|
| -
|
| -struct VideoDecoderShim::PendingDecode {
|
| - PendingDecode(uint32_t decode_id,
|
| - const scoped_refptr<media::DecoderBuffer>& buffer);
|
| - ~PendingDecode();
|
| -
|
| - const uint32_t decode_id;
|
| - const scoped_refptr<media::DecoderBuffer> buffer;
|
| -};
|
| -
|
| -VideoDecoderShim::PendingDecode::PendingDecode(
|
| - uint32_t decode_id,
|
| - const scoped_refptr<media::DecoderBuffer>& buffer)
|
| - : decode_id(decode_id), buffer(buffer) {
|
| -}
|
| -
|
| -VideoDecoderShim::PendingDecode::~PendingDecode() {
|
| -}
|
| -
|
| -struct VideoDecoderShim::PendingFrame {
|
| - explicit PendingFrame(uint32_t decode_id);
|
| - PendingFrame(uint32_t decode_id, const gfx::Size& size);
|
| - ~PendingFrame();
|
| -
|
| - const uint32_t decode_id;
|
| - const gfx::Size size;
|
| - std::vector<uint8_t> argb_pixels;
|
| -
|
| - private:
|
| - // This could be expensive to copy, so guard against that.
|
| - DISALLOW_COPY_AND_ASSIGN(PendingFrame);
|
| -};
|
| -
|
| -VideoDecoderShim::PendingFrame::PendingFrame(uint32_t decode_id)
|
| - : decode_id(decode_id) {
|
| -}
|
| -
|
| -VideoDecoderShim::PendingFrame::PendingFrame(uint32_t decode_id,
|
| - const gfx::Size& size)
|
| - : decode_id(decode_id),
|
| - size(size),
|
| - argb_pixels(size.width() * size.height() * 4) {
|
| -}
|
| -
|
| -VideoDecoderShim::PendingFrame::~PendingFrame() {
|
| -}
|
| -
|
| -// DecoderImpl runs the underlying VideoDecoder on the media thread, receiving
|
| -// calls from the VideoDecodeShim on the main thread and sending results back.
|
| -// This class is constructed on the main thread, but used and destructed on the
|
| -// media thread.
|
| -class VideoDecoderShim::DecoderImpl {
|
| - public:
|
| - explicit DecoderImpl(const base::WeakPtr<VideoDecoderShim>& proxy);
|
| - ~DecoderImpl();
|
| -
|
| - void Initialize(media::VideoDecoderConfig config);
|
| - void Decode(uint32_t decode_id, scoped_refptr<media::DecoderBuffer> buffer);
|
| - void Reset();
|
| - void Stop();
|
| -
|
| - private:
|
| - void OnPipelineStatus(media::PipelineStatus status);
|
| - void DoDecode();
|
| - void OnDecodeComplete(uint32_t decode_id, media::VideoDecoder::Status status);
|
| - void OnOutputComplete(const scoped_refptr<media::VideoFrame>& frame);
|
| - void OnResetComplete();
|
| -
|
| - // WeakPtr is bound to main_message_loop_. Use only in shim callbacks.
|
| - base::WeakPtr<VideoDecoderShim> shim_;
|
| - scoped_ptr<media::VideoDecoder> decoder_;
|
| - scoped_refptr<base::MessageLoopProxy> main_message_loop_;
|
| - // Queue of decodes waiting for the decoder.
|
| - typedef std::queue<PendingDecode> PendingDecodeQueue;
|
| - PendingDecodeQueue pending_decodes_;
|
| - int max_decodes_at_decoder_;
|
| - int num_decodes_at_decoder_;
|
| - // VideoDecoder returns pictures without information about the decode buffer
|
| - // that generated it. Save the decode_id from the last decode that completed,
|
| - // which is close for most decoders, which only decode one buffer at a time.
|
| - uint32_t decode_id_;
|
| -};
|
| -
|
| -VideoDecoderShim::DecoderImpl::DecoderImpl(
|
| - const base::WeakPtr<VideoDecoderShim>& proxy)
|
| - : shim_(proxy),
|
| - main_message_loop_(base::MessageLoopProxy::current()),
|
| - max_decodes_at_decoder_(0),
|
| - num_decodes_at_decoder_(0),
|
| - decode_id_(0) {
|
| -}
|
| -
|
| -VideoDecoderShim::DecoderImpl::~DecoderImpl() {
|
| - DCHECK(pending_decodes_.empty());
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::Initialize(
|
| - media::VideoDecoderConfig config) {
|
| - DCHECK(!decoder_);
|
| - scoped_ptr<media::FFmpegVideoDecoder> ffmpeg_video_decoder(
|
| - new media::FFmpegVideoDecoder(base::MessageLoopProxy::current()));
|
| - ffmpeg_video_decoder->set_decode_nalus(true);
|
| - decoder_ = ffmpeg_video_decoder.Pass();
|
| - max_decodes_at_decoder_ = decoder_->GetMaxDecodeRequests();
|
| - // We can use base::Unretained() safely in decoder callbacks because we call
|
| - // VideoDecoder::Stop() before deletion. Stop() guarantees there will be no
|
| - // outstanding callbacks after it returns.
|
| - decoder_->Initialize(
|
| - config,
|
| - true /* low_delay */,
|
| - base::Bind(&VideoDecoderShim::DecoderImpl::OnPipelineStatus,
|
| - base::Unretained(this)),
|
| - base::Bind(&VideoDecoderShim::DecoderImpl::OnOutputComplete,
|
| - base::Unretained(this)));
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::Decode(
|
| - uint32_t decode_id,
|
| - scoped_refptr<media::DecoderBuffer> buffer) {
|
| - DCHECK(decoder_);
|
| - pending_decodes_.push(PendingDecode(decode_id, buffer));
|
| - DoDecode();
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::Reset() {
|
| - DCHECK(decoder_);
|
| - // Abort all pending decodes.
|
| - while (!pending_decodes_.empty()) {
|
| - const PendingDecode& decode = pending_decodes_.front();
|
| - scoped_ptr<PendingFrame> pending_frame(new PendingFrame(decode.decode_id));
|
| - main_message_loop_->PostTask(FROM_HERE,
|
| - base::Bind(&VideoDecoderShim::OnDecodeComplete,
|
| - shim_,
|
| - media::VideoDecoder::kAborted,
|
| - decode.decode_id));
|
| - pending_decodes_.pop();
|
| - }
|
| - decoder_->Reset(base::Bind(&VideoDecoderShim::DecoderImpl::OnResetComplete,
|
| - base::Unretained(this)));
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::Stop() {
|
| - DCHECK(decoder_);
|
| - // Clear pending decodes now. We don't want OnDecodeComplete to call DoDecode
|
| - // again.
|
| - while (!pending_decodes_.empty())
|
| - pending_decodes_.pop();
|
| - decoder_->Stop();
|
| - // This instance is deleted once we exit this scope.
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::OnPipelineStatus(
|
| - media::PipelineStatus status) {
|
| - int32_t result;
|
| - switch (status) {
|
| - case media::PIPELINE_OK:
|
| - result = PP_OK;
|
| - break;
|
| - case media::DECODER_ERROR_NOT_SUPPORTED:
|
| - result = PP_ERROR_NOTSUPPORTED;
|
| - break;
|
| - default:
|
| - result = PP_ERROR_FAILED;
|
| - break;
|
| - }
|
| -
|
| - // Calculate how many textures the shim should create.
|
| - uint32_t shim_texture_pool_size =
|
| - max_decodes_at_decoder_ + media::limits::kMaxVideoFrames;
|
| - main_message_loop_->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&VideoDecoderShim::OnInitializeComplete,
|
| - shim_,
|
| - result,
|
| - shim_texture_pool_size));
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::DoDecode() {
|
| - while (!pending_decodes_.empty() &&
|
| - num_decodes_at_decoder_ < max_decodes_at_decoder_) {
|
| - num_decodes_at_decoder_++;
|
| - const PendingDecode& decode = pending_decodes_.front();
|
| - decoder_->Decode(
|
| - decode.buffer,
|
| - base::Bind(&VideoDecoderShim::DecoderImpl::OnDecodeComplete,
|
| - base::Unretained(this),
|
| - decode.decode_id));
|
| - pending_decodes_.pop();
|
| - }
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::OnDecodeComplete(
|
| - uint32_t decode_id,
|
| - media::VideoDecoder::Status status) {
|
| - num_decodes_at_decoder_--;
|
| - decode_id_ = decode_id;
|
| -
|
| - int32_t result;
|
| - switch (status) {
|
| - case media::VideoDecoder::kOk:
|
| - case media::VideoDecoder::kAborted:
|
| - result = PP_OK;
|
| - break;
|
| - case media::VideoDecoder::kDecodeError:
|
| - result = PP_ERROR_RESOURCE_FAILED;
|
| - break;
|
| - default:
|
| - NOTREACHED();
|
| - result = PP_ERROR_FAILED;
|
| - break;
|
| - }
|
| -
|
| - main_message_loop_->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(
|
| - &VideoDecoderShim::OnDecodeComplete, shim_, result, decode_id));
|
| -
|
| - DoDecode();
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::OnOutputComplete(
|
| - const scoped_refptr<media::VideoFrame>& frame) {
|
| - scoped_ptr<PendingFrame> pending_frame;
|
| - if (!frame->end_of_stream()) {
|
| - pending_frame.reset(new PendingFrame(decode_id_, frame->coded_size()));
|
| - // Convert the VideoFrame pixels to ARGB.
|
| - libyuv::I420ToARGB(frame->data(media::VideoFrame::kYPlane),
|
| - frame->stride(media::VideoFrame::kYPlane),
|
| - frame->data(media::VideoFrame::kUPlane),
|
| - frame->stride(media::VideoFrame::kUPlane),
|
| - frame->data(media::VideoFrame::kVPlane),
|
| - frame->stride(media::VideoFrame::kVPlane),
|
| - &pending_frame->argb_pixels.front(),
|
| - frame->coded_size().width() * 4,
|
| - frame->coded_size().width(),
|
| - frame->coded_size().height());
|
| - } else {
|
| - pending_frame.reset(new PendingFrame(decode_id_));
|
| - }
|
| -
|
| - main_message_loop_->PostTask(FROM_HERE,
|
| - base::Bind(&VideoDecoderShim::OnOutputComplete,
|
| - shim_,
|
| - base::Passed(&pending_frame)));
|
| -}
|
| -
|
| -void VideoDecoderShim::DecoderImpl::OnResetComplete() {
|
| - main_message_loop_->PostTask(
|
| - FROM_HERE, base::Bind(&VideoDecoderShim::OnResetComplete, shim_));
|
| -}
|
| -
|
| -VideoDecoderShim::VideoDecoderShim(PepperVideoDecoderHost* host)
|
| - : state_(UNINITIALIZED),
|
| - host_(host),
|
| - media_message_loop_(
|
| - RenderThreadImpl::current()->GetMediaThreadMessageLoopProxy()),
|
| - context_provider_(
|
| - RenderThreadImpl::current()->SharedMainThreadContextProvider()),
|
| - texture_pool_size_(0),
|
| - num_pending_decodes_(0),
|
| - weak_ptr_factory_(this) {
|
| - DCHECK(host_);
|
| - DCHECK(media_message_loop_);
|
| - DCHECK(context_provider_);
|
| - decoder_impl_.reset(new DecoderImpl(weak_ptr_factory_.GetWeakPtr()));
|
| -}
|
| -
|
| -VideoDecoderShim::~VideoDecoderShim() {
|
| - DCHECK(RenderThreadImpl::current());
|
| - // Delete any remaining textures.
|
| - TextureIdMap::iterator it = texture_id_map_.begin();
|
| - for (; it != texture_id_map_.end(); ++it)
|
| - DeleteTexture(it->second);
|
| - texture_id_map_.clear();
|
| -
|
| - FlushCommandBuffer();
|
| -
|
| - weak_ptr_factory_.InvalidateWeakPtrs();
|
| - // No more callbacks from the delegate will be received now.
|
| -
|
| - // The callback now holds the only reference to the DecoderImpl, which will be
|
| - // deleted when Stop completes.
|
| - media_message_loop_->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&VideoDecoderShim::DecoderImpl::Stop,
|
| - base::Owned(decoder_impl_.release())));
|
| -}
|
| -
|
| -bool VideoDecoderShim::Initialize(
|
| - media::VideoCodecProfile profile,
|
| - media::VideoDecodeAccelerator::Client* client) {
|
| - DCHECK_EQ(client, host_);
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK_EQ(state_, UNINITIALIZED);
|
| - media::VideoCodec codec = media::kUnknownVideoCodec;
|
| - if (profile <= media::H264PROFILE_MAX)
|
| - codec = media::kCodecH264;
|
| - else if (profile <= media::VP8PROFILE_MAX)
|
| - codec = media::kCodecVP8;
|
| - DCHECK_NE(codec, media::kUnknownVideoCodec);
|
| -
|
| - media::VideoDecoderConfig config(
|
| - codec,
|
| - profile,
|
| - media::VideoFrame::YV12,
|
| - gfx::Size(32, 24), // Small sizes that won't fail.
|
| - gfx::Rect(32, 24),
|
| - gfx::Size(32, 24),
|
| - NULL /* extra_data */, // TODO(bbudge) Verify this isn't needed.
|
| - 0 /* extra_data_size */,
|
| - false /* decryption */);
|
| -
|
| - media_message_loop_->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&VideoDecoderShim::DecoderImpl::Initialize,
|
| - base::Unretained(decoder_impl_.get()),
|
| - config));
|
| - // Return success, even though we are asynchronous, to mimic
|
| - // media::VideoDecodeAccelerator.
|
| - return true;
|
| -}
|
| -
|
| -void VideoDecoderShim::Decode(const media::BitstreamBuffer& bitstream_buffer) {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK_EQ(state_, DECODING);
|
| -
|
| - // We need the address of the shared memory, so we can copy the buffer.
|
| - const uint8_t* buffer = host_->DecodeIdToAddress(bitstream_buffer.id());
|
| - DCHECK(buffer);
|
| -
|
| - media_message_loop_->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(
|
| - &VideoDecoderShim::DecoderImpl::Decode,
|
| - base::Unretained(decoder_impl_.get()),
|
| - bitstream_buffer.id(),
|
| - media::DecoderBuffer::CopyFrom(buffer, bitstream_buffer.size())));
|
| - num_pending_decodes_++;
|
| -}
|
| -
|
| -void VideoDecoderShim::AssignPictureBuffers(
|
| - const std::vector<media::PictureBuffer>& buffers) {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK_EQ(state_, DECODING);
|
| - if (buffers.empty()) {
|
| - NOTREACHED();
|
| - return;
|
| - }
|
| - DCHECK_EQ(buffers.size(), pending_texture_mailboxes_.size());
|
| - GLuint num_textures = base::checked_cast<GLuint>(buffers.size());
|
| - std::vector<uint32_t> local_texture_ids(num_textures);
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - gles2->GenTextures(num_textures, &local_texture_ids.front());
|
| - for (uint32_t i = 0; i < num_textures; i++) {
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(GL_TEXTURE_2D, local_texture_ids[i]);
|
| - gles2->ConsumeTextureCHROMIUM(GL_TEXTURE_2D,
|
| - pending_texture_mailboxes_[i].name);
|
| - // Map the plugin texture id to the local texture id.
|
| - uint32_t plugin_texture_id = buffers[i].texture_id();
|
| - texture_id_map_[plugin_texture_id] = local_texture_ids[i];
|
| - available_textures_.push_back(plugin_texture_id);
|
| - }
|
| - pending_texture_mailboxes_.clear();
|
| - SendPictures();
|
| -}
|
| -
|
| -void VideoDecoderShim::ReusePictureBuffer(int32 picture_buffer_id) {
|
| - DCHECK(RenderThreadImpl::current());
|
| - uint32_t texture_id = static_cast<uint32_t>(picture_buffer_id);
|
| - if (textures_to_dismiss_.find(texture_id) != textures_to_dismiss_.end()) {
|
| - DismissTexture(texture_id);
|
| - } else if (texture_id_map_.find(texture_id) != texture_id_map_.end()) {
|
| - available_textures_.push_back(texture_id);
|
| - SendPictures();
|
| - } else {
|
| - NOTREACHED();
|
| - }
|
| -}
|
| -
|
| -void VideoDecoderShim::Flush() {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK_EQ(state_, DECODING);
|
| - state_ = FLUSHING;
|
| -}
|
| -
|
| -void VideoDecoderShim::Reset() {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK_EQ(state_, DECODING);
|
| - state_ = RESETTING;
|
| - media_message_loop_->PostTask(
|
| - FROM_HERE,
|
| - base::Bind(&VideoDecoderShim::DecoderImpl::Reset,
|
| - base::Unretained(decoder_impl_.get())));
|
| -}
|
| -
|
| -void VideoDecoderShim::Destroy() {
|
| - // This will be called, but our destructor does the actual work.
|
| -}
|
| -
|
| -void VideoDecoderShim::OnInitializeComplete(int32_t result,
|
| - uint32_t texture_pool_size) {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK(host_);
|
| -
|
| - if (result == PP_OK) {
|
| - state_ = DECODING;
|
| - texture_pool_size_ = texture_pool_size;
|
| - }
|
| -
|
| - host_->OnInitializeComplete(result);
|
| -}
|
| -
|
| -void VideoDecoderShim::OnDecodeComplete(int32_t result, uint32_t decode_id) {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK(host_);
|
| -
|
| - num_pending_decodes_--;
|
| - completed_decodes_.push(decode_id);
|
| -
|
| - if (result == PP_OK) {
|
| - // If frames are being queued because we're out of textures, don't notify
|
| - // the host that decode has completed. This exerts "back pressure" to keep
|
| - // the host from sending buffers that will cause pending_frames_ to grow.
|
| - if (pending_frames_.empty())
|
| - NotifyCompletedDecodes();
|
| - } else if (result == PP_ERROR_RESOURCE_FAILED) {
|
| - host_->NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
|
| - }
|
| -}
|
| -
|
| -void VideoDecoderShim::OnOutputComplete(scoped_ptr<PendingFrame> frame) {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK(host_);
|
| -
|
| - if (!frame->argb_pixels.empty()) {
|
| - if (texture_size_ != frame->size) {
|
| - // If the size has changed, all current textures must be dismissed. Add
|
| - // all textures to |textures_to_dismiss_| and dismiss any that aren't in
|
| - // use by the plugin. We will dismiss the rest as they are recycled.
|
| - for (TextureIdMap::const_iterator it = texture_id_map_.begin();
|
| - it != texture_id_map_.end();
|
| - ++it) {
|
| - textures_to_dismiss_.insert(it->second);
|
| - }
|
| - for (std::vector<uint32_t>::const_iterator it =
|
| - available_textures_.begin();
|
| - it != available_textures_.end();
|
| - ++it) {
|
| - DismissTexture(*it);
|
| - }
|
| - available_textures_.clear();
|
| - FlushCommandBuffer();
|
| -
|
| - DCHECK(pending_texture_mailboxes_.empty());
|
| - for (uint32_t i = 0; i < texture_pool_size_; i++)
|
| - pending_texture_mailboxes_.push_back(gpu::Mailbox::Generate());
|
| -
|
| - host_->RequestTextures(texture_pool_size_,
|
| - frame->size,
|
| - GL_TEXTURE_2D,
|
| - pending_texture_mailboxes_);
|
| - texture_size_ = frame->size;
|
| - }
|
| -
|
| - pending_frames_.push(linked_ptr<PendingFrame>(frame.release()));
|
| - SendPictures();
|
| - }
|
| -}
|
| -
|
| -void VideoDecoderShim::SendPictures() {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK(host_);
|
| - while (!pending_frames_.empty() && !available_textures_.empty()) {
|
| - const linked_ptr<PendingFrame>& frame = pending_frames_.front();
|
| -
|
| - uint32_t texture_id = available_textures_.back();
|
| - available_textures_.pop_back();
|
| -
|
| - uint32_t local_texture_id = texture_id_map_[texture_id];
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(GL_TEXTURE_2D, local_texture_id);
|
| - gles2->TexImage2D(GL_TEXTURE_2D,
|
| - 0,
|
| - GL_RGBA,
|
| - texture_size_.width(),
|
| - texture_size_.height(),
|
| - 0,
|
| - GL_RGBA,
|
| - GL_UNSIGNED_BYTE,
|
| - &frame->argb_pixels.front());
|
| -
|
| - host_->PictureReady(media::Picture(texture_id, frame->decode_id));
|
| - pending_frames_.pop();
|
| - }
|
| -
|
| - FlushCommandBuffer();
|
| -
|
| - if (pending_frames_.empty()) {
|
| - // If frames aren't backing up, notify the host of any completed decodes so
|
| - // it can send more buffers.
|
| - NotifyCompletedDecodes();
|
| -
|
| - if (state_ == FLUSHING && !num_pending_decodes_) {
|
| - state_ = DECODING;
|
| - host_->NotifyFlushDone();
|
| - }
|
| - }
|
| -}
|
| -
|
| -void VideoDecoderShim::OnResetComplete() {
|
| - DCHECK(RenderThreadImpl::current());
|
| - DCHECK(host_);
|
| -
|
| - while (!pending_frames_.empty())
|
| - pending_frames_.pop();
|
| - NotifyCompletedDecodes();
|
| -
|
| - state_ = DECODING;
|
| - host_->NotifyResetDone();
|
| -}
|
| -
|
| -void VideoDecoderShim::NotifyCompletedDecodes() {
|
| - while (!completed_decodes_.empty()) {
|
| - host_->NotifyEndOfBitstreamBuffer(completed_decodes_.front());
|
| - completed_decodes_.pop();
|
| - }
|
| -}
|
| -
|
| -void VideoDecoderShim::DismissTexture(uint32_t texture_id) {
|
| - DCHECK(host_);
|
| - textures_to_dismiss_.erase(texture_id);
|
| - DCHECK(texture_id_map_.find(texture_id) != texture_id_map_.end());
|
| - DeleteTexture(texture_id_map_[texture_id]);
|
| - texture_id_map_.erase(texture_id);
|
| - host_->DismissPictureBuffer(texture_id);
|
| -}
|
| -
|
| -void VideoDecoderShim::DeleteTexture(uint32_t texture_id) {
|
| - gpu::gles2::GLES2Interface* gles2 = context_provider_->ContextGL();
|
| - gles2->DeleteTextures(1, &texture_id);
|
| -}
|
| -
|
| -void VideoDecoderShim::FlushCommandBuffer() {
|
| - context_provider_->ContextGL()->Flush();
|
| -}
|
| -
|
| -} // namespace content
|
|
|