| Index: gpu/command_buffer/service/shader_manager_unittest.cc
|
| diff --git a/gpu/command_buffer/service/shader_manager_unittest.cc b/gpu/command_buffer/service/shader_manager_unittest.cc
|
| index b5b7b383984d2dbd45e61bbe485ca520900f4fc2..1f48f2deda5f3f07bd7062b094c28795e2948535 100644
|
| --- a/gpu/command_buffer/service/shader_manager_unittest.cc
|
| +++ b/gpu/command_buffer/service/shader_manager_unittest.cc
|
| @@ -5,7 +5,6 @@
|
| #include "gpu/command_buffer/service/shader_manager.h"
|
|
|
| #include "base/memory/scoped_ptr.h"
|
| -#include "gpu/command_buffer/service/gpu_service_test.h"
|
| #include "gpu/command_buffer/service/mocks.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| #include "ui/gl/gl_mock.h"
|
| @@ -16,7 +15,7 @@
|
| namespace gpu {
|
| namespace gles2 {
|
|
|
| -class ShaderManagerTest : public GpuServiceTest {
|
| +class ShaderManagerTest : public testing::Test {
|
| public:
|
| ShaderManagerTest() {
|
| }
|
| @@ -26,6 +25,18 @@
|
| }
|
|
|
| protected:
|
| + virtual void SetUp() {
|
| + gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
|
| + ::gfx::MockGLInterface::SetGLInterface(gl_.get());
|
| + }
|
| +
|
| + virtual void TearDown() {
|
| + ::gfx::MockGLInterface::SetGLInterface(NULL);
|
| + gl_.reset();
|
| + }
|
| +
|
| + // Use StrictMock to make 100% sure we know how GL will be called.
|
| + scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
|
| ShaderManager manager_;
|
| };
|
|
|
|
|