Index: content/common/gpu/gpu_memory_buffer_factory.h |
diff --git a/content/common/gpu/gpu_memory_buffer_factory.h b/content/common/gpu/gpu_memory_buffer_factory.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3e2d8f46fb2f8feea60e4ac9e6ff5cd4c5da9315 |
--- /dev/null |
+++ b/content/common/gpu/gpu_memory_buffer_factory.h |
@@ -0,0 +1,31 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
+#define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
+ |
+#include "ui/gfx/geometry/size.h" |
+#include "ui/gfx/gpu_memory_buffer.h" |
+ |
+namespace content { |
+ |
+class GpuMemoryBufferFactory { |
+ public: |
+ static void Initialize(); |
alexst (slow to review)
2014/06/18 22:54:49
What if we made this static GpuMemoryBufferFactory
reveman
2014/06/19 14:56:12
Not a fan of the idea of another struct with ifdef
|
+ static bool CreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle, |
+ const gfx::Size& size, |
+ unsigned internalformat, |
+ unsigned usage); |
+ static void DestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle); |
+ static bool RequestAccessToGpuMemoryBuffer( |
+ const gfx::GpuMemoryBufferHandle& handle, |
+ int client_id); |
+ |
+ protected: |
+ virtual ~GpuMemoryBufferFactory() {} |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |