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Unified Diff: ports/quakespasm/README.nacl

Issue 337323007: Add quakespasm, and OpenGL+SDL-based port of quake1. (Closed) Base URL: https://naclports.googlecode.com/svn/trunk/src
Patch Set: Created 6 years, 6 months ago
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Index: ports/quakespasm/README.nacl
diff --git a/ports/quakespasm/README.nacl b/ports/quakespasm/README.nacl
new file mode 100644
index 0000000000000000000000000000000000000000..616da4d4b7cc6b690b98091c08f26238ed3e023a
--- /dev/null
+++ b/ports/quakespasm/README.nacl
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+quakespasm for Native Client
+============================
+
+This port of quake is based on SDL and OpenGL. By utilising
+the SDL port to NaCl and Regal for OpenGL support these are
+almost no changes needed to build this game for Native Client.
+
+To run this you need to extract a set of data files into the
+directory alongside the executable. The simplest way to get
+acquire a data set is to download the shareware episode from
+libsdl.org::
+
+ http://www.libsdl.org/projects/quake/data/quakesw-1.0.6.zip
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