| Index: src/record/SkRecord.h
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| diff --git a/src/record/SkRecord.h b/src/record/SkRecord.h
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| deleted file mode 100644
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| index 6c5177eefb6c4464b27c111c42dd4b605a40442d..0000000000000000000000000000000000000000
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| --- a/src/record/SkRecord.h
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| +++ /dev/null
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| @@ -1,234 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkRecord_DEFINED
|
| -#define SkRecord_DEFINED
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| -
|
| -#include "SkChunkAlloc.h"
|
| -#include "SkRecords.h"
|
| -#include "SkTLogic.h"
|
| -#include "SkTemplates.h"
|
| -
|
| -// SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use.
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| -// These future uses may include: replay, optimization, serialization, or combinations of those.
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| -//
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| -// Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
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| -// work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface
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| -// for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas.
|
| -//
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| -// SkRecord often looks like it's compatible with any type T, but really it's compatible with any
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| -// type T which has a static const SkRecords::Type kType. That is to say, SkRecord is compatible
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| -// only with SkRecords::* structs defined in SkRecords.h. Your compiler will helpfully yell if you
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| -// get this wrong.
|
| -
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| -class SkRecord : SkNoncopyable {
|
| -public:
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| - SkRecord(size_t chunkBytes = 4096, unsigned firstReserveCount = 64 / sizeof(void*))
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| - : fAlloc(chunkBytes), fCount(0), fReserved(0), kFirstReserveCount(firstReserveCount) {}
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| -
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| - ~SkRecord() {
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| - Destroyer destroyer;
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| - for (unsigned i = 0; i < this->count(); i++) {
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| - this->mutate<void>(i, destroyer);
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| - }
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| - }
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| -
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| - // Returns the number of canvas commands in this SkRecord.
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| - unsigned count() const { return fCount; }
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| -
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| - // Visit the i-th canvas command with a functor matching this interface:
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| - // template <typename T>
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| - // R operator()(const T& record) { ... }
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| - // This operator() must be defined for at least all SkRecords::*.
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| - template <typename R, typename F>
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| - R visit(unsigned i, F& f) const {
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| - SkASSERT(i < this->count());
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| - return fRecords[i].visit<R>(fTypes[i], f);
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| - }
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| -
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| - // Mutate the i-th canvas command with a functor matching this interface:
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| - // template <typename T>
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| - // R operator()(T* record) { ... }
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| - // This operator() must be defined for at least all SkRecords::*.
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| - template <typename R, typename F>
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| - R mutate(unsigned i, F& f) {
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| - SkASSERT(i < this->count());
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| - return fRecords[i].mutate<R>(fTypes[i], f);
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| - }
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| - // TODO: It'd be nice to infer R from F for visit and mutate if we ever get std::result_of.
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| -
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| - // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed.
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| - // Here T can be any class, not just those from SkRecords. Throws on failure.
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| - template <typename T>
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| - T* alloc(unsigned count = 1) {
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| - return (T*)fAlloc.allocThrow(sizeof(T) * count);
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| - }
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| -
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| - // Add a new command of type T to the end of this SkRecord.
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| - // You are expected to placement new an object of type T onto this pointer.
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| - template <typename T>
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| - T* append() {
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| - if (fCount == fReserved) {
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| - fReserved = SkTMax(kFirstReserveCount, fReserved*2);
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| - fRecords.realloc(fReserved);
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| - fTypes.realloc(fReserved);
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| - }
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| -
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| - fTypes[fCount] = T::kType;
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| - return fRecords[fCount++].set(this->allocCommand<T>());
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| - }
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| -
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| - // Replace the i-th command with a new command of type T.
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| - // You are expected to placement new an object of type T onto this pointer.
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| - // References to the original command are invalidated.
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| - template <typename T>
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| - T* replace(unsigned i) {
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| - SkASSERT(i < this->count());
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| -
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| - Destroyer destroyer;
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| - this->mutate<void>(i, destroyer);
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| -
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| - fTypes[i] = T::kType;
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| - return fRecords[i].set(this->allocCommand<T>());
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| - }
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| -
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| - // Replace the i-th command with a new command of type T.
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| - // You are expected to placement new an object of type T onto this pointer.
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| - // You must show proof that you've already adopted the existing command.
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| - template <typename T, typename Existing>
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| - T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) {
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| - SkASSERT(i < this->count());
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| -
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| - SkASSERT(Existing::kType == fTypes[i]);
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| - SkASSERT(proofOfAdoption == fRecords[i].ptr<Existing>());
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| -
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| - fTypes[i] = T::kType;
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| - return fRecords[i].set(this->allocCommand<T>());
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| - }
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| -
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| -private:
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| - // Implementation notes!
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| - //
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| - // Logically an SkRecord is structured as an array of pointers into a big chunk of memory where
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| - // records representing each canvas draw call are stored:
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| - //
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| - // fRecords: [*][*][*]...
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| - // | | |
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| - // | | |
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| - // | | +---------------------------------------+
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| - // | +-----------------+ |
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| - // | | |
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| - // v v v
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| - // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]...
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| - //
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| - // In the scheme above, the pointers in fRecords are void*: they have no type. The type is not
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| - // stored in fAlloc either; we just write raw data there. But we need that type information.
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| - // Here are some options:
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| - // 1) use inheritance, virtuals, and vtables to make the fRecords pointers smarter
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| - // 2) store the type data manually in fAlloc at the start of each record
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| - // 3) store the type data manually somewhere with fRecords
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| - //
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| - // This code uses approach 3). The implementation feels very similar to 1), but it's
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| - // devirtualized instead of using the language's polymorphism mechanisms. This lets us work
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| - // with the types themselves (as SkRecords::Type), a sort of limited free RTTI; it lets us pay
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| - // only 1 byte to store the type instead of a full pointer (4-8 bytes); and it leads to better
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| - // decoupling between the SkRecords::* record types and the operations performed on them in
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| - // visit() or mutate(). The recorded canvas calls don't have to have any idea about the
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| - // operations performed on them.
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| - //
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| - // We store the types in a parallel fTypes array, mainly so that they can be tightly packed as
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| - // single bytes. This has the side effect of allowing very fast analysis passes over an
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| - // SkRecord looking for just patterns of draw commands (or using this as a quick reject
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| - // mechanism) though there's admittedly not a very good API exposed publically for this.
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| - //
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| - // The cost to append a T into this structure is 1 + sizeof(void*) + sizeof(T).
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| -
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| - // A mutator that can be used with replace to destroy canvas commands.
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| - struct Destroyer {
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| - template <typename T>
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| - void operator()(T* record) { record->~T(); }
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| - };
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| -
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| - // Logically the same as SkRecords::Type, but packed into 8 bits.
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| - struct Type8 {
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| - public:
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| - // This intentionally converts implicitly back and forth.
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| - Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); }
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| - operator SkRecords::Type () { return (SkRecords::Type)fType; }
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| -
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| - private:
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| - uint8_t fType;
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| - };
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| -
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| - // No point in allocating any more than one of an empty struct.
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| - // We could just return NULL but it's sort of confusing to return NULL on success.
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| - template <typename T>
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| - SK_WHEN(SkTIsEmpty<T>, T*) allocCommand() {
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| - static T singleton = {};
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| - return &singleton;
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| - }
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| -
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| - template <typename T>
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| - SK_WHEN(!SkTIsEmpty<T>, T*) allocCommand() { return this->alloc<T>(); }
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| -
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| - // An untyped pointer to some bytes in fAlloc. This is the interface for polymorphic dispatch:
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| - // visit() and mutate() work with the parallel fTypes array to do the work of a vtable.
|
| - struct Record {
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| - public:
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| - // Point this record to its data in fAlloc. Returns ptr for convenience.
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| - template <typename T>
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| - T* set(T* ptr) {
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| - fPtr = ptr;
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| - return ptr;
|
| - }
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| -
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| - // Get the data in fAlloc, assuming it's of type T.
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| - template <typename T>
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| - T* ptr() const { return (T*)fPtr; }
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| -
|
| - // Visit this record with functor F (see public API above) assuming the record we're
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| - // pointing to has this type.
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| - template <typename R, typename F>
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| - R visit(Type8 type, F& f) const {
|
| - #define CASE(T) case SkRecords::T##_Type: return f(*this->ptr<SkRecords::T>());
|
| - switch(type) { SK_RECORD_TYPES(CASE) }
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| - #undef CASE
|
| - SkDEBUGFAIL("Unreachable");
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| - return R();
|
| - }
|
| -
|
| - // Mutate this record with functor F (see public API above) assuming the record we're
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| - // pointing to has this type.
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| - template <typename R, typename F>
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| - R mutate(Type8 type, F& f) {
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| - #define CASE(T) case SkRecords::T##_Type: return f(this->ptr<SkRecords::T>());
|
| - switch(type) { SK_RECORD_TYPES(CASE) }
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| - #undef CASE
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| - SkDEBUGFAIL("Unreachable");
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| - return R();
|
| - }
|
| -
|
| - private:
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| - void* fPtr;
|
| - };
|
| -
|
| - // fAlloc needs to be a data structure which can append variable length data in contiguous
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| - // chunks, returning a stable handle to that data for later retrieval.
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| - //
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| - // fRecords and fTypes need to be data structures that can append fixed length data, and need to
|
| - // support efficient forward iteration. (They don't need to be contiguous or indexable.)
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| -
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| - SkChunkAlloc fAlloc;
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| - SkAutoTMalloc<Record> fRecords;
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| - SkAutoTMalloc<Type8> fTypes;
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| - // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step.
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| - unsigned fCount;
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| - unsigned fReserved;
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| - const unsigned kFirstReserveCount;
|
| -};
|
| -
|
| -#endif//SkRecord_DEFINED
|
|
|