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Side by Side Diff: src/record/SkRecord.h

Issue 331573004: Add EXPERIMENTAL_beginRecording() for SkRecord-based recording. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: put back Created 6 years, 6 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkRecord_DEFINED
9 #define SkRecord_DEFINED
10
11 #include "SkChunkAlloc.h"
12 #include "SkRecords.h"
13 #include "SkTLogic.h"
14 #include "SkTemplates.h"
15
16 // SkRecord (REC-ord) represents a sequence of SkCanvas calls, saved for future use.
17 // These future uses may include: replay, optimization, serialization, or combin ations of those.
18 //
19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface
21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas.
22 //
23 // SkRecord often looks like it's compatible with any type T, but really it's co mpatible with any
24 // type T which has a static const SkRecords::Type kType. That is to say, SkRec ord is compatible
25 // only with SkRecords::* structs defined in SkRecords.h. Your compiler will he lpfully yell if you
26 // get this wrong.
27
28 class SkRecord : SkNoncopyable {
29 public:
30 SkRecord(size_t chunkBytes = 4096, unsigned firstReserveCount = 64 / sizeof( void*))
31 : fAlloc(chunkBytes), fCount(0), fReserved(0), kFirstReserveCount(firstR eserveCount) {}
32
33 ~SkRecord() {
34 Destroyer destroyer;
35 for (unsigned i = 0; i < this->count(); i++) {
36 this->mutate<void>(i, destroyer);
37 }
38 }
39
40 // Returns the number of canvas commands in this SkRecord.
41 unsigned count() const { return fCount; }
42
43 // Visit the i-th canvas command with a functor matching this interface:
44 // template <typename T>
45 // R operator()(const T& record) { ... }
46 // This operator() must be defined for at least all SkRecords::*.
47 template <typename R, typename F>
48 R visit(unsigned i, F& f) const {
49 SkASSERT(i < this->count());
50 return fRecords[i].visit<R>(fTypes[i], f);
51 }
52
53 // Mutate the i-th canvas command with a functor matching this interface:
54 // template <typename T>
55 // R operator()(T* record) { ... }
56 // This operator() must be defined for at least all SkRecords::*.
57 template <typename R, typename F>
58 R mutate(unsigned i, F& f) {
59 SkASSERT(i < this->count());
60 return fRecords[i].mutate<R>(fTypes[i], f);
61 }
62 // TODO: It'd be nice to infer R from F for visit and mutate if we ever get std::result_of.
63
64 // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed.
65 // Here T can be any class, not just those from SkRecords. Throws on failur e.
66 template <typename T>
67 T* alloc(unsigned count = 1) {
68 return (T*)fAlloc.allocThrow(sizeof(T) * count);
69 }
70
71 // Add a new command of type T to the end of this SkRecord.
72 // You are expected to placement new an object of type T onto this pointer.
73 template <typename T>
74 T* append() {
75 if (fCount == fReserved) {
76 fReserved = SkTMax(kFirstReserveCount, fReserved*2);
77 fRecords.realloc(fReserved);
78 fTypes.realloc(fReserved);
79 }
80
81 fTypes[fCount] = T::kType;
82 return fRecords[fCount++].set(this->allocCommand<T>());
83 }
84
85 // Replace the i-th command with a new command of type T.
86 // You are expected to placement new an object of type T onto this pointer.
87 // References to the original command are invalidated.
88 template <typename T>
89 T* replace(unsigned i) {
90 SkASSERT(i < this->count());
91
92 Destroyer destroyer;
93 this->mutate<void>(i, destroyer);
94
95 fTypes[i] = T::kType;
96 return fRecords[i].set(this->allocCommand<T>());
97 }
98
99 // Replace the i-th command with a new command of type T.
100 // You are expected to placement new an object of type T onto this pointer.
101 // You must show proof that you've already adopted the existing command.
102 template <typename T, typename Existing>
103 T* replace(unsigned i, const SkRecords::Adopted<Existing>& proofOfAdoption) {
104 SkASSERT(i < this->count());
105
106 SkASSERT(Existing::kType == fTypes[i]);
107 SkASSERT(proofOfAdoption == fRecords[i].ptr<Existing>());
108
109 fTypes[i] = T::kType;
110 return fRecords[i].set(this->allocCommand<T>());
111 }
112
113 private:
114 // Implementation notes!
115 //
116 // Logically an SkRecord is structured as an array of pointers into a big ch unk of memory where
117 // records representing each canvas draw call are stored:
118 //
119 // fRecords: [*][*][*]...
120 // | | |
121 // | | |
122 // | | +---------------------------------------+
123 // | +-----------------+ |
124 // | | |
125 // v v v
126 // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::Draw Rect]...
127 //
128 // In the scheme above, the pointers in fRecords are void*: they have no typ e. The type is not
129 // stored in fAlloc either; we just write raw data there. But we need that type information.
130 // Here are some options:
131 // 1) use inheritance, virtuals, and vtables to make the fRecords pointers smarter
132 // 2) store the type data manually in fAlloc at the start of each record
133 // 3) store the type data manually somewhere with fRecords
134 //
135 // This code uses approach 3). The implementation feels very similar to 1), but it's
136 // devirtualized instead of using the language's polymorphism mechanisms. T his lets us work
137 // with the types themselves (as SkRecords::Type), a sort of limited free RT TI; it lets us pay
138 // only 1 byte to store the type instead of a full pointer (4-8 bytes); and it leads to better
139 // decoupling between the SkRecords::* record types and the operations perfo rmed on them in
140 // visit() or mutate(). The recorded canvas calls don't have to have any id ea about the
141 // operations performed on them.
142 //
143 // We store the types in a parallel fTypes array, mainly so that they can be tightly packed as
144 // single bytes. This has the side effect of allowing very fast analysis pa sses over an
145 // SkRecord looking for just patterns of draw commands (or using this as a q uick reject
146 // mechanism) though there's admittedly not a very good API exposed publical ly for this.
147 //
148 // The cost to append a T into this structure is 1 + sizeof(void*) + sizeof( T).
149
150 // A mutator that can be used with replace to destroy canvas commands.
151 struct Destroyer {
152 template <typename T>
153 void operator()(T* record) { record->~T(); }
154 };
155
156 // Logically the same as SkRecords::Type, but packed into 8 bits.
157 struct Type8 {
158 public:
159 // This intentionally converts implicitly back and forth.
160 Type8(SkRecords::Type type) : fType(type) { SkASSERT(*this == type); }
161 operator SkRecords::Type () { return (SkRecords::Type)fType; }
162
163 private:
164 uint8_t fType;
165 };
166
167 // No point in allocating any more than one of an empty struct.
168 // We could just return NULL but it's sort of confusing to return NULL on su ccess.
169 template <typename T>
170 SK_WHEN(SkTIsEmpty<T>, T*) allocCommand() {
171 static T singleton = {};
172 return &singleton;
173 }
174
175 template <typename T>
176 SK_WHEN(!SkTIsEmpty<T>, T*) allocCommand() { return this->alloc<T>(); }
177
178 // An untyped pointer to some bytes in fAlloc. This is the interface for po lymorphic dispatch:
179 // visit() and mutate() work with the parallel fTypes array to do the work o f a vtable.
180 struct Record {
181 public:
182 // Point this record to its data in fAlloc. Returns ptr for convenience .
183 template <typename T>
184 T* set(T* ptr) {
185 fPtr = ptr;
186 return ptr;
187 }
188
189 // Get the data in fAlloc, assuming it's of type T.
190 template <typename T>
191 T* ptr() const { return (T*)fPtr; }
192
193 // Visit this record with functor F (see public API above) assuming the record we're
194 // pointing to has this type.
195 template <typename R, typename F>
196 R visit(Type8 type, F& f) const {
197 #define CASE(T) case SkRecords::T##_Type: return f(*this->ptr<SkRecords: :T>());
198 switch(type) { SK_RECORD_TYPES(CASE) }
199 #undef CASE
200 SkDEBUGFAIL("Unreachable");
201 return R();
202 }
203
204 // Mutate this record with functor F (see public API above) assuming the record we're
205 // pointing to has this type.
206 template <typename R, typename F>
207 R mutate(Type8 type, F& f) {
208 #define CASE(T) case SkRecords::T##_Type: return f(this->ptr<SkRecords:: T>());
209 switch(type) { SK_RECORD_TYPES(CASE) }
210 #undef CASE
211 SkDEBUGFAIL("Unreachable");
212 return R();
213 }
214
215 private:
216 void* fPtr;
217 };
218
219 // fAlloc needs to be a data structure which can append variable length data in contiguous
220 // chunks, returning a stable handle to that data for later retrieval.
221 //
222 // fRecords and fTypes need to be data structures that can append fixed leng th data, and need to
223 // support efficient forward iteration. (They don't need to be contiguous o r indexable.)
224
225 SkChunkAlloc fAlloc;
226 SkAutoTMalloc<Record> fRecords;
227 SkAutoTMalloc<Type8> fTypes;
228 // fCount and fReserved measure both fRecords and fTypes, which always grow in lock step.
229 unsigned fCount;
230 unsigned fReserved;
231 const unsigned kFirstReserveCount;
232 };
233
234 #endif//SkRecord_DEFINED
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