Index: Source/core/rendering/RenderTableCol.cpp |
diff --git a/Source/core/rendering/RenderTableCol.cpp b/Source/core/rendering/RenderTableCol.cpp |
index ade4d2a282178695143f79f0f794b416033c311c..71956e0488c6de86bc1bae3e05cb887c22893b7f 100644 |
--- a/Source/core/rendering/RenderTableCol.cpp |
+++ b/Source/core/rendering/RenderTableCol.cpp |
@@ -66,7 +66,7 @@ void RenderTableCol::updateFromElement() |
} else |
m_span = !(style() && style()->display() == TABLE_COLUMN_GROUP); |
if (m_span != oldSpan && style() && parent()) |
- setNeedsLayoutAndPrefWidthsRecalcAndFullRepaint(); |
+ setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(); |
} |
void RenderTableCol::insertedIntoTree() |
@@ -94,17 +94,17 @@ bool RenderTableCol::canHaveChildren() const |
return isTableColumnGroup(); |
} |
-LayoutRect RenderTableCol::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
+LayoutRect RenderTableCol::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const |
{ |
// For now, just repaint the whole table. |
// FIXME: Find a better way to do this, e.g., need to repaint all the cells that we |
// might have propagated a background color or borders into. |
- // FIXME: check for repaintContainer each time here? |
+ // FIXME: check for paintInvalidationContainer each time here? |
RenderTable* parentTable = table(); |
if (!parentTable) |
return LayoutRect(); |
- return parentTable->clippedOverflowRectForRepaint(repaintContainer); |
+ return parentTable->clippedOverflowRectForPaintInvalidation(paintInvalidationContainer); |
} |
void RenderTableCol::imageChanged(WrappedImagePtr, const IntRect*) |