Chromium Code Reviews| Index: ui/chromeos/touch_exploration_controller_unittest.cc |
| diff --git a/ui/chromeos/touch_exploration_controller_unittest.cc b/ui/chromeos/touch_exploration_controller_unittest.cc |
| index 10da4b1f3a7f5a272d86d88d1a10daae2f1d1e22..6b3ecae7926a46d0944099b2c991df180a7e5fee 100644 |
| --- a/ui/chromeos/touch_exploration_controller_unittest.cc |
| +++ b/ui/chromeos/touch_exploration_controller_unittest.cc |
| @@ -13,6 +13,7 @@ |
| #include "ui/aura/window.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_utils.h" |
| +#include "ui/events/gestures/gesture_provider_aura.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gl/gl_implementation.h" |
| #include "ui/gl/gl_surface.h" |
| @@ -20,7 +21,7 @@ |
| namespace ui { |
| namespace { |
| -// Records all mouse and touch events. |
| +// Records all mouse, touch, gesture, and key events. |
| class EventCapturer : public ui::EventHandler { |
| public: |
| EventCapturer() {} |
| @@ -37,6 +38,11 @@ class EventCapturer : public ui::EventHandler { |
| } else if (event->IsTouchEvent()) { |
| events_.push_back( |
| new ui::TouchEvent(static_cast<ui::TouchEvent&>(*event))); |
| + } else if (event->IsGestureEvent()) { |
| + events_.push_back( |
| + new ui::GestureEvent(static_cast<ui::GestureEvent&>(*event))); |
| + } else if (event->IsKeyEvent()) { |
| + events_.push_back(new ui::KeyEvent(static_cast<ui::KeyEvent&>(*event))); |
| } else { |
| return; |
| } |
| @@ -47,12 +53,11 @@ class EventCapturer : public ui::EventHandler { |
| // exit early with a sensible error rather than letting the test time out. |
| ASSERT_LT(events_.size(), 100u); |
| } |
| - const ScopedVector<ui::LocatedEvent>& captured_events() const { |
| - return events_; |
| - } |
| + |
| + const ScopedVector<ui::Event>& captured_events() const { return events_; } |
| private: |
| - ScopedVector<ui::LocatedEvent> events_; |
| + ScopedVector<ui::Event> events_; |
| DISALLOW_COPY_AND_ASSIGN(EventCapturer); |
| }; |
| @@ -88,13 +93,26 @@ class TouchExplorationTest : public aura::test::AuraTestBase { |
| protected: |
| aura::client::CursorClient* cursor_client() { return cursor_client_.get(); } |
| - const ScopedVector<ui::LocatedEvent>& GetCapturedEvents() { |
| + const ScopedVector<ui::Event>& GetCapturedEvents() { |
| return event_capturer_.captured_events(); |
| } |
| - std::vector<ui::LocatedEvent*> GetCapturedEventsOfType(int type) { |
| - const ScopedVector<ui::LocatedEvent>& all_events = GetCapturedEvents(); |
| - std::vector<ui::LocatedEvent*> events; |
| + std::vector<ui::LocatedEvent*> GetCapturedLocatedEvents() { |
| + const ScopedVector<ui::Event>& all_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> located_events; |
| + for (size_t i = 0; i < all_events.size(); ++i) { |
| + if (all_events[i]->IsMouseEvent() || |
| + all_events[i]->IsTouchEvent() || |
| + all_events[i]->IsGestureEvent()) { |
| + located_events.push_back(static_cast<ui::LocatedEvent*>(all_events[i])); |
| + } |
| + } |
| + return located_events; |
| + } |
| + |
| + std::vector<ui::Event*> GetCapturedEventsOfType(int type) { |
| + const ScopedVector<ui::Event>& all_events = GetCapturedEvents(); |
| + std::vector<ui::Event*> events; |
| for (size_t i = 0; i < all_events.size(); ++i) { |
| if (type == all_events[i]->type()) |
| events.push_back(all_events[i]); |
| @@ -102,6 +120,16 @@ class TouchExplorationTest : public aura::test::AuraTestBase { |
| return events; |
| } |
| + std::vector<ui::LocatedEvent*> GetCapturedLocatedEventsOfType(int type) { |
| + std::vector<ui::LocatedEvent*> located_events = GetCapturedLocatedEvents(); |
| + std::vector<ui::LocatedEvent*> events; |
| + for (size_t i = 0; i < located_events.size(); ++i) { |
| + if (type == located_events[i]->type()) |
| + events.push_back(located_events[i]); |
| + } |
| + return events; |
| + } |
| + |
| void ClearCapturedEvents() { |
| event_capturer_.Reset(); |
| } |
| @@ -154,6 +182,11 @@ class TouchExplorationTest : public aura::test::AuraTestBase { |
| return touch_exploration_controller_->IsInNoFingersDownStateForTesting(); |
| } |
| + bool IsInGestureInProgressState() { |
| + return touch_exploration_controller_ |
| + ->IsInGestureInProgressStateForTesting(); |
| + } |
| + |
| base::TimeDelta Now() { |
| // This is the same as what EventTimeForNow() does, but here we do it |
| // with our simulated clock. |
| @@ -201,16 +234,63 @@ void ConfirmEventsAreMouseAndEqual(ui::Event* e1, ui::Event* e2) { |
| EXPECT_EQ(mouse_event1->flags(), mouse_event2->flags()); |
| } |
| +// Executes a number of assertions to confirm that |e1| and |e2| are key events |
| +// and are equal to each other. |
| +void ConfirmEventsAreKeyAndEqual(ui::Event* e1, ui::Event* e2) { |
| + ASSERT_TRUE(e1->IsKeyEvent()); |
| + ASSERT_TRUE(e2->IsKeyEvent()); |
| + ui::KeyEvent* key_event1 = static_cast<ui::KeyEvent*>(e1); |
| + ui::KeyEvent* key_event2 = static_cast<ui::KeyEvent*>(e2); |
| + EXPECT_EQ(key_event1->type(), key_event2->type()); |
| + EXPECT_EQ(key_event1->key_code(), key_event2->key_code()); |
| + EXPECT_EQ(key_event1->code(), key_event2->code()); |
| + EXPECT_EQ(key_event1->flags(), key_event2->flags()); |
| +} |
| + |
| #define CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(e1, e2) \ |
| ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreTouchAndEqual(e1, e2)) |
| #define CONFIRM_EVENTS_ARE_MOUSE_AND_EQUAL(e1, e2) \ |
| ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreMouseAndEqual(e1, e2)) |
| +#define CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(e1, e2) \ |
| + ASSERT_NO_FATAL_FAILURE(ConfirmEventsAreKeyAndEqual(e1, e2)) |
| + |
| // TODO(mfomitchev): Need to investigate why we don't get mouse enter/exit |
| // events when running these tests as part of ui_unittests. We do get them when |
| // the tests are run as part of ash unit tests. |
| +// If a swipe has been successfully completed, then six key events will be |
| +// dispatched that correspond to shift+search+direction |
| +void AssertDirectionalNavigationEvents(const ScopedVector<ui::Event>& events, |
| + ui::KeyboardCode direction) { |
| + ASSERT_EQ(6U, events.size()); |
| + ui::KeyEvent shift_pressed( |
|
aboxhall
2014/07/02 18:00:14
You could pull all these KeyEvents out as constant
lisayin
2014/07/02 18:21:05
ConfirmEvents...() doesn't take constant Events.
|
| + ui::ET_KEY_PRESSED, ui::VKEY_SHIFT, ui::EF_SHIFT_DOWN, false); |
| + ui::KeyEvent search_pressed( |
| + ui::ET_KEY_PRESSED, ui::VKEY_LWIN, ui::EF_SHIFT_DOWN, false); |
| + ui::KeyEvent direction_pressed( |
| + ui::ET_KEY_PRESSED, direction, ui::EF_SHIFT_DOWN, false); |
| + ui::KeyEvent direction_released( |
| + ui::ET_KEY_RELEASED, direction, ui::EF_SHIFT_DOWN, false); |
| + ui::KeyEvent search_released( |
| + ui::ET_KEY_RELEASED, VKEY_LWIN, ui::EF_SHIFT_DOWN, false); |
| + ui::KeyEvent shift_released( |
| + ui::ET_KEY_RELEASED, ui::VKEY_SHIFT, ui::EF_NONE, false); |
| + CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&shift_pressed, |
| + static_cast<ui::KeyEvent*>(events[0])); |
|
aboxhall
2014/07/02 18:00:13
You shouldn't need to static_cast these since Conf
lisayin
2014/07/02 18:21:05
Done.
|
| + CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&search_pressed, |
| + static_cast<ui::KeyEvent*>(events[1])); |
| + CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&direction_pressed, |
| + static_cast<ui::KeyEvent*>(events[2])); |
| + CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&direction_released, |
| + static_cast<ui::KeyEvent*>(events[3])); |
| + CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&search_released, |
| + static_cast<ui::KeyEvent*>(events[4])); |
| + CONFIRM_EVENTS_ARE_KEY_AND_EQUAL(&shift_released, |
| + static_cast<ui::KeyEvent*>(events[5])); |
| +} |
| + |
| TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterPressAndDelay) { |
| SwitchTouchExplorationMode(true); |
| EXPECT_FALSE(IsInTouchToMouseMode()); |
| @@ -231,6 +311,7 @@ TEST_F(TouchExplorationTest, EntersTouchToMouseModeAfterMoveOutsideSlop) { |
| EXPECT_FALSE(IsInTouchToMouseMode()); |
| generator_->MoveTouch(gfx::Point(11, 12 + half_slop)); |
| EXPECT_FALSE(IsInTouchToMouseMode()); |
| + AdvanceSimulatedTimePastTapDelay(); |
| generator_->MoveTouch(gfx::Point(11 + slop + 1, 12)); |
| EXPECT_TRUE(IsInTouchToMouseMode()); |
| } |
| @@ -244,7 +325,7 @@ TEST_F(TouchExplorationTest, OneFingerTap) { |
| AdvanceSimulatedTimePastTapDelay(); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| EXPECT_EQ(location, events[0]->location()); |
| @@ -274,7 +355,7 @@ TEST_F(TouchExplorationTest, ActualMouseMovesUnaffected) { |
| AdvanceSimulatedTimePastTapDelay(); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(4U, events.size()); |
| EXPECT_EQ(location_start, events[0]->location()); |
| @@ -319,7 +400,7 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) { |
| generator_->Dispatch(&touch_move); |
| EXPECT_TRUE(cursor_client()->IsCursorVisible()); |
| EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled()); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(1u, captured_events.size()); |
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_move); |
| ClearCapturedEvents(); |
| @@ -328,7 +409,8 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) { |
| generator_->PressTouchId(2); |
| AdvanceSimulatedTimePastTapDelay(); |
| EXPECT_TRUE(IsInTouchToMouseMode()); |
| - ScopedVector<ui::LocatedEvent>::const_iterator it; |
| + captured_events = GetCapturedLocatedEvents(); |
| + std::vector<ui::LocatedEvent*>::const_iterator it; |
| for (it = captured_events.begin(); it != captured_events.end(); ++it) { |
| if ((*it)->type() == ui::ET_MOUSE_MOVED) |
| break; |
| @@ -342,6 +424,7 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) { |
| 1, |
| Now()); |
| generator_->Dispatch(&touch_release); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(1u, captured_events.size()); |
| CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_events[0], &touch_release); |
| ClearCapturedEvents(); |
| @@ -350,7 +433,7 @@ TEST_F(TouchExplorationTest, TurnOnMidTouch) { |
| generator_->MoveTouchId(gfx::Point(13, 14), 2); |
| generator_->ReleaseTouchId(2); |
| AdvanceSimulatedTimePastTapDelay(); |
| - |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2u, captured_events.size()); |
| EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); |
| EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); |
| @@ -367,7 +450,7 @@ TEST_F(TouchExplorationTest, TimerFiresLateDuringTouchExploration) { |
| simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(1000)); |
| generator_->PressTouchId(2); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
| EXPECT_TRUE(events[0]->flags() & ui::EF_TOUCH_ACCESSIBILITY); |
| @@ -400,7 +483,7 @@ TEST_F(TouchExplorationTest, TimerFiresLateAfterTap) { |
| AdvanceSimulatedTimePastTapDelay(); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(2U, events.size()); |
| EXPECT_EQ(location0, events[0]->location()); |
| EXPECT_TRUE(events[0]->flags() & ui::EF_IS_SYNTHESIZED); |
| @@ -424,7 +507,7 @@ TEST_F(TouchExplorationTest, DoubleTap) { |
| AdvanceSimulatedTimePastTapDelay(); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| EXPECT_EQ(tap_location, events[0]->location()); |
| @@ -442,7 +525,7 @@ TEST_F(TouchExplorationTest, DoubleTap) { |
| generator_->PressTouch(); |
| generator_->ReleaseTouch(); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(tap_location, captured_events[0]->location()); |
| @@ -465,7 +548,7 @@ TEST_F(TouchExplorationTest, DoubleTapLongPress) { |
| AdvanceSimulatedTimePastTapDelay(); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| EXPECT_EQ(tap_location, events[0]->location()); |
| @@ -487,7 +570,7 @@ TEST_F(TouchExplorationTest, DoubleTapLongPress) { |
| simulated_clock_->Advance(gesture_detector_config_.longpress_timeout); |
| generator_->ReleaseTouch(); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(tap_location, captured_events[0]->location()); |
| @@ -509,6 +592,8 @@ TEST_F(TouchExplorationTest, SingleTap) { |
| gfx::Point initial_location(11, 12); |
| generator_->set_current_location(initial_location); |
| generator_->PressTouch(); |
| + AdvanceSimulatedTimePastTapDelay(); |
| + ClearCapturedEvents(); |
| // Move to another location for single tap |
| gfx::Point tap_location(22, 23); |
| @@ -523,7 +608,7 @@ TEST_F(TouchExplorationTest, SingleTap) { |
| generator_->PressTouch(); |
| generator_->ReleaseTouch(); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(4U, captured_events.size()); |
| EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); |
| EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[1]->type()); |
| @@ -549,7 +634,7 @@ TEST_F(TouchExplorationTest, DoubleTapNoTouchExplore) { |
| generator_->PressTouch(); |
| generator_->ReleaseTouch(); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(0U, captured_events.size()); |
| } |
| @@ -564,7 +649,7 @@ TEST_F(TouchExplorationTest, SplitTap) { |
| // Tap and hold at one location, and get a mouse move event in touch explore. |
| EnterTouchExplorationModeAtLocation(initial_touch_location); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| EXPECT_EQ(initial_touch_location, events[0]->location()); |
| @@ -579,12 +664,13 @@ TEST_F(TouchExplorationTest, SplitTap) { |
| ui::TouchEvent split_tap_press( |
| ui::ET_TOUCH_PRESSED, second_touch_location, 1, Now()); |
| generator_->Dispatch(&split_tap_press); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| ui::TouchEvent split_tap_release( |
| ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
| generator_->Dispatch(&split_tap_release); |
| EXPECT_FALSE(IsInNoFingersDownState()); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| @@ -606,7 +692,7 @@ TEST_F(TouchExplorationTest, SplitTapRelease) { |
| EnterTouchExplorationModeAtLocation(initial_touch_location); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| ClearCapturedEvents(); |
| @@ -626,7 +712,7 @@ TEST_F(TouchExplorationTest, SplitTapRelease) { |
| generator_->Dispatch(&split_tap_release); |
| EXPECT_TRUE(IsInNoFingersDownState()); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| @@ -646,7 +732,7 @@ TEST_F(TouchExplorationTest, SplitTapLongPress) { |
| // Tap and hold at one location, and get a mouse move event in touch explore. |
| EnterTouchExplorationModeAtLocation(initial_touch_location); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| ClearCapturedEvents(); |
| @@ -664,7 +750,7 @@ TEST_F(TouchExplorationTest, SplitTapLongPress) { |
| generator_->Dispatch(&split_tap_release); |
| EXPECT_FALSE(IsInNoFingersDownState()); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| @@ -690,7 +776,7 @@ TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { |
| // Tap and hold at one location, and get a mouse move event in touch explore. |
| EnterTouchExplorationModeAtLocation(initial_touch_location); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| ClearCapturedEvents(); |
| @@ -711,7 +797,7 @@ TEST_F(TouchExplorationTest, SplitTapReleaseLongPress) { |
| generator_->Dispatch(&split_tap_release); |
| EXPECT_TRUE(IsInTouchToMouseMode()); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| @@ -733,7 +819,7 @@ TEST_F(TouchExplorationTest, SplitTapLongPressMultiFinger) { |
| EnterTouchExplorationModeAtLocation(initial_touch_location); |
| std::vector<ui::LocatedEvent*> events = |
| - GetCapturedEventsOfType(ui::ET_MOUSE_MOVED); |
| + GetCapturedLocatedEventsOfType(ui::ET_MOUSE_MOVED); |
| ASSERT_EQ(1U, events.size()); |
| EXPECT_EQ(initial_touch_location, events[0]->location()); |
| @@ -765,7 +851,7 @@ TEST_F(TouchExplorationTest, SplitTapLongPressMultiFinger) { |
| ui::ET_TOUCH_RELEASED, third_touch_location, 2, Now()); |
| generator_->Dispatch(&third_tap_release); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(2U, captured_events.size()); |
| EXPECT_EQ(ui::ET_TOUCH_PRESSED, captured_events[0]->type()); |
| EXPECT_EQ(initial_touch_location, captured_events[0]->location()); |
| @@ -785,7 +871,7 @@ TEST_F(TouchExplorationTest, TwoToOneFingerReleaseSecond) { |
| gfx::Point first_touch_location = gfx::Point(7, 7); |
| gfx::Point second_touch_location = gfx::Point(10, 11); |
| EnterTwoToOne(first_touch_location, second_touch_location); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| ClearCapturedEvents(); |
| @@ -804,7 +890,8 @@ TEST_F(TouchExplorationTest, TwoToOneFingerReleaseSecond) { |
| // finger is touching. |
| gfx::Point first_touch_move_location = gfx::Point(15, 16); |
| generator_->MoveTouchId(first_touch_move_location, 0); |
| - EXPECT_EQ(0u, GetCapturedEvents().size()); |
| + captured_events = GetCapturedLocatedEvents(); |
| + EXPECT_EQ(0u, captured_events.size()); |
| EXPECT_TRUE(cursor_client()->IsCursorVisible()); |
| EXPECT_FALSE(cursor_client()->IsMouseEventsEnabled()); |
| @@ -814,6 +901,7 @@ TEST_F(TouchExplorationTest, TwoToOneFingerReleaseSecond) { |
| ui::ET_TOUCH_RELEASED, second_touch_move_location, 1, Now()); |
| generator_->Dispatch(&second_touch_release); |
| EXPECT_FALSE(IsInTouchToMouseMode()); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| ClearCapturedEvents(); |
| @@ -825,7 +913,7 @@ TEST_F(TouchExplorationTest, TwoToOneFingerReleaseSecond) { |
| ui::TouchEvent first_touch_release( |
| ui::ET_TOUCH_RELEASED, first_touch_move_location, 0, Now()); |
| generator_->Dispatch(&first_touch_release); |
| - |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 0u); |
| EXPECT_TRUE(IsInNoFingersDownState()); |
| } |
| @@ -836,7 +924,7 @@ TEST_F(TouchExplorationTest, TwoToOneFingerRelaseFirst) { |
| gfx::Point first_touch_location = gfx::Point(11,12); |
| gfx::Point second_touch_location = gfx::Point(21, 22); |
| EnterTwoToOne(first_touch_location, second_touch_location); |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| ClearCapturedEvents(); |
| @@ -847,6 +935,7 @@ TEST_F(TouchExplorationTest, TwoToOneFingerRelaseFirst) { |
| ui::TouchEvent first_touch_release( |
| ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); |
| generator_->Dispatch(&first_touch_release); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| ClearCapturedEvents(); |
| @@ -859,6 +948,7 @@ TEST_F(TouchExplorationTest, TwoToOneFingerRelaseFirst) { |
| ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
| generator_->Dispatch(&second_touch_release); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 0u); |
| EXPECT_TRUE(IsInNoFingersDownState()); |
| } |
| @@ -866,11 +956,12 @@ TEST_F(TouchExplorationTest, TwoToOneFingerRelaseFirst) { |
| // Placing three fingers should start passthrough, and all fingers should |
| // continue to be passed through until the last one is released. |
| TEST_F(TouchExplorationTest, Passthrough) { |
| - const ScopedVector<ui::LocatedEvent>& captured_events = GetCapturedEvents(); |
| + std::vector<ui::LocatedEvent*> captured_events = GetCapturedLocatedEvents(); |
| gfx::Point first_touch_location = gfx::Point(11,12); |
| gfx::Point second_touch_location = gfx::Point(21, 22); |
| EnterTwoToOne(first_touch_location, second_touch_location); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| gfx::Point third_touch_location = gfx::Point(31, 32); |
| @@ -878,6 +969,7 @@ TEST_F(TouchExplorationTest, Passthrough) { |
| ui::ET_TOUCH_PRESSED, third_touch_location, 2, Now()); |
| generator_->Dispatch(&third_touch_press); |
| // Now all fingers are registered as pressed. |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 3u); |
| ClearCapturedEvents(); |
| @@ -894,6 +986,7 @@ TEST_F(TouchExplorationTest, Passthrough) { |
| generator_->Dispatch(&first_touch_first_move); |
| generator_->Dispatch(&second_touch_first_move); |
| generator_->Dispatch(&third_touch_first_move); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 3u); |
| EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); |
| EXPECT_EQ(first_touch_location, captured_events[0]->location()); |
| @@ -908,6 +1001,7 @@ TEST_F(TouchExplorationTest, Passthrough) { |
| ui::TouchEvent third_touch_release( |
| ui::ET_TOUCH_RELEASED, third_touch_location, 2, Now()); |
| generator_->Dispatch(&third_touch_release); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| ClearCapturedEvents(); |
| first_touch_location = gfx::Point(15, 16); |
| @@ -918,6 +1012,7 @@ TEST_F(TouchExplorationTest, Passthrough) { |
| ui::ET_TOUCH_MOVED, second_touch_location, 1, Now()); |
| generator_->Dispatch(&first_touch_second_move); |
| generator_->Dispatch(&second_touch_second_move); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 2u); |
| EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); |
| EXPECT_EQ(first_touch_location, captured_events[0]->location()); |
| @@ -930,12 +1025,14 @@ TEST_F(TouchExplorationTest, Passthrough) { |
| ui::TouchEvent second_touch_release( |
| ui::ET_TOUCH_RELEASED, second_touch_location, 1, Now()); |
| generator_->Dispatch(&second_touch_release); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| ClearCapturedEvents(); |
| first_touch_location = gfx::Point(17, 18); |
| ui::TouchEvent first_touch_third_move( |
| ui::ET_TOUCH_MOVED, first_touch_location, 0, Now()); |
| generator_->Dispatch(&first_touch_third_move); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| EXPECT_EQ(ui::ET_TOUCH_MOVED, captured_events[0]->type()); |
| EXPECT_EQ(first_touch_location, captured_events[0]->location()); |
| @@ -944,8 +1041,141 @@ TEST_F(TouchExplorationTest, Passthrough) { |
| ui::TouchEvent first_touch_release( |
| ui::ET_TOUCH_RELEASED, first_touch_location, 0, Now()); |
| generator_->Dispatch(&first_touch_release); |
| + captured_events = GetCapturedLocatedEvents(); |
| ASSERT_EQ(captured_events.size(), 1u); |
| EXPECT_TRUE(IsInNoFingersDownState()); |
| } |
| +// Finger must have moved more than slop, faster than the minimum swipe |
| +// velocity, and before the tap timer fires in order to enter |
| +// GestureInProgress state. Otherwise, if the tap timer fires before the a |
| +// gesture is completed, enter touch exploration. |
| +TEST_F(TouchExplorationTest, EnterGestureInProgressState) { |
| + SwitchTouchExplorationMode(true); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| + float delta_distance = gesture_detector_config_.touch_slop + 1; |
| + ui::TouchEvent first_press(ui::ET_TOUCH_PRESSED, gfx::Point(0, 1), 0, Now()); |
|
aboxhall
2014/07/02 18:00:14
While it's usually a good idea to initialize thing
lisayin
2014/07/02 18:21:04
Done.
|
| + generator_->Dispatch(&first_press); |
| + simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); |
| + // Since we are not out of the touch slop, we should not be in gesture in |
| + // progress. |
| + gfx::Point second_location(delta_distance / 2, 1); |
| + generator_->MoveTouch(second_location); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| + gfx::Point third_location(delta_distance, 1); |
| + simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); |
| + generator_->MoveTouch(third_location); |
| + EXPECT_TRUE(IsInGestureInProgressState()); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + const ScopedVector<ui::Event>& captured_events = GetCapturedEvents(); |
| + ASSERT_EQ(0U, captured_events.size()); |
| + |
| + // Exit out of gesture mode once grace period is over and enter touch |
| + // exploration. |
| + AdvanceSimulatedTimePastTapDelay(); |
| + ASSERT_EQ(1U, captured_events.size()); |
| + EXPECT_EQ(ui::ET_MOUSE_MOVED, captured_events[0]->type()); |
| + EXPECT_TRUE(IsInTouchToMouseMode()); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| +} |
| + |
| +// A swipe+direction gesture should trigger a Shift+Search+Direction |
| +// keyboard event. |
| +TEST_F(TouchExplorationTest, GestureSwipe) { |
| + SwitchTouchExplorationMode(true); |
| + std::vector<ui::KeyboardCode> directions; |
| + directions.push_back(ui::VKEY_RIGHT); |
| + directions.push_back(ui::VKEY_LEFT); |
| + directions.push_back(ui::VKEY_UP); |
| + directions.push_back(ui::VKEY_DOWN); |
| + |
| + for (std::vector<ui::KeyboardCode>::const_iterator it = directions.begin(); |
| + it != directions.end(); |
| + ++it) { |
| + int x = 30; |
| + int y = 31; |
| + ui::TouchEvent origin(ui::ET_TOUCH_PRESSED, gfx::Point(x, y), 0, Now()); |
| + generator_->Dispatch(&origin); |
| + |
| + ui::KeyboardCode direction = *it; |
| + float delta_distance = gesture_detector_config_.touch_slop + 1; |
|
aboxhall
2014/07/02 18:00:14
distance? (and everywhere else)
lisayin
2014/07/02 18:21:04
Done.
|
| + scoped_ptr<gfx::Point> swipe; |
| + switch (direction) { |
| + case ui::VKEY_RIGHT: |
| + swipe.reset(new gfx::Point(x + delta_distance, y)); |
| + break; |
| + case ui::VKEY_LEFT: |
| + swipe.reset(new gfx::Point(x - delta_distance, y)); |
| + break; |
| + case ui::VKEY_UP: |
| + swipe.reset(new gfx::Point(x, y - delta_distance)); |
| + break; |
| + case ui::VKEY_DOWN: |
| + swipe.reset(new gfx::Point(x, y + delta_distance)); |
| + break; |
| + default: |
| + return; |
| + } |
| + |
| + // A swipe is made when a fling starts |
| + float delta_time = |
| + delta_distance / gesture_detector_config_.maximum_fling_velocity; |
| + simulated_clock_->Advance(base::TimeDelta::FromSecondsD(delta_time)); |
| + generator_->MoveTouch(*swipe); |
| + EXPECT_TRUE(IsInGestureInProgressState()); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + const ScopedVector<ui::Event>& captured_events = GetCapturedEvents(); |
| + ASSERT_EQ(0U, captured_events.size()); |
| + generator_->ReleaseTouch(); |
| + |
| + // The swipe registered and sent the appropriate key events. |
| + AssertDirectionalNavigationEvents(captured_events, direction); |
| + EXPECT_TRUE(IsInNoFingersDownState()); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| + ClearCapturedEvents(); |
| + } |
| +} |
| + |
| +// With the simple swipe gestures, if additional fingers are added, then the |
| +// state should change to passthrough. |
| +TEST_F(TouchExplorationTest, FromGestureToPassthrough) { |
| + SwitchTouchExplorationMode(true); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| + |
| + float delta_distance = gesture_detector_config_.touch_slop + 1; |
| + ui::TouchEvent first_press(ui::ET_TOUCH_PRESSED, gfx::Point(0, 1), 0, Now()); |
| + generator_->Dispatch(&first_press); |
| + simulated_clock_->Advance(base::TimeDelta::FromMilliseconds(10)); |
| + gfx::Point second_location(delta_distance, 1); |
| + generator_->MoveTouch(second_location); |
| + EXPECT_TRUE(IsInGestureInProgressState()); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
| + const ScopedVector<ui::Event>& captured_events = GetCapturedEvents(); |
| + ASSERT_EQ(0U, captured_events.size()); |
| + |
| + // Generate a second press that should go through as is. |
| + ui::TouchEvent second_press( |
| + ui::ET_TOUCH_PRESSED, gfx::Point(20, 21), 1, Now()); |
| + generator_->Dispatch(&second_press); |
| + EXPECT_FALSE(IsInGestureInProgressState()); |
| + EXPECT_FALSE(IsInTouchToMouseMode()); |
|
aboxhall
2014/07/02 18:00:13
nit: weird outdent
lisayin
2014/07/02 18:21:04
Done.
|
| + std::vector<ui::LocatedEvent*> captured_located_events = |
| + GetCapturedLocatedEvents(); |
| + ASSERT_EQ(1U, captured_events.size()); |
| + CONFIRM_EVENTS_ARE_TOUCH_AND_EQUAL(captured_located_events[0], &second_press); |
| + ClearCapturedEvents(); |
| + |
| + // The rest of the events should occur in passthrough. |
| + generator_->ReleaseTouchId(0); |
| + ASSERT_EQ(1U, captured_events.size()); |
| + EXPECT_EQ(ui::ET_TOUCH_RELEASED, captured_events[0]->type()); |
| + ClearCapturedEvents(); |
| + generator_->ReleaseTouchId(1); |
| + ASSERT_EQ(0U, captured_events.size()); |
| +} |
| + |
| } // namespace ui |