Index: Source/core/rendering/RenderTableRow.cpp |
diff --git a/Source/core/rendering/RenderTableRow.cpp b/Source/core/rendering/RenderTableRow.cpp |
index 94583ecdb47a1cad474a67463044c6a1139f51be..eb46ea87ca2c86ce6f7c1733690d36ddc8595db8 100644 |
--- a/Source/core/rendering/RenderTableRow.cpp |
+++ b/Source/core/rendering/RenderTableRow.cpp |
@@ -179,9 +179,9 @@ void RenderTableRow::layout() |
// We only ever need to issue paint invalidations if our cells didn't, which means that they didn't need |
// layout, so we know that our bounds didn't change. This code is just making up for |
// the fact that we did not invalidate paints in setStyle() because we had a layout hint. |
- // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the |
+ // We cannot call repaint() because our clippedOverflowRectForPaintInvalidation() is taken from the |
// parent table, and being mid-layout, that is invalid. Instead, we issue paint invalidations for our cells. |
- if (selfNeedsLayout() && checkForRepaint()) { |
+ if (selfNeedsLayout() && checkForPaintInvalidation()) { |
for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) { |
// FIXME: Is this needed with Repaint After Layout? |