Index: Source/core/rendering/compositing/CompositingLayerAssigner.h |
diff --git a/Source/core/rendering/compositing/CompositingLayerAssigner.h b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
index 0cfb1112fdc6e73fce5eead742a6a1f79ff65a90..ccc283d3e2048bea9c2af9d7f6ec8457aa8255e9 100644 |
--- a/Source/core/rendering/compositing/CompositingLayerAssigner.h |
+++ b/Source/core/rendering/compositing/CompositingLayerAssigner.h |
@@ -79,7 +79,7 @@ private: |
void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint); |
void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint); |
- bool canSquashIntoCurrentSquashingOwner(const RenderLayer*, const SquashingState&); |
+ CompositingReasons getReasonsPreventingSquashing(const RenderLayer*, const SquashingState&); |
bool squashingWouldExceedSparsityTolerance(const RenderLayer* candidate, const SquashingState&); |
bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType, Vector<RenderLayer*>& layersNeedingRepaint); |
bool needsOwnBacking(const RenderLayer*) const; |