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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ | |
| 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ | |
| 7 | |
| 8 #include "ui/gfx/geometry/size.h" | |
| 9 #include "ui/gfx/gpu_memory_buffer.h" | |
| 10 | |
| 11 namespace content { | |
| 12 | |
| 13 class GpuMemoryBufferFactory { | |
| 14 public: | |
| 15 static void Initialize(); | |
|
alexst (slow to review)
2014/06/18 22:54:49
What if we made this static GpuMemoryBufferFactory
reveman
2014/06/19 14:56:12
Not a fan of the idea of another struct with ifdef
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| 16 static bool CreateGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle, | |
| 17 const gfx::Size& size, | |
| 18 unsigned internalformat, | |
| 19 unsigned usage); | |
| 20 static void DestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferHandle& handle); | |
| 21 static bool RequestAccessToGpuMemoryBuffer( | |
| 22 const gfx::GpuMemoryBufferHandle& handle, | |
| 23 int client_id); | |
| 24 | |
| 25 protected: | |
| 26 virtual ~GpuMemoryBufferFactory() {} | |
| 27 }; | |
| 28 | |
| 29 } // namespace content | |
| 30 | |
| 31 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ | |
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