| Index: ports/quakespasm/README.nacl
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| +quakespasm for Native Client
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| +============================
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| +
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| +This port of quake is based on SDL and OpenGL.  By utilising
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| +the SDL port to NaCl and Regal for OpenGL support these are
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| +almost no changes needed to build this game for Native Client.
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| +
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| +To run this you need to extract a set of data files into the
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| +directory alongside the executable. The simplest way to get
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| +acquire a data set is to download the shareware episode from
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| +libsdl.org::
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| +
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| +  http://www.libsdl.org/projects/quake/data/quakesw-1.0.6.zip
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| 
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