Index: ui/views/controls/menu/menu_runner.cc |
diff --git a/ui/views/controls/menu/menu_runner.cc b/ui/views/controls/menu/menu_runner.cc |
index ca36d026433a6bca30cca080259f56b3fdaccef2..8b808c609225efddb118266a1f0856687842a5d8 100644 |
--- a/ui/views/controls/menu/menu_runner.cc |
+++ b/ui/views/controls/menu/menu_runner.cc |
@@ -4,289 +4,19 @@ |
#include "ui/views/controls/menu/menu_runner.h" |
-#include <set> |
- |
-#include "base/memory/weak_ptr.h" |
-#include "ui/base/models/menu_model.h" |
-#include "ui/views/controls/button/menu_button.h" |
-#include "ui/views/controls/menu/menu_controller.h" |
-#include "ui/views/controls/menu/menu_controller_delegate.h" |
-#include "ui/views/controls/menu/menu_delegate.h" |
-#include "ui/views/controls/menu/menu_item_view.h" |
-#include "ui/views/controls/menu/menu_model_adapter.h" |
#include "ui/views/controls/menu/menu_runner_handler.h" |
-#include "ui/views/widget/widget.h" |
- |
-#if defined(OS_WIN) |
-#include "base/win/win_util.h" |
-#endif |
+#include "ui/views/controls/menu/menu_runner_impl.h" |
namespace views { |
-namespace internal { |
- |
-// Manages the menu. To destroy a MenuRunnerImpl invoke Release(). Release() |
-// deletes immediately if the menu isn't showing. If the menu is showing |
-// Release() cancels the menu and when the nested RunMenuAt() call returns |
-// deletes itself and the menu. |
-class MenuRunnerImpl : public internal::MenuControllerDelegate { |
- public: |
- explicit MenuRunnerImpl(MenuItemView* menu); |
- |
- MenuItemView* menu() { return menu_; } |
- |
- bool running() const { return running_; } |
- |
- // See description above class for details. |
- void Release(); |
- |
- // Runs the menu. |
- MenuRunner::RunResult RunMenuAt(Widget* parent, |
- MenuButton* button, |
- const gfx::Rect& bounds, |
- MenuAnchorPosition anchor, |
- int32 types) WARN_UNUSED_RESULT; |
- |
- void Cancel(); |
- |
- // Returns the time from the event which closed the menu - or 0. |
- base::TimeDelta closing_event_time() const; |
- |
- // MenuControllerDelegate: |
- virtual void DropMenuClosed(NotifyType type, MenuItemView* menu) OVERRIDE; |
- virtual void SiblingMenuCreated(MenuItemView* menu) OVERRIDE; |
- |
- private: |
- virtual ~MenuRunnerImpl(); |
- |
- // Cleans up after the menu is no longer showing. |result| is the menu that |
- // the user selected, or NULL if nothing was selected. |
- MenuRunner::RunResult MenuDone(MenuItemView* result, int mouse_event_flags); |
- |
- // Returns true if mnemonics should be shown in the menu. |
- bool ShouldShowMnemonics(MenuButton* button); |
- |
- // The menu. We own this. We don't use scoped_ptr as the destructor is |
- // protected and we're a friend. |
- MenuItemView* menu_; |
- |
- // Any sibling menus. Does not include |menu_|. We own these too. |
- std::set<MenuItemView*> sibling_menus_; |
- |
- // Created and set as the delegate of the MenuItemView if Release() is |
- // invoked. This is done to make sure the delegate isn't notified after |
- // Release() is invoked. We do this as we assume the delegate is no longer |
- // valid if MenuRunner has been deleted. |
- scoped_ptr<MenuDelegate> empty_delegate_; |
- |
- // Are we in run waiting for it to return? |
- bool running_; |
- |
- // Set if |running_| and Release() has been invoked. |
- bool delete_after_run_; |
- |
- // Are we running for a drop? |
- bool for_drop_; |
- |
- // The controller. |
- MenuController* controller_; |
- |
- // Do we own the controller? |
- bool owns_controller_; |
- |
- // The timestamp of the event which closed the menu - or 0. |
- base::TimeDelta closing_event_time_; |
- |
- // Used to detect deletion of |this| when notifying delegate of success. |
- base::WeakPtrFactory<MenuRunnerImpl> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MenuRunnerImpl); |
-}; |
- |
-MenuRunnerImpl::MenuRunnerImpl(MenuItemView* menu) |
- : menu_(menu), |
- running_(false), |
- delete_after_run_(false), |
- for_drop_(false), |
- controller_(NULL), |
- owns_controller_(false), |
- closing_event_time_(base::TimeDelta()), |
- weak_factory_(this) { |
-} |
- |
-void MenuRunnerImpl::Release() { |
- if (running_) { |
- if (delete_after_run_) |
- return; // We already canceled. |
- |
- // The menu is running a nested message loop, we can't delete it now |
- // otherwise the stack would be in a really bad state (many frames would |
- // have deleted objects on them). Instead cancel the menu, when it returns |
- // Holder will delete itself. |
- delete_after_run_ = true; |
- |
- // Swap in a different delegate. That way we know the original MenuDelegate |
- // won't be notified later on (when it's likely already been deleted). |
- if (!empty_delegate_.get()) |
- empty_delegate_.reset(new MenuDelegate()); |
- menu_->set_delegate(empty_delegate_.get()); |
- |
- DCHECK(controller_); |
- // Release is invoked when MenuRunner is destroyed. Assume this is happening |
- // because the object referencing the menu has been destroyed and the menu |
- // button is no longer valid. |
- controller_->Cancel(MenuController::EXIT_DESTROYED); |
- } else { |
- delete this; |
- } |
-} |
- |
-MenuRunner::RunResult MenuRunnerImpl::RunMenuAt(Widget* parent, |
- MenuButton* button, |
- const gfx::Rect& bounds, |
- MenuAnchorPosition anchor, |
- int32 types) { |
- closing_event_time_ = base::TimeDelta(); |
- if (running_) { |
- // Ignore requests to show the menu while it's already showing. MenuItemView |
- // doesn't handle this very well (meaning it crashes). |
- return MenuRunner::NORMAL_EXIT; |
- } |
- |
- MenuController* controller = MenuController::GetActiveInstance(); |
- if (controller) { |
- if ((types & MenuRunner::IS_NESTED) != 0) { |
- if (!controller->IsBlockingRun()) { |
- controller->CancelAll(); |
- controller = NULL; |
- } |
- } else { |
- // There's some other menu open and we're not nested. Cancel the menu. |
- controller->CancelAll(); |
- if ((types & MenuRunner::FOR_DROP) == 0) { |
- // We can't open another menu, otherwise the message loop would become |
- // twice nested. This isn't necessarily a problem, but generally isn't |
- // expected. |
- return MenuRunner::NORMAL_EXIT; |
- } |
- // Drop menus don't block the message loop, so it's ok to create a new |
- // MenuController. |
- controller = NULL; |
- } |
- } |
- |
- running_ = true; |
- for_drop_ = (types & MenuRunner::FOR_DROP) != 0; |
- bool has_mnemonics = (types & MenuRunner::HAS_MNEMONICS) != 0 && !for_drop_; |
- owns_controller_ = false; |
- if (!controller) { |
- // No menus are showing, show one. |
- ui::NativeTheme* theme = parent ? parent->GetNativeTheme() : |
- ui::NativeTheme::instance(); |
- controller = new MenuController(theme, !for_drop_, this); |
- owns_controller_ = true; |
- } |
- controller->set_is_combobox((types & MenuRunner::COMBOBOX) != 0); |
- controller_ = controller; |
- menu_->set_controller(controller_); |
- menu_->PrepareForRun(owns_controller_, |
- has_mnemonics, |
- !for_drop_ && ShouldShowMnemonics(button)); |
- |
- // Run the loop. |
- int mouse_event_flags = 0; |
- MenuItemView* result = controller->Run(parent, button, menu_, bounds, anchor, |
- (types & MenuRunner::CONTEXT_MENU) != 0, |
- &mouse_event_flags); |
- // Get the time of the event which closed this menu. |
- closing_event_time_ = controller->closing_event_time(); |
- if (for_drop_) { |
- // Drop menus return immediately. We finish processing in DropMenuClosed. |
- return MenuRunner::NORMAL_EXIT; |
- } |
- return MenuDone(result, mouse_event_flags); |
-} |
- |
-void MenuRunnerImpl::Cancel() { |
- if (running_) |
- controller_->Cancel(MenuController::EXIT_ALL); |
-} |
- |
-base::TimeDelta MenuRunnerImpl::closing_event_time() const { |
- return closing_event_time_; |
-} |
- |
-void MenuRunnerImpl::DropMenuClosed(NotifyType type, MenuItemView* menu) { |
- MenuDone(NULL, 0); |
- |
- if (type == NOTIFY_DELEGATE && menu->GetDelegate()) { |
- // Delegate is null when invoked from the destructor. |
- menu->GetDelegate()->DropMenuClosed(menu); |
- } |
-} |
- |
-void MenuRunnerImpl::SiblingMenuCreated(MenuItemView* menu) { |
- if (menu != menu_ && sibling_menus_.count(menu) == 0) |
- sibling_menus_.insert(menu); |
-} |
- |
-MenuRunnerImpl::~MenuRunnerImpl() { |
- delete menu_; |
- for (std::set<MenuItemView*>::iterator i = sibling_menus_.begin(); |
- i != sibling_menus_.end(); ++i) |
- delete *i; |
-} |
- |
-MenuRunner::RunResult MenuRunnerImpl::MenuDone(MenuItemView* result, |
- int mouse_event_flags) { |
- menu_->RemoveEmptyMenus(); |
- menu_->set_controller(NULL); |
- |
- if (owns_controller_) { |
- // We created the controller and need to delete it. |
- delete controller_; |
- owns_controller_ = false; |
- } |
- controller_ = NULL; |
- // Make sure all the windows we created to show the menus have been |
- // destroyed. |
- menu_->DestroyAllMenuHosts(); |
- if (delete_after_run_) { |
- delete this; |
- return MenuRunner::MENU_DELETED; |
- } |
- running_ = false; |
- if (result && menu_->GetDelegate()) { |
- // Executing the command may also delete this. |
- base::WeakPtr<MenuRunnerImpl> ref(weak_factory_.GetWeakPtr()); |
- menu_->GetDelegate()->ExecuteCommand(result->GetCommand(), |
- mouse_event_flags); |
- if (!ref) |
- return MenuRunner::MENU_DELETED; |
- } |
- return MenuRunner::NORMAL_EXIT; |
-} |
- |
-bool MenuRunnerImpl::ShouldShowMnemonics(MenuButton* button) { |
- // Show mnemonics if the button has focus or alt is pressed. |
- bool show_mnemonics = button ? button->HasFocus() : false; |
-#if defined(OS_WIN) |
- // This is only needed on Windows. |
- if (!show_mnemonics) |
- show_mnemonics = base::win::IsAltPressed(); |
-#endif |
- return show_mnemonics; |
-} |
- |
-} // namespace internal |
- |
-MenuRunner::MenuRunner(ui::MenuModel* menu_model) |
- : menu_model_adapter_(new MenuModelAdapter(menu_model)), |
- holder_(new internal::MenuRunnerImpl(menu_model_adapter_->CreateMenu())) { |
+MenuRunner::MenuRunner(ui::MenuModel* menu_model, int32 run_types) |
+ : run_types_(run_types), |
+ holder_( |
+ internal::MenuRunnerImplInterface::Create(menu_model, run_types)) { |
} |
-MenuRunner::MenuRunner(MenuItemView* menu) |
- : holder_(new internal::MenuRunnerImpl(menu)) { |
+MenuRunner::MenuRunner(MenuItemView* menu_view, int32 run_types) |
+ : run_types_(run_types), holder_(new internal::MenuRunnerImpl(menu_view)) { |
} |
MenuRunner::~MenuRunner() { |
@@ -294,29 +24,28 @@ MenuRunner::~MenuRunner() { |
} |
MenuItemView* MenuRunner::GetMenu() { |
- return holder_->menu(); |
+ return holder_->GetMenu(); |
} |
MenuRunner::RunResult MenuRunner::RunMenuAt(Widget* parent, |
MenuButton* button, |
const gfx::Rect& bounds, |
MenuAnchorPosition anchor, |
- ui::MenuSourceType source_type, |
- int32 types) { |
+ ui::MenuSourceType source_type) { |
if (runner_handler_.get()) { |
- return runner_handler_->RunMenuAt(parent, button, bounds, anchor, |
- source_type, types); |
+ return runner_handler_->RunMenuAt( |
+ parent, button, bounds, anchor, source_type, run_types_); |
} |
// The parent of the nested menu will have created a DisplayChangeListener, so |
// we avoid creating a DisplayChangeListener if nested. Drop menus are |
// transient, so we don't cancel in that case. |
- if ((types & (IS_NESTED | FOR_DROP)) == 0 && parent) { |
+ if ((run_types_ & (IS_NESTED | FOR_DROP)) == 0 && parent) { |
display_change_listener_.reset( |
internal::DisplayChangeListener::Create(parent, this)); |
} |
- if (types & CONTEXT_MENU) { |
+ if (run_types_ & CONTEXT_MENU) { |
switch (source_type) { |
case ui::MENU_SOURCE_NONE: |
case ui::MENU_SOURCE_KEYBOARD: |
@@ -332,11 +61,11 @@ MenuRunner::RunResult MenuRunner::RunMenuAt(Widget* parent, |
} |
} |
- return holder_->RunMenuAt(parent, button, bounds, anchor, types); |
+ return holder_->RunMenuAt(parent, button, bounds, anchor, run_types_); |
} |
bool MenuRunner::IsRunning() const { |
- return holder_->running(); |
+ return holder_->IsRunning(); |
} |
void MenuRunner::Cancel() { |
@@ -344,7 +73,7 @@ void MenuRunner::Cancel() { |
} |
base::TimeDelta MenuRunner::closing_event_time() const { |
- return holder_->closing_event_time(); |
+ return holder_->GetClosingEventTime(); |
} |
void MenuRunner::SetRunnerHandler( |