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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef ElementAnimation_h | 31 #ifndef ElementAnimation_h |
32 #define ElementAnimation_h | 32 #define ElementAnimation_h |
33 | 33 |
34 #include "RuntimeEnabledFeatures.h" | |
35 #include "core/animation/Animation.h" | 34 #include "core/animation/Animation.h" |
36 #include "core/animation/AnimationTimeline.h" | 35 #include "core/animation/AnimationTimeline.h" |
37 #include "core/animation/EffectInput.h" | 36 #include "core/animation/EffectInput.h" |
38 #include "core/animation/TimingInput.h" | 37 #include "core/animation/TimingInput.h" |
39 #include "core/dom/Element.h" | 38 #include "core/dom/Element.h" |
| 39 #include "platform/RuntimeEnabledFeatures.h" |
40 | 40 |
41 namespace WebCore { | 41 namespace WebCore { |
42 | 42 |
43 class Dictionary; | 43 class Dictionary; |
44 | 44 |
45 class ElementAnimation { | 45 class ElementAnimation { |
46 public: | 46 public: |
47 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<Ani
mationEffect> effect, const Dictionary& timingInputDictionary) | 47 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<Ani
mationEffect> effect, const Dictionary& timingInputDictionary) |
48 { | 48 { |
49 return animateInternal(element, effect, TimingInput::convert(timingInput
Dictionary)); | 49 return animateInternal(element, effect, TimingInput::convert(timingInput
Dictionary)); |
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93 RefPtrWillBeRawPtr<Animation> animation = Animation::create(&element
, effect, timing); | 93 RefPtrWillBeRawPtr<Animation> animation = Animation::create(&element
, effect, timing); |
94 return element.document().timeline().play(animation.get()); | 94 return element.document().timeline().play(animation.get()); |
95 } | 95 } |
96 return 0; | 96 return 0; |
97 } | 97 } |
98 }; | 98 }; |
99 | 99 |
100 } // namespace WebCore | 100 } // namespace WebCore |
101 | 101 |
102 #endif // ElementAnimation_h | 102 #endif // ElementAnimation_h |
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