| Index: content/browser/renderer_host/input/touch_handle.cc
|
| diff --git a/content/browser/renderer_host/input/touch_handle.cc b/content/browser/renderer_host/input/touch_handle.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..698c2a2b1bd33d43f9c3d6895dba83bf14c39591
|
| --- /dev/null
|
| +++ b/content/browser/renderer_host/input/touch_handle.cc
|
| @@ -0,0 +1,237 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/renderer_host/input/touch_handle.h"
|
| +
|
| +#include <cmath>
|
| +
|
| +namespace content {
|
| +
|
| +namespace {
|
| +
|
| +// Maximum duration of a fade sequence.
|
| +const double kFadeDurationMs = 200;
|
| +
|
| +// Maximum amount of travel for a fade sequence. This avoids handle "ghosting"
|
| +// when the handle is moving rapidly while the fade is active.
|
| +const double kFadeDistanceSquared = 20.f * 20.f;
|
| +
|
| +} // namespace
|
| +
|
| +// Responsible for rendering a selection or insertion handle for text editing.
|
| +TouchHandle::TouchHandle(TouchHandleClient* client,
|
| + TouchHandleOrientation orientation)
|
| + : drawable_(client->CreateDrawable()),
|
| + client_(client),
|
| + orientation_(orientation),
|
| + deferred_orientation_(TOUCH_HANDLE_ORIENTATION_UNDEFINED),
|
| + alpha_(0.f),
|
| + animate_deferred_fade_(false),
|
| + enabled_(true),
|
| + is_visible_(false),
|
| + is_dragging_(false) {
|
| + DCHECK_NE(orientation, TOUCH_HANDLE_ORIENTATION_UNDEFINED);
|
| + drawable_->SetEnabled(enabled_);
|
| + drawable_->SetOrientation(orientation_);
|
| + drawable_->SetAlpha(alpha_);
|
| + drawable_->SetVisible(is_visible_);
|
| + drawable_->SetFocus(position_);
|
| +}
|
| +
|
| +TouchHandle::~TouchHandle() {
|
| +}
|
| +
|
| +void TouchHandle::SetEnabled(bool enabled) {
|
| + if (enabled_ == enabled)
|
| + return;
|
| + if (!enabled) {
|
| + EndDrag();
|
| + EndFade();
|
| + }
|
| + enabled_ = enabled;
|
| + drawable_->SetEnabled(enabled);
|
| +}
|
| +
|
| +void TouchHandle::SetVisible(bool visible, AnimationStyle animation_style) {
|
| + DCHECK(enabled_);
|
| + if (is_visible_ == visible)
|
| + return;
|
| +
|
| + is_visible_ = visible;
|
| +
|
| + // Handle repositioning may have been deferred while previously invisible.
|
| + if (visible)
|
| + drawable_->SetFocus(position_);
|
| +
|
| + bool animate = animation_style != ANIMATION_NONE;
|
| + if (is_dragging_) {
|
| + animate_deferred_fade_ = animate;
|
| + return;
|
| + }
|
| +
|
| + if (animate)
|
| + BeginFade();
|
| + else
|
| + EndFade();
|
| +}
|
| +
|
| +void TouchHandle::SetPosition(const gfx::PointF& position) {
|
| + DCHECK(enabled_);
|
| + if (position_ == position)
|
| + return;
|
| + position_ = position;
|
| + // Suppress repositioning a handle while invisible or fading out to prevent it
|
| + // from "ghosting" outside the visible bounds. The position will be pushed to
|
| + // the drawable when the handle regains visibility (see |SetVisible()|).
|
| + if (is_visible_)
|
| + drawable_->SetFocus(position_);
|
| +}
|
| +
|
| +void TouchHandle::SetOrientation(TouchHandleOrientation orientation) {
|
| + DCHECK(enabled_);
|
| + DCHECK_NE(orientation, TOUCH_HANDLE_ORIENTATION_UNDEFINED);
|
| + if (is_dragging_) {
|
| + deferred_orientation_ = orientation;
|
| + return;
|
| + }
|
| + DCHECK_EQ(deferred_orientation_, TOUCH_HANDLE_ORIENTATION_UNDEFINED);
|
| + if (orientation_ == orientation)
|
| + return;
|
| +
|
| + orientation_ = orientation;
|
| + drawable_->SetOrientation(orientation);
|
| +}
|
| +
|
| +bool TouchHandle::WillHandleTouchEvent(const ui::MotionEvent& event) {
|
| + if (!enabled_)
|
| + return false;
|
| +
|
| + if (!is_dragging_ && event.GetAction() != ui::MotionEvent::ACTION_DOWN)
|
| + return false;
|
| +
|
| + switch (event.GetAction()) {
|
| + case ui::MotionEvent::ACTION_DOWN: {
|
| + gfx::PointF touch_position = gfx::PointF(event.GetX(), event.GetY());
|
| + if (!is_visible_ || !drawable_->ContainsPoint(touch_position))
|
| + return false;
|
| + touch_down_position_ = touch_position;
|
| + touch_to_focus_offset_ = position_ - touch_down_position_;
|
| + touch_down_time_ = event.GetEventTime();
|
| + BeginDrag();
|
| + } break;
|
| +
|
| + case ui::MotionEvent::ACTION_MOVE: {
|
| + gfx::PointF new_position =
|
| + gfx::PointF(event.GetX(), event.GetY()) + touch_to_focus_offset_;
|
| + client_->OnHandleDragUpdate(*this, new_position);
|
| + } break;
|
| +
|
| + case ui::MotionEvent::ACTION_UP: {
|
| + // TODO(jdduke): Use the platform touch slop distance and tap delay to
|
| + // properly detect a tap, crbug.com/394093.
|
| + base::TimeDelta delay = event.GetEventTime() - touch_down_time_;
|
| + if (delay < base::TimeDelta::FromMilliseconds(180))
|
| + client_->OnHandleTapped(*this);
|
| +
|
| + EndDrag();
|
| + } break;
|
| +
|
| + case ui::MotionEvent::ACTION_CANCEL:
|
| + EndDrag();
|
| + break;
|
| +
|
| + default:
|
| + break;
|
| + };
|
| + return true;
|
| +}
|
| +
|
| +bool TouchHandle::Animate(base::TimeTicks frame_time) {
|
| + if (fade_end_time_ == base::TimeTicks())
|
| + return false;
|
| +
|
| + DCHECK(enabled_);
|
| +
|
| + float time_u =
|
| + 1.f - (fade_end_time_ - frame_time).InMillisecondsF() / kFadeDurationMs;
|
| + float position_u =
|
| + (position_ - fade_start_position_).LengthSquared() / kFadeDistanceSquared;
|
| + float u = std::max(time_u, position_u);
|
| + SetAlpha(is_visible_ ? u : 1.f - u);
|
| +
|
| + if (u >= 1.f) {
|
| + EndFade();
|
| + return false;
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void TouchHandle::BeginDrag() {
|
| + DCHECK(enabled_);
|
| + if (is_dragging_)
|
| + return;
|
| + EndFade();
|
| + is_dragging_ = true;
|
| + client_->OnHandleDragBegin(*this);
|
| +}
|
| +
|
| +void TouchHandle::EndDrag() {
|
| + DCHECK(enabled_);
|
| + if (!is_dragging_)
|
| + return;
|
| +
|
| + is_dragging_ = false;
|
| + client_->OnHandleDragEnd(*this);
|
| +
|
| + if (deferred_orientation_ != TOUCH_HANDLE_ORIENTATION_UNDEFINED) {
|
| + TouchHandleOrientation deferred_orientation = deferred_orientation_;
|
| + deferred_orientation_ = TOUCH_HANDLE_ORIENTATION_UNDEFINED;
|
| + SetOrientation(deferred_orientation);
|
| + }
|
| +
|
| + if (animate_deferred_fade_) {
|
| + BeginFade();
|
| + } else {
|
| + // As drawable visibility assignment is deferred while dragging, push the
|
| + // change by forcing fade completion.
|
| + EndFade();
|
| + }
|
| +}
|
| +
|
| +void TouchHandle::BeginFade() {
|
| + DCHECK(enabled_);
|
| + DCHECK(!is_dragging_);
|
| + animate_deferred_fade_ = false;
|
| + const float target_alpha = is_visible_ ? 1.f : 0.f;
|
| + if (target_alpha == alpha_) {
|
| + EndFade();
|
| + return;
|
| + }
|
| +
|
| + drawable_->SetVisible(true);
|
| + fade_end_time_ = base::TimeTicks::Now() +
|
| + base::TimeDelta::FromMillisecondsD(
|
| + kFadeDurationMs * std::abs(target_alpha - alpha_));
|
| + fade_start_position_ = position_;
|
| + client_->SetNeedsAnimate();
|
| +}
|
| +
|
| +void TouchHandle::EndFade() {
|
| + DCHECK(enabled_);
|
| + animate_deferred_fade_ = false;
|
| + fade_end_time_ = base::TimeTicks();
|
| + SetAlpha(is_visible_ ? 1.f : 0.f);
|
| + drawable_->SetVisible(is_visible_);
|
| +}
|
| +
|
| +void TouchHandle::SetAlpha(float alpha) {
|
| + alpha = std::max(0.f, std::min(1.f, alpha));
|
| + if (alpha_ == alpha)
|
| + return;
|
| + alpha_ = alpha;
|
| + drawable_->SetAlpha(alpha);
|
| +}
|
| +
|
| +} // namespace content
|
|
|