| Index: Source/core/rendering/RenderTableRow.cpp
|
| diff --git a/Source/core/rendering/RenderTableRow.cpp b/Source/core/rendering/RenderTableRow.cpp
|
| index 94583ecdb47a1cad474a67463044c6a1139f51be..eb46ea87ca2c86ce6f7c1733690d36ddc8595db8 100644
|
| --- a/Source/core/rendering/RenderTableRow.cpp
|
| +++ b/Source/core/rendering/RenderTableRow.cpp
|
| @@ -179,9 +179,9 @@ void RenderTableRow::layout()
|
| // We only ever need to issue paint invalidations if our cells didn't, which means that they didn't need
|
| // layout, so we know that our bounds didn't change. This code is just making up for
|
| // the fact that we did not invalidate paints in setStyle() because we had a layout hint.
|
| - // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the
|
| + // We cannot call repaint() because our clippedOverflowRectForPaintInvalidation() is taken from the
|
| // parent table, and being mid-layout, that is invalid. Instead, we issue paint invalidations for our cells.
|
| - if (selfNeedsLayout() && checkForRepaint()) {
|
| + if (selfNeedsLayout() && checkForPaintInvalidation()) {
|
| for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) {
|
| if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) {
|
| // FIXME: Is this needed with Repaint After Layout?
|
|
|