Index: ui/gl/gl_surface_cgl.cc |
diff --git a/ui/gl/gl_surface_cgl.cc b/ui/gl/gl_surface_cgl.cc |
deleted file mode 100644 |
index 6c35693bdccdc2d4e6f1a5988735b0a47ef58264..0000000000000000000000000000000000000000 |
--- a/ui/gl/gl_surface_cgl.cc |
+++ /dev/null |
@@ -1,106 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/gl/gl_surface_cgl.h" |
- |
-#include <OpenGL/CGLRenderers.h> |
- |
-#include "base/basictypes.h" |
-#include "base/logging.h" |
-#include "base/mac/mac_util.h" |
-#include "ui/gl/gl_bindings.h" |
-#include "ui/gl/gl_context.h" |
-#include "ui/gl/gl_implementation.h" |
-#include "ui/gl/gpu_switching_manager.h" |
- |
-namespace gfx { |
- |
-namespace { |
-CGLPixelFormatObj g_pixel_format; |
-} |
- |
-GLSurfaceCGL::GLSurfaceCGL() {} |
- |
-bool GLSurfaceCGL::InitializeOneOff() { |
- static bool initialized = false; |
- if (initialized) |
- return true; |
- |
- // This is called from the sandbox warmup code on Mac OS X. |
- // GPU-related stuff is very slow without this, probably because |
- // the sandbox prevents loading graphics drivers or some such. |
- std::vector<CGLPixelFormatAttribute> attribs; |
- if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) { |
- // Avoid switching to the discrete GPU just for this pixel |
- // format selection. |
- attribs.push_back(kCGLPFAAllowOfflineRenderers); |
- } |
- if (GetGLImplementation() == kGLImplementationAppleGL) { |
- attribs.push_back(kCGLPFARendererID); |
- attribs.push_back(static_cast<CGLPixelFormatAttribute>( |
- kCGLRendererGenericFloatID)); |
- } |
- attribs.push_back(static_cast<CGLPixelFormatAttribute>(0)); |
- |
- CGLPixelFormatObj format; |
- GLint num_pixel_formats; |
- if (CGLChoosePixelFormat(&attribs.front(), |
- &format, |
- &num_pixel_formats) != kCGLNoError) { |
- LOG(ERROR) << "Error choosing pixel format."; |
- return false; |
- } |
- if (!format) { |
- LOG(ERROR) << "format == 0."; |
- return false; |
- } |
- CGLReleasePixelFormat(format); |
- DCHECK_NE(num_pixel_formats, 0); |
- initialized = true; |
- return true; |
-} |
- |
-void* GLSurfaceCGL::GetPixelFormat() { |
- return g_pixel_format; |
-} |
- |
-GLSurfaceCGL::~GLSurfaceCGL() {} |
- |
-NoOpGLSurfaceCGL::NoOpGLSurfaceCGL(const gfx::Size& size) |
- : size_(size) { |
-} |
- |
-bool NoOpGLSurfaceCGL::Initialize() { |
- return true; |
-} |
- |
-void NoOpGLSurfaceCGL::Destroy() { |
-} |
- |
-bool NoOpGLSurfaceCGL::IsOffscreen() { |
- return true; |
-} |
- |
-bool NoOpGLSurfaceCGL::SwapBuffers() { |
- NOTREACHED() << "Cannot call SwapBuffers on a NoOpGLSurfaceCGL."; |
- return false; |
-} |
- |
-gfx::Size NoOpGLSurfaceCGL::GetSize() { |
- return size_; |
-} |
- |
-void* NoOpGLSurfaceCGL::GetHandle() { |
- return NULL; |
-} |
- |
-void* NoOpGLSurfaceCGL::GetDisplay() { |
- return NULL; |
-} |
- |
-NoOpGLSurfaceCGL::~NoOpGLSurfaceCGL() { |
- Destroy(); |
-} |
- |
-} // namespace gfx |